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Odamex on Xbox W.I.P. - Progress Report #1

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Uploaded on Feb 12, 2010

My porting saga continues as I work on the Odamex Xbox port. This is a little progress report to show some of the things that have happened since the last video.

1) Accessed the console
2) Music now works
3) Actual 640x480 resolution (previous video was 320x200)
4) Was able to load a few levels of Doom2 and Ultimate Doom
5) Received my USB adapters and upon hooking up a mouse and keyboard I was able to access menus
6) Game is now playable
7) I implemented overscan with three options "Off", "Low", "High" so the entire game area will display on your television. When Odamex is compiled for a game console the overscan option will replace the fullscreen option as can be seen in the video.

There are a lot of other small things and work that was required to make the 7 mentionables above work. Keep checking back for further progress.

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