Oculus Rift Jetpack Experiments in Unity





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Published on Apr 26, 2013

Playing around with some game ideas for the Rift to fill in time before my kit gets here.

This video shows off a jetpack control scheme and multiple gravity sources in the scene, as well as Super Mario Galaxy-style planetoid navigation. Let me know if you have any questions, I'm happy to answer them.

UPDATE 2: You can download a Rift demo of this stuff here: http://www.beowulf99.com/Unity/Projec...

Also try out my Rift motorbike stunt sim! http://www.beowulf99.com/Unity/

UPDATE: I wrote a couple of blog posts explaining how the systems work, if anyone's interested.

Part 1: http://www.beowulf99.com/blog/?p=937
Part 2: http://www.beowulf99.com/blog/?p=982


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