Continuation of the first part, link to which will be shown as annotation in the beginning of this video (make sure you have those turned on)
Sorry for the ending being so sudden, lost the last minute somehow while rendering.
Temporary boosts do not work for any skill requirement.
Horror from the Deep
Easy, Medium, and Hard tasks in the Fremennik Achievement Diary
High Magic and Ranged levels are an advantage
Seal of passage
Rope (obtained during the quest)
Armour that provides no penalties to Ranged or Magic but still has good defensive properties.
All four elemental spells: Blast, Wave, or Surge spells recommended.
Enemies to defeat:
Several Dagannoths (level 88, 90)
Two Dagannoth Sentinels (level 193)
Dagannoth Mother (level 353)
Three lots of 150,000 experience in either Attack, Defence, Strength, Constitution, Ranged, Magic or Prayer (level 75 and higher), for a total of 450,000.
2 Quest Points
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