 What's up, guys? Very impressive. So, leading up to Christmas last year, Jay Gattuso, Emerson Vandy and myself got together and put together an arcade cabinet. It came about from Jay's visit to the internet archive in San Francisco where he saw they had their internet arcade stuff in the foyer. Here's a list of some of the games, what the page would look like if you went and saw it. There's some goodies and some baddies in there, a lot of baddies. It ranged from about the 70s through to the mid-90s. Yeah, some terrible stuff. So anyway, what happened, how it happened, is maim you might have heard of it. It's the dirty thing that allows people to pirate arcade games, but it is also a fantastic example of digital preservation and people doing something for the love of it. What the internet archive did was they ported it to JavaScript, which meant you can play all those games in your web browser with your keys or with an Xbox controller or whatever. So basically what we did was we took that and there's a list of some of the games you can see, some like Street Fighter that came down pretty quickly because they're still selling that on every single platform imaginable. So it started off about 900 games. By the time we got hold of it, it was 600 games because internet archive tends to do that thing where they put stuff up, then let someone complain about it and then they pull it down. They did that with this as well. They've used, it's called JMS, so maim is multiple arcade machine emulator. It does a whole lot of other stuff anyway, who cares? It doesn't matter. It all works in JavaScript now and mostly works in Firefox and stuff. It's all pretty rad. So yeah, so here is two arcade machines from, you may recognize those if you're from New Zealand or Australia. They're what you call a Neo Geo Lowboy. I'm a bit of a Neo Geo fan, see the middle slug T-shirt. And those are fairly unique designs for New Zealand, Australia. In New Zealand they're put together by a company called Coin Cascades in Christchurch from about the early 90s to the late 90s and that was the design. Look at my, oh yeah, that came up terrible. So bad. Yeah, couldn't get access to my computer at work which had the nice PDF on it. So it's the low res one I found in a photo bucket. Anyway, as Emerson pointed out in a meeting he did the math, those angles are not accurate so do not copy those plans. But you know that's another great thing about this community is there's a whole bunch of people out there willing to help you build it, help you show it to do, provide you with plans and just generally offer you advice. So now we'll queue the build montage. This is Jay doing some routing with our pretty sweet safety gear. You can see it makes, routing makes a lot of mess. We did this all in my garage in the weekends and at night. That's the little box there that the computer is running. There's a stick there. All these wires all go and do buttons and stuff. It's a micro switch that probably worked then. That's the level of carnage we were working with. There's the machine. I think it was just before we finished assembling it and started painting it. There's me painting it. We didn't get very good photos. Jay's phone got stolen so he lost a lot of his photos. Then there's some more color. That's actually my arcade machine because I couldn't get earthquake or couldn't get to take photos of the inside of them but you can see the arcade sticks and the buttons and that's a thing called a J-Pack or an I-Pack or something. It's like a keyboard and coda. All the same. We used the same setup for both. There's some sweet signage I made, some stickers. If you want one, I can hook you up. That's a marquee light thing. That's what it looks like. Again, real crappy photo because my phone sucks but couldn't get into the building to take a better one. My bad. Shouldn't have planned it so late. The next challenge once we built the thing is how do you navigate these sticks and stuff? You don't want to have a mouse and a keyboard on your arcade machine because that would be lame. What I did was I built an interface using Python and Flask and a bit of JavaScript and there's a bit of a database behind it. You navigate this all with the sticks. You've got some instructions there. You've got an escape button. You've got your sticks and it all works. Bagman has been the game of the week for a year now because I haven't changed it. These will randomly pop up with new ones to show you ones. Here you've got sweet navigation. I also managed to grab a whole lot of artwork and that is my favorite part because there is some sick artwork from the arcade times and some bracy stuff as well. Hopefully I didn't put any in. On top of it, just to double down on the awesomeness, I also scraped Wikipedia into the archive and Giant Bomb which is basically Wikipedia for video games. Pretty awesome community. The game might be terrible but you know why it's terrible or why it's important that people are still playing it because you can read all about it before you play the game. Look at me I'm ahead of time. Basically, I couldn't bring this machine with me but tomorrow I will be using these little sticks here that I built for my Neo Geo machine to play real cards but I've also adapted them with Arduino's and I have the interface, some games and these that you can check out tomorrow at the thing of me, Demo Hall. Come have a chat. I can show you how to wire up an Arduino. Make some sick arcade games. Yeah, cool. Thanks.