Steel Storm 2: Animation test (running man)





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Published on Jun 9, 2013

Testing animation for the game. Apparently conveying realistic movement is damn hard using keyframing :) No wonder most games use mocap when it comes to humanoid figures walk/run cycles and other natural motions. The animation is slightly exaggerated on this video, but it think it would serve the game's art direction well (at least for alpha build).

Music by Charlie Parra del Riego youtube.com/user/charlieparradelriego

P.S. Steel Storm for Android has been out, if you would like to play it on your device (if you have a good and powerful GPU in it, sorry Adreno 2xx users) check it out on Google Play play.google.com/store/apps/details?id=co­m.kot_in_action.ssbr

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