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Published on Feb 12, 2012
Each year, hundreds of thousands of icebergs are produced from glaciers, all are destined to melt and be lost in the oceans' salt waters. 40 years ago, the idea of towing an iceberg seemed unrealistic. Since then, there has been considerable technical progress and our knowledge of oceans and icebergs has greatly improved. IF WE test, simulate and experience Georges Mougin's lifetime dream, can we turn icebergs into drinking water? IF WE connect international domain experts from different disciplines, we can rekindle an idea in water production that seemed crazy in the 20th century. IF WE imagine innovative concepts with 3D universes, we can capture a giant tabular iceberg and insulate it from melting with a geotextile skirt. IF WE model the project in a 3D scientific virtual environment, we can anticipate impacts in the real world while refining engineering decisions. IF WE integrate and navigate complex, real-world, meteorological and oceanographic information, we can predict how a towed iceberg would drift and melt along its journey, while optimizing energy consumption. IF WE create an overall, 3D immersive digital world, we can experience in real time the iceberg's journey as it would happen in the real world. IF WE show the dream is possible, we can inspire people to create it.