 How's it going everybody? Dato Doi here with another Dragon Ball Fighterz video and in this video we're going to go over my thoughts on Vegeta and Fuzo Masu and just in general my overall thoughts on the two characters and how they've been implemented into the game. The last time I did a video like this with Bardock and Broly I did it at the end of my marathon but I wanted to do it earlier this time because one a lot of people were asking me my thoughts on the characters and two I think I already have a strong enough feeling on Fuzo Masu and Vegeta to the point where I feel comfortable making a video like this even with some of the extreme claims I'm going to make. Before we get to some of those bigger claims though let's go ahead and start small and work up to it. I know Dragon Ball FighterZ is a very high base level of equality for these characters but it's always good to see how the references and personality of these characters cross over into the fighting game world and of course I'm very happy to say that with Vegeta, Blue and Fuzo Masu the trend of treating these characters with real respect to their origins still carries over to this day. Vegeta, Blue and Fuzo Masu are excellent examples of how you can convey a character's personality through nothing more than a couple of gestures, standing poses and animations. The voice acting work on these characters is also incredibly good and their dramatic finishes are some of the best in the game. Vegeta, Blue's dramatic finish is a little bit more on the character building side than the action side but it's completely made up for by the fact that Trunks gets one of the best action packed dramatic finishes in the entire game. Really excellent stuff in terms of visuals. Before we get too far away from the visuals I do just want to expand a little bit upon what I said about demonstrating their personality through their animations. Now I am not an animator nor am I a talented artist, so I don't want to go too far into detail on this as it's very possible that what I'm saying is completely off but there is a lot of information you can get just from their idle animations. You can clearly tell that Vegeta is ready to fight very energetic rocking back and forth and I really love what they did with Fuzo Masu here by making him stand up and slightly hover above the ground. One it leads into his flight capabilities but more than that it constantly has him looking down on whoever he's up against. You'll see here even with a character like Tien, Zamasu is still looking down on him which is a very good way to personify Zamasu's thoughts on you know mortal beings and anything lesser than the gods. With just an idle animation you can clearly get that this character thinks he is a lot holier than everybody else and should be revered and praised as so. Oh and just another thing I really like the animations for key charging up both of these characters it's not a big thing but man do these look fantastic. I just got to give it out. Okay back to the video. And now with the visuals out of the way for these characters we can talk about the gameplay of each of them which in my opinion is probably the biggest aspect that's going to make or break these characters for some people out there. And I have to say although very different from a lot of other Dragon Ball Fighter's characters both of them bring something to the table that's unique and fun in their own special way. Vegeta although a very much rushdown oriented character handles it in a very different way from most and builds a lot of meter. This results in really flashy combos where you're flying all over the place kicking your opponent with your hands crossed and then tossing them into the corner for mix-ups. And really there's no other way to describe it than just really bombastic fun. I mean just look at this level one is anybody capable of hitting this and not saying uh uh and while he slams them down I mean come on I can't be the only one. No but seriously the animation is just insane. The second part where you're like punches through him. Man that it's just playing Vegeta just feels good. Zamasu on the other hand is fun in a very different way. Your combos are going to be more methodical trying to take advantage of this flight mechanic that's unique to him as well as how his other mechanics link into it. After hitting certain moves you could go into fly mode and do them again. You have a special that operates almost like the hellzone grenade which allows you to move around with it makes for very fun mix-up scenarios. And to top it all off Zamasu just sounds satisfying. Where Vegeta feels fun to play Zamasu sounds fun to play I know that sounds stupid but just listen to this. This is what a normal hit sound effect sounds like and then you're like I'm not really feeling it. Then Zamasu comes in it's just. Every combo with Zamasu just sounds like music to the ears so satisfying. And it's the things that make these characters different from so many others in the cast that makes me comfortable with saying that few Zamasu and Vegeta blue were handled in a way that makes me hopeful for the future of Dragon Ball Fighters. One of the biggest complaints has always been that the characters feel a little bit too similar and my response to that has always been well it is Dragon Ball a lot of characters have beams they all act with projectiles and it's a very hard balancing act when you're trying to balance the respect for an IP and also the respect for a fighting game audience but with these two characters I didn't get the feeling that oh they're just being unique to address these claims of too similar. I got the feeling that they wanted to keep it in the feel of Dragon Ball Fighters and the feel of Dragon Ball but also explore some new options with these characters and I think it paid off extremely well and it just has me so hopeful for the rest of the characters to turn out like this because they'll stay in tune with the Dragon Ball franchise but also they'll be opened up in different ways that make them more creative more freeform and I think that's something to really look forward to. But with that said I acknowledge that this is completely all just my opinion so please leave me yours in the comment section down below whether it's positive or negative about these characters whatever you whatever your honest feelings toward the character are it's best if you get them out now whether it be in this comment section or somewhere just so at the end of the day you can say yeah my opinion's out there and hopefully somebody from this company is seeing it and it's affecting the future of the game in some way shape or form. Probably isn't because they're a Japanese developer and most of us are speaking English or Spanish but yeah it's a bit it's a bit rough there. While you're down in the comment so if you like this video and want to see more videos like this from this channel make sure to hit the like button and subscribe. I'm Datu Duya and I'll see you in the next video.