 So level two ramps up the danger factor. Be ready for that. It looks like a system of concrete hallways with rooms and doors and other paths that intersect randomly. This one is very easy to get lost in. So try to stay on the same path that you started on. This is the first time you're gonna run into actual creatures, so don't freak out, even though you'll probably want to. The entities or creatures here are crawlers, smilers, facelings, clumps, hounds, death moths, wretches, bursters, and skin stealers. I know that sounds terrifying, but they're pretty easy to avoid because all you have to do is run away if you see one. And they typically won't chase you. This level will really test your survival instincts. You'll have to be able to navigate around creatures and make your way through really confusing and disorienting hallways. But all you have to do is keep going straight from where you teleported in and make sure you're eating and drinking enough too, because sometimes people forget that they have to eat and drink. And if you don't, you could turn yourself into a wretch.