 Hello friends and welcome back to another episode of our VGC 2020 Battle Series. My name is Lay also known as Osiris and today we're going to be continuing on with that dual primals team. There's a slight variation that we started playing last week on the channel. So like I said, there's a slight variation to the team that we started with last week. The team is always down in the description below. You can check out the details and even try it out for yourselves. And if you do, please let me know how you get on with the team. This is the team that we'll be taking on this week. We might make some changes later on in the week. And if you would like to see some specific Pokemon included before we finish up with the dual primals variant at the end of the week, do let me know. And I will make sure to include them as we go forward. So just to recap the team before we get into it, we've got Groudon, Kyogre, Salamence, Tabukoko, that portion of the team hasn't changed at all. We give Koko the Electrum Z because we had that situation with that Kyogre last week where we just missed the KO with the Life Orb Thunder. So I don't really want that happening again. And I feel like the Z move there makes a lot of sense. And then we've got Bronzong and Sableye as inclusion. So Sableye acting, it's got Qash. Can support both primals pretty nicely there. Doesn't worry about speed control. Got fake out support still. We've still got Intimidate from the Salamence. So we're not really missing out too much from Incinero. We've still got the Dark typing on Sableye, of course, as well, to help with things like Lunala. Other Dark Week Pokemon. And then Bronzong going to be our trick room setter over Stack Attacker. It's got the Levitate ability. We give it gravity, Hypnosis as well. It does conflict a little bit with the Koko's terrain. But I mean, in matches like that, we can just play, you know, and prepare around not bringing Koko if we don't need to, to make use of the gravity Hypnosis. It also supports Press of Hisblades, which has been hitting. And yeah, so pretty much making ground on a little bit more viable under those situations. I am still feeling not great. So after I pre-recorded the episodes on Tuesday last week, I got really ill. And for the rest of last week, I was I was really sick. So I was off work. And I'm still not feeling great today, but I'm feeling a lot better than what I did. But thank you so much to each and every one of you for the kind goodwill, get well, wishes. It's really appreciated. And hopefully I can battle through today. So ignore the hair. It is complete bedhead. And I'm probably looking a bit washed out. But getting on to Wednesday's episode, I'll record Wednesdays on Tuesday. So hopefully I will be feeling a lot better then. And I'll be back to work and things. And things will start looking up. But without prattling on any more, I guess we'll get into today's episode. As always, if you do enjoy this sort of content, now please remember to drop a like on the video. It does really help out the channel. Do subscribe because we will have lots more Pokemon content coming out for you all. And do leave your comments because I do love hearing from you. And I have been a bit bad at keeping up with comments from last week just because I've just been in bed pretty much. So that is the reason it's not because I'm ignoring you. I love you all. I love you all. We've got our first opponent of the episode, so we'll hop straight into it. And they're playing a team of Kayoga. Requires a Celestila, Tepacoco, Incinero, and Nailiga. So really nice looking, solid Ryoga core. You've got the support options there of Celestila and the other Ultra Beast Nailiga to help with some of the things that give this core a lot of trouble. Tepacoco are going to be the fast mode for the team. We have to watch out there for particularly the Ferenium, I would say. And then you've got the standard all Incinero there with its Faker and Timonade support. Trick Room looks pretty good, especially if we can get the Trick Room up with Groudon in. We'll have a really easy time, I think, especially with the gravity up. Got to watch out for the Kayoga, of course, but I do feel like Groudon, Bronzons are more that I would really like to bring to this match. I feel like Tepacoco is decent in this match as well. We've got to watch out for the Nailiga though. That's the one thing. But to be honest, Sebelai Bronzon isn't a bad lead to guarantee a Trick Room up, to be honest. We could bring Kayoga and then just Groudon in the back. I think I'm just gonna go with that, to be honest. And we'll get the gears in my head moving and we'll try and get some wins because we had a really good end to the week last week. We had those three games, three wins The goal this week was 1,700 with the team. A little bit higher would be nice. But we'll see how we go. We'll probably jinx ourselves by talking about ratings when it doesn't really matter. I've got to concentrate on the match in front of us. So Tepacoco and Cinerol coming up for my opponent. You'd imagine there's probably Toland on the cocoa here to shut down our Trick Room mod. They're trying to bait the Groudon in, I think it makes a lot of sense to do that. Now, where do we fake out? I mean, we could just fake out the cocoa and bring in Groudon. Yeah, I'll do that. I'll do that. We'll get Groudon onto the field so we can start at least doing something the next turn because we still got quash that we can take advantage of as long as Sableye's alive and kicking, which is nice. So we can quash that cocoa the next turn. If it does decide to stay on the field, I don't know if it will. But I'd imagine we'll just trade fake outs here for my opponent to get around our fake out. So fake out into cocoa will break a potential sash. It's probably likely gonna be Z-Move though. Do they switch the cocoa out? I don't know. I'm gonna go for the precipice quash though and we'll see what my opponent goes for. We've got the sash on Sableye so we don't need to worry too much and a precipice blade's unintimidated should be enough to take down. Now we're gonna see the incineroar go out for Kyogra is gonna hit the field. It's gonna get it's rain out, which is fine. Role play would also be a nice option on something like Sableye, I feel. But I think the other moves are more warranted, to be honest. Hopefully this cocoa thinks it's... Yeah, there we go. The quash, cheeky old Sableye, stopping that cocoa from moving and the precipice blades. And true to form, ground on, making contact. Bye bye cocoa, nice damage onto that Kyogra. Sableye doing some nice work here. I do think Sableye is like a really good addition to the dual primal team. That's kind of why I put it in, just for the quash alone. But it's got the priority taunt. It's nice for shutting the opposing threats down and it's just generally been a pretty decent Pokemon. What's the ray quash are gonna do? Because potentially we could quash the Kyogra and go for a precipice blades again and get rid of it. But we could also... Well, cause Sableye's not gonna outspeed the Kyogra. That's the only issue here. Yeah, we could quash, cause I'm not really worried about the ray. The ray... What's the ray gonna do here? I'm gonna go for the quash and the precipice again. The Kyogra could protect, but I don't know. Let's see. The ray is gonna mega-revolve and not incinerate coming in. So hopefully we see that the Kyogra not protect. That'd be nice. We'll see. It does protect, yeah. So the ray's gonna try and get damage onto our... Probably Sableye, but we are sashed. So we will be able to take the Dragon Ascent at least, and then the next turn will be in a decent position. And this ray requires us getting weaker and weaker by the minute. Okay, I might be worth getting Groudon out of here, to be honest. The precipice blades going into that protect here. I'm kind of tempted because I feel like the Kyogra switches out to incinerate now. I'm tempted to try and go for a foul play into the ray and switch into Kyogra here. Because I don't think, yeah, the Kyogra switches. Yeah, that makes a lot of sense. And then if the ray... It'd be nice to see the ray go for the Chase, the Groudon down now. Because if we can get a foul play into it, especially after two Dragon Ascents, I'd imagine we'd probably pick up the knockout and then our Groudon will be able to kind of clean this one up. Should be able to. So Kyogra coming onto the field. Getting rid of that Delta Stream, which is nice. Where's the ray gonna go? Earth Power, it's gone after the Groudon, yeah, so that's good. That's excellent for us, actually, yeah. Especially defense laws, but that's all right. Yeah. And the foul play. I mean, that is just incredible damage, isn't it? So, what we could potentially do is switch into Bronzol and just protect our Kyogra here. Because I feel like the ray probably goes after the Sableye again now. The Faker will come out onto our Kyogra, protecting that Incineroar. And then the next turn we've got, as long as the Incineroar isn't Z-Move, which I don't really think that it will be. It could be though, we can't discount that. Then Bronzol's got a pretty easy trick room set of going into the next turn. Ah, okay. I'm gonna see Kyogra come out instead of the Incineroar. Makes sense. Where's the ray gonna go? I had a match and it goes after the Sableye. It's gone to Earth Power, that helps. Okay. Now, do we just Ice Beam? We could, like I could just trick room. I'll try a trick, I'll try a trick room and I'll try an Ice Beam, the ray. We might see the ray switch out. I doubt it though, I think the ray will probably, the ray is gonna go down here. And this is the thing, like now if the ray goes down, it doesn't matter if we got a trick room up or not. Grad on, I'll be able to win this match as long as ray crisis out of the equation. And I don't think my opponent's really got, unless they got thunder on their Kyogra, a way to actually take down our Oga. Um, Kyogra actually is just gonna switch out and Incineroar come in. Okay. Well, happy with that. I think it would have been better going for a water spot there to be honest. Flamethrower? Huh. Okay. Well, that, our lives just got made, a whole lot easier. Cause, yeah, that's gonna be the match now and Bronzo gets his good old trick room up. The little bell and twisted dimensions. And we should be able to close this one out pretty easily from here on out. Um, do we use this to end it so the graph is here? Yeah, let's do it. Like, we could get faked out, but I mean, if they fake Bronzo out, then they're gonna take a water spot. So, I mean, either way at this point, it doesn't really matter for us. We're not under any pressure. My opponent's got everything to do right now. To get back into this game. And there we see the forfeit. Too much, but very good game to my opponent. A nice one for us to kick off with today and nice to see the two new inclusions to the team doing some work and that portion of the team really putting in some work like us there doing the biz for us. So, very good. And I don't think we're gonna miss the Incineroar too much to be honest. We didn't really bring it that much last week. The fake out support's really good, but other than that, I think save a lot of us a lot more. So, we'll get some music on sitting at a rate in 1654, which is very nice for us to kind of kick off the week with. Let's go with Aether Foundation. Let's go with that one. And we'll kick into it. I'm just trying to think as well. I'm sure there was some sword and shield. Ah, there was. Surfetched. Surfetched was announced last week. Of course it was. Missed the ball on that one. Didn't even get a tweet about it, but here we are. Here we are today talking about surfetched. It's pretty cool. It looks like it's gonna be a fun Pokemon, whether it'll be super viable or not. I don't know, fighting type. I tell you my one hot take going into sword and shield for the 2020 season when we revert in January is that psychic types are gonna be really good. Like I feel like Espion at the minute is one of the ones that we have revealed is gonna be pretty decent going into the new season. God of War, if it got its mega evolution would be incredible, but we don't have megas anymore, do we? Anyway, we need to get into team preview because we've got Roy up next as our next opponent. So Roy is also bringing a Ray Ogre team. We've got a bit of a variation here. We've got alongside that, Rayquaza and Kyogre, Incineroar and Landerous, the double Intimidate there, one of them offering fake out support and the other offering a ground immunity, which does help this team out, especially with the Rayquaza, that can help both of the fences of that Landerous with its Delta Stream. Then we've got Tapu Finney and the Whimsicott. Whimsicott is gonna be the predominant speed control setter on this team. Again, do we have to really worry about going Sableye Bronzon as a lead here? And do we wanna bring anything else maybe to the party? Like, I'm kinda tempted with Tapu Coco here, just for the fact that Coco can do some, well, it can pick up knockouts on Kyogre and Finney and do some good damage to the Ray as well. We could just go Sableye, Kyogre, Coco and Groudon. Let's try that, let's try that with no speed control. Just quash support, which is kinda speed control, I guess. It's like soft speed control. Who am I kidding? Who am I kidding? Yeah, but Surfetched looks really good. I think psychic types, just because when you look at the new Pokemon that are kind of popping up everywhere, you've got the new wheezing, fairy, and poison typing, that I just feel is gonna be on pretty much every team because of its ability. And then you look at things like Surfetched, which could potentially be very good. Again, I think probably gonna be used that makes psychic types even better, psychic types just generally quite good. So I think, yeah, we might get some other psychic types and there might be a lot of other changes to the format, but I do think it's something to think about anyway. I'm not saying it's a dead cert, but it's good to start thinking about these things now, leading up to the games being revealed. And like I say, a lot can change between now and then we get lots of different new Pokemon. So yeah, it could be completely different. Now, what do we do? What are we gonna see? Tap a finny gop for here. An icy wind, potentially. I don't really wanna bring groud on it just yet. I've gotta fake out, figure out the Kyogre. I kind of wanna fake out the Kyogre. I wanna bring Koko onto the field and you know what, even if it's taking icy wind, it's not the worst thing in the world because we've got that quash. I don't wanna stop putting some pressure on these Pokemon. And we'll overwrite that terrain as well, which is, I guess, a thing. Kyogre just protecting, so we could have went for the fake out into the finny, but it's not really worth risking taking a water spot for, to be honest. So, an icy wind probably. Ooh, just a nature's madness. Much prefer that, much prefer it, honestly. Now, here is the thing. Where do we, where do we, where do we target? Do we go for the Kyogre? I kind of tempted to go for the Kyogre, but the Kyogre probably wants to switch out. The finny's likely to switch out as well because of the terrain. We could get this totally wrong. That's my little gripe here. And I don't really wanna lose, see, but I'll play into the finny and I'll go for the gigavolt into Koko. No. Yeah, I'll go for the, into the Kyogre. Let's see. No, it's gonna be Landerous, it's gonna be Landerous, isn't it? Every time, every time. Should always go into that Pokemon that doesn't protect. But, you know, that's one of the reasons why I think. Maybe we go for it into the Kyogre here because it's so obvious that the Kyogre's just protected. It feels threatened. Maybe my opponent feels like they could punish us for us not attacking into that, and no. And the foul player coming out into the finny, doing nothing on the icy wind coming out as well. Not ideal. Okay, well, I think we'll still go for a, we'll go for a quash into the Landerous, we'll try and get a vol switch off into the finny here and just get some damage off onto it. We know the Landerous is out now, so we'll probably have to get Kyogre back onto the field. But we wanna preserve Koko for later in this match. We've wasted our Z-Move, which is a little bit frustrating, but we can't dwell on that. We just gotta try and move on, vol switch there. The frustrating thing is we could've just targeted the finny there and got rid of it and that would've made our lives so much easier. We'll probably take an earthquake now, I'd imagine. Or maybe not, maybe a Z-Move comes out from Landerous. But we'll get the rain back up, just another icy wind. Can't imagine what to see in earthquake. Like, it wouldn't really make much sense because you're damaging your own finny, but maybe you don't really care about it. That much. Now, there is a Z-Move. Okay, where are we going? Intersebleye, I prefer intersebleye to be honest, because then we can get Koko back in. We can vol switch out on the finny, get rid of that and just ice beam the Landerous, yeah. As much as I hate to see save light going down, I prefer to Kyogre taking a massive bunch of damage because I don't think you've got a really safe switch in now for a vol switch on that finny slot. And although we'll probably see an earthquake come out from the Landerous, which we potentially could do. So the one thing that we could think about doing now is protecting Koko and just ice beaming the Landerous because we could potentially see Requiser come onto the field, but then the Landerous could protect as well. So we're probably better off just getting rid of the finny if we can get some damage onto the ray when it comes in and ice beaming the Landerous. Although we could have doubled up into that finny slot with an ice beam. I'm not gonna say it, Groudon's gonna take a bunch of damage coming in, which isn't ideal, especially if an earthquake comes out, which I'd imagine it will. And Groudon coming out onto the field. Not over right on rain, but we'll get that back soon with Kyogre coming back onto the field. Oh, that gigavolt attack target was just the wrong way around, just a bit annoyed about that. There's the earthquake. Let's see, not intimidated. Lots of damage there and the ice beam, which will be enough. Okay, so we're probably left with Requiser and Kyogre now. The problem is that Koko's probably in extreme speed range. So getting Koko in is not gonna be an easy task. Yeah, and what we really need to do is try and bait the Requiser into mega evolving. Which double protecting this turn might be the best thing to do. Or at least protecting Groudon. I think, yeah, I think double protecting here is probably the best play because an ice beam is not gonna get the Requiser and the Delta stream, but we'll get it if we can take Dragon Ascent. We're gonna have to sacrifice Koko, that's the only problem. Dragon Ascent, yeah. And Origin Pulse, okay. Can our Kyogre take that combination? Unintimidated, I'm not so sure. But we'll have to try this. I don't think we've really got too many other options. So it's not mega evolving as well, which is the other thing that's a little bit worrying because it's probably gonna mega evolve now. But I mean, that's still fine, isn't it? So we'll go for the ice beam. I just don't think we can close this one out now. It needed to mega evolve that last turn. And it's still all about whether or not we can take, or it's still not mega evolving. Okay, so we'll take this. Are we faster? No, no, no, we can't do it now. Can't do it. Yeah, we needed to be faster and if not, we needed that to miss. So I think we're getting seriously punished for that gigavolt. You can see how pivotal that target was for us. Just getting rid of the finny there would have made our lives so much easier. But nevermind, we'll get the desolate lined up and yeah, we'll just see Rayquaza. It will mega evolve. Not even a dragon claw could save us now. We'll press those blades, but we're definitely slower than Kyogre. And there's no way that Rayquaza doesn't mega evolve. So my opponent played it pretty well. Like they've done everything they needed to do. And we just, yeah, all down in our heads, like that targeting of the Kyogre. It's where the mind games come in. Just go for the target that you know that the safer option there was always gonna be the finny because finny less likely to protect, less likely to carry protect and the Kyogre feeling very pressured in that situation always gonna be the one that switches out. And we kind of walked straight into it even though we knew that was probably gonna be a situation. The mind games there thinking, well my opponent knows that the Kyogre's like the main target here. So maybe we target the finny instead to get rid of that to get a bit of a foot up in the battle. So maybe we don't target the Kyogre. And that's what my opponent's thinking. So we think, well, if he thinks that and the finny's the prime target, then Kyogre's left free. So maybe I can get a cheeky water spot off and that's really the road we were going down in. We got punished for it and we got no complaints there. So very good game to my opponent. Good games, both my opponents today. A little bit disappointing in this last one, especially you can see the logic of going down but it definitely wasn't the right road to take because we could have easily closed that game up, I think with this team, just a bit of a shame that we didn't do it in the right way. So we'll wrap things up there guys. I hope you've enjoyed today's episode. Leave your comments down below as always and we'll be back with more of your primal action tomorrow. So until then, take care and bye bye.