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Preorder at http://www.wolfire.com/preorder
Follow @wolfire at http://www.twitter.com/wolfire
http://blog.wolfire.com/ David demonstrates some of the new features he added in the last week:
- Automatic plant pivot points
- Automatic plant convex hulls from point cloud
- First draft of plant interaction sound effects
- Plants slow player movement based on penetration amount
- Leaves spawn from plant point cloud
- Improved AI response when group defeats player
- Navigation works better when navigation mesh is not calculated
- Fixed 'hop' when entering DisplayText hotspot
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