 Alrighty, so here's this version. It's the sound at the end. I'm gonna play this whole thing here. You got that new idea Which I'll like I like the animation. I'm really not concerned. What are you looking at butthead? In terms of animation all that looks cool. So here are my thoughts besides the super picky this attention here This is slightly odd where we just barely see The second horse and it kind of overlaps with the first don't quite know what's going on only by now ish I understand the shape. So what's going on? But then it stays always so small we have all of this and then that's that and I was picturing in my mind Something where it could be multiple things where maybe you see This much of the horse which doesn't quite look like a horse but it could be more part of the neck and then the head or Bigger and even if that's part of the neck and the head is here. It is bigger in frame Maybe not so profile three quarter maybe a bit less But I was I was just vision and visioning something To be honest almost a third of the screen space Maybe a bit less and then the main character just be here and I understand that if we start here This would end up maybe here But this could still or actually here if the horse is here starts to walk and is here I mean this would to me be nicely balanced because right now there's so much room I'm almost expecting something to come in here So imagine that now this Whoopie here Looking this way which makes sense as nicely Uncomfortable framing here looks to the right and then you got the big shape of the second horse here and Then Does this maybe would lead the frame by this much would start panning here panfollow and then with this one My concern is that we are fairly one-linie here and by that I mean if you will go slightly more three-quarter that if nose and you know the mouth will be here It's imagine in my awesome drawing that this will be breaking the silhouette a bit more in terms of the shape with with the mouth and everything maybe like a You know eyebrows versus that kind of squint and do like a silhouette test. It's kind of one piece And that almost leads me to what if This is strong in terms of a curve Which because of that it will end up more three-quarter, but it would start here And then imagine it comes out here. We might I mean might not might we have to another pan Maybe quick with this, but again my thought goes into what if this was a bit more three-quarter and then here is the other Mouth front part of the other horse Not that you want to push them against each other, which obviously would be cool. That's just adds a lot more work But that's where my mind goes Again, I'm not worried about your animation. I think all this is cool. That's cute You're probably potentially maybe a couple shakeable frames out of that This is maybe a bit poppy right there. I would soften that amount of the body here On the up and down This has a sudden Fly forward. I don't think he's fast enough Like this section feels exaggerated, which might actually help you with less pan Where to me feels more like was you can easily just have a trip and this Would be further left so that the stone would still be here behind that leg that makes sense You just trips. It's not a fall, but just a Quick flat front thing like that So maybe that head would end up only be here technically, right? But then with that new framing that might actually help you then when you go this way a bit more three-quarter That we end up a bit more, you know, again back to its pretend We see more of that horse that we have silhouette versus silhouette pushing against each other again This is a lot more work, but I just wanted to tell you my my thought process and what I was envisioning This just doesn't quite work for me. If I had to fix anything would just be this even if Even if this empty if the second horse is not in walks in and then maybe the second head Turns into frame. It seems to be convoluted. I mean, okay, how about this? What if the horse is down here? I have a neck and maybe Maybe neck here that like this low and it's eating We don't see that's eating what it's low enough and maybe understand something with the jaw That's something's going on that gives us enough room to see this guy come in then the horse notices that horse number one comes in or the hero horse brings up the head and Gets the head to maybe this height. That's my awesome horse which prompts this horse to go Why are you looking at me? And that again would have to be staged somehow that it's just a bit more balanced with horse horse like that even though it's a bit much but Then going with you this the fall like I said before and all of that. I don't I feel like I have more questions Critiques in this one But I wanted to make sure that I am clear and that we can potentially rework the beginning a little bit If that's something you're open to my biggest concern is this Technically after that Everything is fine This is just my main concern if I had to really riddle it down to one thing It's just this this shape overlap is my concern after that animation is great I'm still not a super fan of just that small space with all of that. I think compositionally we would go Bit more something like this rest of the can't draw with this tool gonna get my second tool That whatever, you know, whatever the horse shape is that will be My my thought that will be the composition all right, I hope that's not super confusing and Let me know if you have any questions. 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