 Fine Art Experimental Media is an undergraduate studio program perfect for anyone who is excited and concerned about how digital media and technology are shaping the world and the way we see it. Over three years, you'll be taught skills in interactive and time-based media, 3D animation and VR, video and sound, alongside drawing, painting, sculpture and conceptual thinking. You'll then take those skills and work with them in the studio, creating artworks that challenge conventions of what is old and new media and challenge your own ideas about what you can do. You'll meet and work with contemporary artists from all over the world as tutors and visiting lecturers who will introduce you to new ways of thinking and making, while specialists will lead workshops in diverse areas like book-binding, 3D printing and studio photography. Research and critical thinking skills are also key, and these are taught throughout the program through discussion, writing and creative tasks, leading up to a final written thesis or media artifact. You'll learn how to present and promote your work with classes that will guide you in creating professional website and portfolio and give you real-world experience of applying for grants, residencies and internships. As an international program, you'll be working alongside people from all over the world, and as a graduate, you'll have lifelong links to Prague and across the globe. The program culminates in a final exhibition where you and your course mates will present your work to the world, collaborating using all the technical, creative and professional skills you've gained in three years. These skills allow our graduates to follow many different paths, exhibiting their work in galleries and art fairs, working in video production and 3D design studios, or as professionals in live music, theatre and interactive experiences. Many also go on to creative and academic masters programs here in Prague and all over the world. Hi, I'm Emma and I'm in the second year of fine arts and experimental media. I think that what I saw in it was an opportunity to get an oversight on the world of art and technology, which is a field that I knew that I wanted to work in in the future, but I didn't really know much about the field or how to navigate it, so this program served as a perfect opportunity to do something like that. This was basically an installation that I did for the presentation of my semester portfolio. So these two right here are from the sculpture class. This semester I picked my theme and I wanted to focus on one theme to unite all of my work, so I picked this insight into the progression of technology in the past 30 years and how technology and the internet have evolved and affected people. And in the sculptures class specifically I focused on electronic waste and the way that it is silently eating up the industry from inside out. So these are the two projects, each one of them have a little bit of a different backstory. And then going on here, this is just an Arduino board with a breadboard with some LEDs and a sound sensor connected and I used that in my performance piece where I basically used sound to interact with the LEDs. I also had a sound loop running along with that, but it was fully interactive. And this is just the way that I decided to display it for the purpose of this pre-grading presentation we had. I think I've decided on a lot this year. The classes that I had this year helped me sort of choose a path and I think I really want to go into web design and game development, overall something still artistic but sort of based in code. My name is Sherba Kamidia, I'm studying Fine Art Experimental Media, third course. It's my final semester. This one program was special for me because it had so many diversities in the media and the theory that it provided. For example, from creating 3D space through creating 2D drawings with both digital and traditional media, but also working with the sound and with sculptures. So it was a great choice for a young artist that chose their career. Experience was great, although it was challenging, especially during the COVID times but these challenges led me to rediscover myself because when I entered the faculty university I just drew horses for example or other animals. So I did illustrations but during this program I learned and tried myself in so many different media that they fought before. So this was my rediscovering of myself I would say. Taking into other account the whole political situation it's difficult right now to decide what kind of project I will do but for sure I can say that I would like to pursue working with the FBI. For example, virtual reality and with headsets and controllers and also explore the bridge between virtual and real reality how I can use it for my artistic voice. After I graduate I would like to pursue a career of concept artist and technical artist because during the days in faculty university I started studying a lot of artistic side of the art career but also I tried myself in technical stuff for example coding the game and I find that I like a lot to combine these two spheres. I like to code the game and also approach it creatively and then work with the background for example and see how it works together and kind of working on gluing things together.