 Wow, okay, so thank you to be here to talk about the next lab with pencil be our thing The first thing that I want to mention is that this talk is not about the VR or the XR is the the future Okay, or the metaverse thing all all this kind of shit Okay, it's more about the workflow. Okay, or how introduced to create 3d animation 3d Geometry objects, okay, we thought another workflow. Okay, so My name is Daniel Martin at Lara, okay, and my three passions are training I have my own animation school and I'm very happy to have a Couple of students and making some talks. So it's really nice Okay, I'm making training for Studios mostly in wrist pencil Consulting in production and make online videos one another of my passion is animation time to time or years to years I make some animation shorts and the last one is the hero the wrist pencil is the first official open movie the blender of a movie made with wrist pencil and of course Developing tools. I'm not a developer. I'm working with developers one of the is we spent it I start to 10 years with this project to make the wrist pencil right now I'm working with with this with next lab to Develop the wrist pencil VR and the future project is the blender claymation It's like a same thing like a 2d in a 3d make the claymation inside blood, but this is for the future So the more the four topics of this talk is about the 3d versus 2d workflow next up generation Evan and MPX workflow and wrist pencil VR the first three is important to understand to to to see because what is important so To understand all these three points You make sense that wrist pencil VR is the DL tool for for thin thing for for some processing production Okay, so the first one the 3d workflow versus to the 2d workflow See if you want to create this lovely character animated, okay, you have All these process design modeling rigging animation saving our render only is a simplified version But mostly that for 2d workflow Good for 2d workflow. You have basically design animation and in campaign. It's more straightforward Okay, it's more straight forward. You have less steps to create an animation interesting part here is that the to the animator basically is the Is the modeling rigging animation department? Okay, because with this pen Model animate all of all the character and this is for me. This is an interesting thing. So keep in mind. Okay about that so Now talk about the next generation next lab is a lot of things. Okay. It's a lot of things Networking project support, but one important thing is the next lab event Okay, is next lab is is Is an event three years in a row in which 20 projects are selected and using quill VR Okay, and real to create an animated piece with the aim to begin the first interaction of a photo final piece is is not Is not a storyboarding is not animatic is something in between the final product and in animatic It's like a animatic really cool animator, but no the final product. Okay, it basically using queen and quill and real Okay, I'm for these her projects are selected to pitch to Annecy and with all the expenses paid It's really nice. It's really nice pitch in Annecy your project. Thanks to to this event. Okay Let me say you are a video recap of all these three years of next lab It's the sound come on No, no, no There's no sound that she was made in blender with Blender editor Seriously, I put another videos without another codec. No, it's not. Okay Okay, this is let me put a game Okay, so all these happy people working with VR headsets. Okay is mostly of this A Person are not 3d people is working in 2d or designers or whatever another one are 3d people Okay, but is With this headset and training that class make this training. Okay to these people. Okay and make a workshop To develop all these kind of thing and here is basically is quill Okay, and sport to real to To make all these things Okay, I love this project and all this is is made only with quill. It's not Rigid or or Animated in real is just made all these things inside quill and sport to to real I think it's lovely all this kind of course. There is a limitation of quill because you don't have Some artistic tool to polish your animation. Okay, but have really interesting results. Okay, this is the event in Madrid Okay with some talks about the about talk about the experience. Okay about this About the process, okay, and a lot of networking Okay, a lot of networking is the one of the best part of this event Okay, make the connection with an artist producers. Okay It's really nice. Okay So another interesting test Under the umbrella of the next lab is experiment is that the same same animation with two door workflows play Okay, it's basically is Two different two different Teams what did the one of the 3d workflow this the classic after work for another with the quill workflow, okay, the same story board in okay and produce this piece, okay Okay, it's with some limitation in the style and and check what is the pros and pros and cons to the to the 3d the standard 3d Work and workflow and the Quill workflow, okay, and there's a lot interesting result here. I think is the result are public, right? Yeah, okay about the timing the hour the production the preproduction what what What is best what is not I think is is really interesting are really interesting test Okay, so One thing is that XR workflow XR is like a VR plus Mixed reality or mental reality. Okay, so XR workflow may be the ideal for center in portion cases Like let me show you these examples. Okay. This was made by Joe Daniels. It's a really great artist Okay with using an in VR and in VR. This is similar to quill. Okay, and a sport to this to blender Okay a Like like this case. This is a render blender, but the old animation is made in an in VR Okay, and a sport and make some remaches and a lot of tricks. Okay But all the animation is made in in in with Quill VR and in VR workflow, okay so Come back to this coming back to to this slide This is one when I think this is one of the most interesting part of the topic or the idea of this of this talk is To create okay This is for me is the best the the key of the of this presentation It's not about the XR. Okay. It's about the workflow. Okay, so For me, this is important because is introduced in blender another way to Create 3d. So like with pencil introduced In introduce the creating 2d workflow inside a theory program. Okay, like right now Okay, it's the 2d workflow inside the theory program, but interesting thing here is that we spent a little VR introduce You can create 3d using the the 2d workflow. This is the point This is the point. Okay. It's not about the metaverse or VR is the future I don't care about that. I don't care about that is introduce another way To create 3d inside blender, okay And maybe ideal for for something for for specific cases. Obviously, don't replace anything the classic 3d workflow is to introduce a new way and and I think is XR workflow may be ideal for some from some cases in production. Okay, so The the this topic, okay, I think this is a really important Idea or is the MP gas and MPX workflow? Okay, so most mouse pen and XR the idea behind that is That the best thing to work to the best thing about to working in VR XR is not to be enforced to working in XR all the time Okay, it's it's frustrating for for for you you mean to create 3d all the time with the glasses. It's cool. Okay Some people love it but lovely Love it. Love. Love. Love some people love. Okay, but it's for me It's important this thing because XR VR hardware is just another very very cow And on the same level as your mouse on pen, okay Choose one that you could switch for your for the task for for your task. Okay in the same work session For me, this is this important have this. Okay inside blender is not Put your glasses and enter in blender another war with another menus all this kind of thing It's like I think this for this that is better use the mouse for this The pen up for this VR. Okay in the same session. Okay so With this concept in mind the the work the 2d workflow the next lab experience Okay on during these three years. Okay, and this concept the MPX Thanks to the next lab. We are working in in a wrist pencil prototype. It's not the final thing. It's a prototype Okay to introduce this to the workflow to create 3d in butter Basically, this is the idea. Okay. This is the idea Let me show you a video to to explain this concept in In the video. Okay. It's a mix of the all demos that they have with the new ones. Okay, but I think that is playing Really well, what is the the concept? With sound obviously Okay, so in this case Okay, it's drawing with the pen and now put your glasses in this case to make the The scenario. Okay to have a 3d scenario Okay, or now for example choose the The The mouse to make some modeling or tweaks for in your drawing or in for modeling something like that Okay, it's cool. It's not the the best. It's not the goal of this project Okay, but this illustrates all the content. Okay, they use the pen the the mouse or VR thing Okay, or for example in this case, this is this is the working prototype right now Okay, we need in 3d space and using a lot of trip modifiers with wrist pencil Okay, or for example this animation of One of my ex students and making this explosion this explosion using the VR thing okay to make this Explosion in 3d. Okay when this case is another of my students with this fan art and all these lines of This is mirror, okay All this effect you can draw in your standard animation and start to make all these things in the viewport Okay, so Basically, this is the idea Obviously this is it's just a prototype the idea is This month start to develop this and make more demos about the sewing this potential Okay, make inside blender because I think it is the key in the same blender You can use the pen the mouse or XR to make the The specific the specific task so the project right the project fascist right now is It's making a working prototype and use this prototype in a future future next lab generation event Okay, too badly to test and validate this this all these things. Okay, and right now we are here making Working prototype. Okay, so obviously the ideal thing is Make appropriate implementation as official a blender feature Okay, a blender blender feature, but Who knows? Because is the pen a lot of things is the pen about the the budget is about the about the blender and support a Community support or whatever But the idea is is make this a proper implementation implementation as official tool inside blender But who knows? Okay about the team Okay about the team from from the From the next lab part. We have Alfonso and José Luis like a technical director. Okay, I'm producer myself Okay, and two developers. Okay, Samuel is the main developer and Lázaro is the senior developer Okay, and if you see these two people these two develops in the wild in the blender chat, okay? Express make some love. Okay, because they they are working hard to understand the blender code to understand the grease pencil code to understand the VR code, okay, this this This is all a lot of work to do here. So if you see in the In the blender asking something, please give some love. Okay, and basically That's it and don't forget to to the the hashtag risk pencil in social media and We are we are on time Did you remember that the last year I can put the the The video the 10 years of risk pencil demo reel, okay with I have problem with the sound like right now I will try again. So let me look now. I Can't believe it and I'm done. I'm done this with another code because I don't know what is the problem Yeah, the next year with again Okay, but imagine all this power, okay? All this power of the risk pencil looks okay different looks to create 3d content, okay and combine 2d with 3d I think is as I mentioned before it's not about the XR VR metaverse of thing is just To introduce another very very cow inside blender, okay, so that's it, okay