 everyone and welcome to the 430 p.m. to 5 p.m. session of the 2023 Open Simulator Community Conference. In this session we are pleased to introduce the presentation using generative AI to create content for 3D immersive virtual worlds. Our speaker is Sally Sherry. Sally is a medical laboratory scientist specializing in STI laboratory methods training and consulting. Please check out the website at conference.opensimulator.org for speaker bios, details of this session and the full schedule of events. The session is being live streamed and recorded so if you have questions or comments during the session you may send tweets to at opensimcc with the hashtag pound oscc23. Welcome everyone. Let's begin the session. Greetings. Greetings. Greetings. Greetings. I'm Sally Sherry aka Sally S. Sherry, MLS ASCP. As Leah said, I'm a medical laboratory scientist who specializes in STI laboratory methods training and consulting. I am also an unapologetic tech geek as a 3D immersive virtual world evangelist and virtual content creator. I am passionate about creating content for my 3D virtual worlds for the purpose of sharing special interest information, conducting laboratory training, promoting public health messages, raising public awareness about medical laboratory science, and false and collaborative networks. My physical world, which is some people call the RL, a real life, and the virtual world projects and activities are inspired by my personal and professional vision, real to virtual, virtual to real. I must note that I've started using the term physical world rather than real life because a cherished virtual world OG once noted that the virtual world is as real as the physical world. So after 15 years as a virtual explorer, resident, creator, and network weaver, I totally respectfully agree. Now note that your unfamiliar term OG is short for original gangster. It's a general term used to praise someone who's an expert and who's exceptional, authentic, and old school, and this person is truly an authentic and an expert within our community. Well, anyway, I am delighted to share my most recent experience using genitive artificial intelligence, AI, to conduct research on various aspects of the blues and jazz era, and to create time, period, content for a for my open sim fest 2023 exhibit entitled jamming on jamming reflections on the juke joint. And it should be juke joint, but it's actually jamming reflections on the juke chain. I changed the joint to chain because of the work I'm doing on the block chains. I'm still staying within the work of integrating AI, art, NFTs, not so much anymore, and proof of stake blockchains. So this is where the term chain came in there. While my virtual based AI experience started with my tightly hosted world, ShareNet Creative HQ, which reflects the integration of AI, ARC, NFTs and POS blockchains in the 3D virtual, my experience has evolved beyond the creation of artistic images. As you see on the cover, this is a picture of my open open sim fest exhibit. And I use genitive ARC tools, I'm sorry, genital AI tools to create it, to create quite a bit of the content. So for me, once again, the virtual world experience has directly reflected my vision, real to virtual, virtual to real, bringing a physical world experience into the virtual. That's the real to virtual part of it. Since 2008, I have focused on the integration of special interests from the physical world, such as my medical laboratory science work, as well as tools and resources into my 3D virtual world community. As I embrace my vision and the action of a bi-directional integration has been a key factor in all of my work of center around the virtual worlds. I define integration as bringing together relevant content, productive processes and innovative ideas to accomplish a task. Hence, real to virtual, virtual to real, sharing physical world content in the 3D virtual worlds. That's the real to virtual, maintaining 3D virtual connections in the physical world. That's the virtual to real. My mission has continued throughout all of my work. And for me, the tasks indicated in the integration is accomplishing my mission, which is to provide capacity building, public awareness and content through the integration of digital media, such as social media, websites, photographs, videos and etc., and 3D virtual worlds. One of the chosen paths, in other words, my objectives is to fulfill my mission, is to provide a bi-directional linkage to the special interests, information, tools and resources between my physical world and my virtual world communities. While it was a physical process that brought me into the 3D virtual world community, the ongoing adventure of creating content and discovering innovative ideas keeps me here in our amazing 3D virtual world community. As it is widely known, 3D virtual worlds hold significant importance due to their ability to provide interactive, engaging and often realistic experiences from entertainment, education and professional training and research. Their ability to stimulate realistic experiences and foster collaborations, creativity and explorations makes them a valuable technology in numerous ways. So these are the same. I'm sure you find one area on the chart that you're involved in, one application that you're involved in. If there's some application that you see there that your project is evolving, feel free to note it in the chat. We know how valuable virtual worlds are and it's hopefully our mission and we keep it going to let other people explore our world and come in and see the value of our world. But I am not going to list them. I'm just not going to name them out. They have the list there and but I think I covered pretty much every lot of the applications already in existence. Now I must note that the list I can share there, you see the notation and I always do full disclosure at the bottom of the chart. I haven't noted this chart was created with the assistance of chat GPT and GPT-4 and that's one thing I hope and feel that you go on if you're using Genitive AI. It should be disclosed when you're doing your presentations. That's my opinion and that's what I try to do. It's great. Okay, I see training to stimulate, simulation communication. So we all are that important people here because we're doing important work in the 3D virtual worlds. So let's get into the nuts and bolts of the Genitive. Now since 2008, my greatest compassion as a virtual resident and builder has been and is still researching and curating content as well as sharing that special content within the physical world and my 3D virtual world. Now one of the things that I find that to be very important in the physical world as well as the virtual world is to have a strong toolbox. In the virtual world I refer to as my virtual world toolbox. So this passion, my passion fuels my own go and search for tools for the tools box and these tools enhance the user and the creator experience of the 3D virtual worlds. So in order to find a place in my toolbox, I look for the sort of tools to assist in a task of enhancing the understanding of a particular process, elevating its use through engagement, educating others about its use. That's one of the things I'm doing today. Basic information sharing. That's it right there. That's my passion. That's my heart. And of course, as the scientist in me has been doing, evaluating the results, I like to see how it's going to benefit, how it's going to impact the task at hand. And this is how I tried to achieve that and divide in my evaluations. After using Genitive artificial intelligence AI to enhance and create content for my Open Sims Fest 2023 exhibit entitled Jamming Reflections on the Juke Chain, it has been included. That's Genitive AI tools has been included in my virtual world toolbox. It is my hope that sharing, the sharing of my Genitive AI experience may encourage the use or a closer look at Genitive artificial intelligence as a research or creative tool. I call it my assistance. It goes without saying that creating compelling and realistic content for 3D virtual worlds is essential for providing an engaging user experience. As it's been reported, Genitive AI has become a powerful tool for creating diverse and high quality content for 3D virtual worlds. Okay, we hear all this talk about the Genitive artificial. So what is it? If I say simple, but it's simply, it's a subgroup, a subset rather, of artificial intelligence. And it's under the category of machine learn. And it's focused on developing algorithms and models to generate new content. That's it. And now it will refer to as Gen AI, because it's Genitive artificial intelligence refer to as Gen AI or Genitive AI. I like Gen AI. It learns the underlying patterns and structures of the provided training data and then generate new content results. Now, one of the things some people may say, well, how is it different from the other AI technologies we're having here? Well, take a note. Genitive AI is a little different from our standard technologies. And I think I have that here. And I noted here on the chart wearing our standard technologies. Let me go back one. I want to make sure I get this into the chat so you'll have it. And if it's that's a repeat, forgive me. With the traditional AI, that focus is on producing a result, an output. So they receive their focus is on receiving a preset input to produce a predetermined output. And this output is based on predetermined rules and algorithms. And it's widely used throughout industry, science, and government. And some of the applications you're familiar with, voice assistants, you're good old Alexa, you're good old Google assistants, and very search web search engines, such as Google Search and Strategy Games, where on the other hand, Genitive AI focus on the creation of new content, such as images, videos, audio, and 3D virtual worlds. Now, take a note, your typical AI technologies, they're not created here. Your Genitive AI are your creators. So you ask, as in the physical world, the potential use of Genitive AI are increasing within 3D emerging virtual worlds. And the growing numbers of the growing number of physical world and virtual based creators, educators, and artists are using Genitive AI to create and share artistic, educational, cultural, and historical content for the purpose of storytelling, educating, entertaining, gaming, training, and amplifying voices from unknown communities, unseen communities, seen communities, and known communities. But I call it this awesome amplifier, because you can definitely use it to get your messages out, and to build a content to help get that message out. As I noted on the chart, my nice little illustration there, it shows some of the applications of Gen AI. As you see there, I think that someone asked, well, can it write a strip? Can it do this? Can it do that? I say it's yours. It can serve as a nice assistance. Gen AI is used in diverse applications across industries, entertainment, healthcare, and manufacturing, as well as it continues to drive innovation and content creation, simulation, and creativity. With then the 3D virtual, Gen AI may be employed, which I do, to enhance the process of creating 3D virtual content. It may service, and I refer to it as this, it may service your research assistant, or even your creative assistant, while sharing special interest information, storytelling, and visualizing an ideal or data, writing strip, generating virtual environments, and designing custom training data. Yes, you can train your AI. Thank you, Sally. I'm so sorry to cut in. Did you have a final slide you wanted to share with the audience? We're out of time and need to wrap, but we want to make sure that they can reach out to you for more information on this topic. Yes, be sure to come by my booth and what I'm doing, what I come by the booth, and what we can do, we can put up some of the slides, the rest of the slides on the booth, so you'll see how we use it in our 3D OpenSim Fest exhibit. Wonderful, and thank you, Sally, for an informative and interesting presentation. As a reminder to our audience, you will want to check out the conference.opensimulator.org website, not only for the schedule, but also for more information on this talk and the next talk, which is making classic clothing in open simulator worlds at 5 o'clock. Also, we encourage you to visit the OSCC 23 poster expo in the OSCC Expo Zone 3 region, where Sally's booth is and the booths from our other speakers. Also, check out the sponsor and crowd funder booths located throughout all of the OSCC Expo regions. Thank you, Sally, and thank you to our audience.