Automatic rigging of avatar scans




Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Sep 11, 2015

Avatars generated from RGB-D sensor (Microsoft Kinect, Intel RealSense, Occipital Structure Sensor) or photogrammetry can be automatically rigged in seconds using a database of human models. In addition, we can reshape such scans in 3D according to proper human proportions, dictated from body database.

From our paper :
“Avatar Reshaping and Automatic Rigging Using a Deformable Model”
Andrew Feng, Dan Casas, Ari Shapiro
ACM SIGGRAPH Motion in Games 2015, November, 2015, Paris, France

Learn more about USC ICT at http://ict.usc.edu


When autoplay is enabled, a suggested video will automatically play next.

Up next

to add this to Watch Later

Add to

Loading playlists...