 Mentioning Starfield to a person is like flipping a coin. Either you get a passionate rant about how the game cured their illness and made them find God, or you get a passionate rant about how it killed their entire family and burned down their village. So you can- I see this as beautiful personally. That some are so passionate to love or hate a video game. While everyone else on the outside looking in are just wondering, What the hell caused everyone to get this passionate in the first place? That. That's why. The last time a Bethesda game came out was eight years ago. The last time a Bethesda game came out that wasn't a buggy mess was eight years ago. I give up. Fallout 4 came out eight years ago. A lot of people skipped 76 because Rick and Morty weren't enough to convince people to buy this dumpster fire. Ninja maybe has some mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint mint Who's laughing now? The game was gonna release in 2022 but then got delayed a whole year so that they could squash and exterminate all the little bugs That got caught in the webs and now after all this time the game is out for you to play Starfield a Bethesda RPG in space It's extremely overrated and really outdated and not that good When an NBA player needs to hit a buzzer beater to win a game That's when everything becomes most crucial. Can you keep under pressure when the lights are shining brightest? Look, I'm not Luca D'Andrej. None of you could compare to greatness like that But I am Dr. Skipper and something I live for is when everyone is diluted and I feel like a crazy person Every single one of these videos was made during honeymoon phases and taking a stance during a honeymoon phase is the most dangerous You want to know something I hate in this world? Blazing. Can I talk my shit again? Can't stand it. Meet riding, glizzy, gobbling, call it whatever you want. Can't stand it. You know what else I hate? Obnoxious opportunist if you think a balding man child screaming about roleplay options in a roleplay game is the prime example of a professional Hater then wait till you get a load of me because someday I'm gonna meet God and when he asked why you didn't talk about Starfield in 2023 and I answer was because I don't want to Piss people off it may not be a sufficient reply. Starfield is a game with a lot to talk about It's not black and white despite whatever you might think Yes commander But you don't get a say in this video so shut up There's layers to peel back and analyze of what this game achieves while also discussing what it doesn't achieve and could do better And while Starfield is an immersive game to some it's also a restricted Disneyland ride that doesn't let you roleplay and experience its galaxy to the full Potential of what it advertised while also being plagued by Bethesda's outdated game design And these problems aren't a jump-scare on the slightest the problems of Starfield have been cruising for a bruising from those tunnel snakes for a Minute and that kettle has been boiling since 2008 But it's 2023 now and Bethesda has a blood trail of mistakes and messes that haven't all of a sudden disappeared because we're in space now But I'm him so grab a snack get a blanket and a soda and tag along as we go down this rabbit hole And while we're at it, you're gonna subscribe and you're gonna fucking like it Sorry just just had to get through that intro my good friend Starfield is a great display of Bethesda magic last time Bethesda received proper flowers was for Skyrim Which even at the time had a lot of regression from Morrowind and oblivion But Skyrim was the first game to fully nail down Bethesda magic before Skyrim You had fallout 3 which is the beginning of Bethesda magic and in between those two you had obsidian's fallout New Vegas which showed that smoke and mirrors of Bethesda magic can actually become a reality if you put in the effort But when you look at Bethesda's recent catalog You notice a bad trend that runs through them every Bethesda game is outdated Outsigned and doesn't do anything innovative, but what they are successful at is Bethesda magic I know you're getting tired of me saying this word over and over again without explaining what the hell it is I'm sorry. Let me explain what Bethesda magic is. Bethesda magic is a theme park ride Ironically Bethesda's making an Indiana Jones game So let's use the Indiana Jones ride from Disneyland for this example to ride Indiana Jones You wish fucking quiz To ride the Indiana Jones attraction the first thing you got to do is wait in line But the line is made to immerse you in the setting of this ride So that you forget that you're just in a queue for the main attraction and when you get on the ride You're full of joy and excitement as you tag along Indiana Jones to escape an adventure of fun and scary thrills They're shooting blow darts a giant boulder comes in Harrison Ford is there for reals. He's I swear to God That's actually him and then after the ride is over a kid is gonna be ecstatic Thinking that everything just happened was real and now feels like a part of the story and the adult Who knows it's all fake had to be whipped and slaved to afford these goddamn tickets It's just happy that they got to have some fun while being immersed in fantasy before returning to life of cold buds on the Weekend and beating their wife. This is why people enjoy Bethesda games Starfield fallout Skyrim without game design. What are they to their core space? Apocalypse and fantasy three settings three RPGs pick your poison Bethesda games are extremely successful because no one makes a Bethesda game like Bethesda They're the only game studios that have really cool settings that allow you some control while also making you feel like an important piece in a big World with easy to control gameplay None of them have groundbreaking combat role play graphics or even exploration But what they do have is groundbreaking manipulation just like my ex-wife Rebecca that stupid bitch fallout 4 in 2015 Regressed massively from New Vegas focused on being a shooter more than an RPG It also released the same year as the Witcher 3 which exposed the game's problems massively showing that fallout 4 was already outdated when it launched in 2015 it was a bad RPG the gunplay was mid the graphics were nothing special You got to remember battlefront 2015 came out the same year for comparison like look at Boba Fett in the snow That's a that's a man right there. The game was also a buggy mess pushing Bethesda's old-ass engine to the limits and Even with all those faults people were still in love with the Bethesda magic New Vegas and fallout 3 are ugly to look at and not very fun to play Fallout 3 released a year after Halo 3 and Fallout New Vegas came out the same year as Red Dead Redemption and Halo Reach And while I know New Vegas is an obsidian game It's Bethesda's assets and engine my point is that Bethesda games have always had this problem people today still play New Vegas because it offers a lot more than fallout 3 and substance but with fallout 4 and all of its problems a lot of people Turn their brains off and shot their shots in Boston like they're fucking Larry Bird You are not really forced to care about anything else if you don't want to you are the lone wander in the apocalypse Better to fuck and you want to rescue your son while also carrying the Celtics to a championship while drinking buds in the weekend Also, this plot was done better and finding Nemo hell it even looks better and finding Nemo, but you get the point The main reason why fallout 76 failed is because it didn't have Bethesda magic If the game was full of NPCs and pre-made decisions with a basic campaign people would have loved that Indiana Jones ride He's a synth. He'll kill us all Kyle no The Oscar goes to West Virginia Blue Ridge Mountains This game fucking sucks, but you had no choice or roleplay like you wouldn't fall out 1 2 or New Vegas But you also had no Bethesda magic either all you had was fallout 4's game design Which is an outdated mess that didn't really succeed at doing anything besides providing a cool setting But take that magic out the setting and the game is dead Nobody's gonna shoot death claws with no end goal for hours to find some happiness in their life Unless they have brain damage. That's a whole another story also I lied earlier Bethesda is not the only one who makes Bethesda games and it's not obsidian They made an obsidian game unlike the others another really good Bethesda game is cyberpunk 2077 made by CD project red cyberpunk is something I was so excited to talk about in this video I'm like a kid on Christmas because cyberpunk is the best example of Bethesda magic That's not from Bethesda and it's also a great reason why you shouldn't trust shit from anyone who plays as this fucking game Fallout 4 cyberpunk 2077 and starfield are all steps down from games like oblivion new Vegas and many more RPGs as well as open-world games But cyberpunk 2077 has received more backlash than both fallout 4 at its release and starfield as of now Which makes you question what would the noise be around starfield if it launched as a buggy mess that ran like shit because starfield has some of The exact same problems as cyberpunk But since it's at least playable the Bethesda magic can take over skepticism where for cyberpunk You didn't get that Bethesda magic until years later when it was playable and everyone gave it a second chance after its popular Anime and recently people loved its new expansion don't forget The game is fixed Cyberpunk 2077 had so much hype because people expected it to have the RPG freedom of new Vegas and the city scale of GTA 5 and the main story in Open-world polish of Red Dead Redemption 2 And the Lutian gun variation of Borderlands 2 is also announced seven years before its release date had a bunch of delays to clean The game up. It was also just a really cool game premise And at launch besides being unplayable it was just fallout 4 Cyberpunk 2077 is fun to play. It's a cyberpunk theme park ride You could choose live paths that don't really affect the game You could shoot people from different factions that don't really get fleshed out and there's also no consequence You could do a bunch of interesting side missions that teach you about its world while not having any impact on it You can meet a bunch of side characters that you don't really have an impact on either but might enjoy You could gun through the main story where the only impact you have is getting some side characters killed by forced progressive Decisions and that's cyberpunk 2077 a lot of the game's problems also apply to starfield But starfield is not equal to cyberpunk starfield is a lot of things worse than cyberpunk Also cyberpunk is three years older than starfield and starfield came out eight years after fallout 4 Bethesda is not an indie company They are a triple-a game studio that is constantly getting outclassed by everyone around them Hell they still can't even live up to their B team that they fucked over in 2010 after making them look like fucking fools A game not being buggy at launch should not be the standard It's not an accomplishment and running at 30 FPS of modern consoles shouldn't be applauded either nor should telling people to Get better PCs because Todd can't optimize a game at lunch to save his life We really do push the technology So you may need to upgrade your PC for this game Joseph Anderson made a statement once about Skyrim and this is how I feel about starfield It's like a very shallow but very wide puddle and maybe very basic fun to splash around in it But there's still so much to play with it. I didn't hate starfield when I played it on the contrary I actually had a lot of fun with starfield. I'm not you or the Grinch or Garfield Okay, Bethesda magic works on me in 2015 I was in eighth grade and I got Fallout 4 for Christmas and fell in love with a post-apocalyptic Boston and now as an adult That Bethesda magic has once again I sat in the custom creator made a bunch of funny guys before I settled on Drizzy himself You don't actually pay anything yet. No, I'm just trying to make Drake. It's not gonna happen Little bro, dude your video is not gonna come out. You're gonna spend the entire time fucking character creator You're never gonna play the game embarrassing. I flew my little spaceship and got into dogfights I found the Batcave and explored a bunch of planets. I learned about the world and its politics I killed monsters and pirates and aliens. I got hooked war never changes my friend typo made this really good analogy He said that playing starfield is like being Andy from Toy Story in both good ways and bad ways. You have cancer Andy I'm a tumor. I'm a tumor. I'm a tumor. I'm a tumor You roll play in your head when you can't in-game sometimes and cyberpunk I always felt like a cool bounty hunter doing contracts and getting paid but in Starfield I actually get to be Boba Fett I got a sick ass spaceship and a space babe and I kill people with that spaceship and I'm also bald and I get beat up by Sand natives with sticks my life was just like the ending of chicken little Starfield has the basics of what space games won't let you do Like outer worlds warframe outer wilds no man's sky and many others your ship has a purpose You will get in dogfights and do hyper jumps. You're gonna board enemy ships and clear out pirates You could be a moral gunslinger or a thief It's a great first-time experience if you allow it to be and you're gonna have fun with its general concept But when I finished the game I started talking to friends and the things I thought were unique to me were no longer unique And then I thought about other games and the mysterious illusion began to fade you see after writing something like the cars Right at Disneyland. So what college do you girls go to? Oh, you're in high school could have pulled me We're gonna keep using Disneyland by the way since they got fun themed rides But after you ride the cars ride a question will pop into your head after do I want to do that again The ride was fun for the three minutes it lasted but to get those three minutes You had a wait in line without sitting down for an hour in the beaming California Sun But for the first time you had that delusion of experiencing something new So you are okay with dealing all the annoying stuff because it was a new experience Starfield was extremely fun because it was new I haven't played a Bethesda game in forever I also love space. I love shooting stuff. The graphics were pretty. I get to be space Batman I also did a bunch of missions that were fun But now that that mysterious illusion is gone a lot of stuff in this game pisses me off Starfield is a technical marvel that pushed all technical limits in 2014 Maybe Starfields graphics are passable due to the game's neat NASA punk art style But in comparison to games like Red Dead Redemption 2 or even cyberpunk Starfield's not gonna blow you away Which is okay because graphics aren't everything when it comes to a video game. Sorry Kratos Sorry Joel, but I like wearing a chicken mask to kill people in a pixelated environment But when your game isn't a graphical Marvel and also acts dead on the inside We got a problem cyberpunk is a big city to plan. It's still limited in some ways You can't go inside every single apartment complex But Night City is still massive with a lot of different areas to explore and kill people also the NPCs in the city Art dead on the inside NPCs will always have a limit for how many models are gonna spawn in this even happens in Starfield So this isn't a huge problem I mean you're only gonna spend like three seconds to see if a dude has like a pair of new religion genes before you shoot Them in the face But what does matter is how an NPC reacts to your actions because this helps immersion which is surprising to me that Starfield lacks in this department because this should be a must since their strongest aspect is Bethesda magic If you're not gonna put a bunch of effort into the RPG aspect Then at least have the people around you act like real people and cyberpunk if you shoot in public NPCs will scatter and spider-man if you swing close to NPCs They'll get scared and fall over in Grand Theft Auto 5 you have this iconic moment Fuck you bitch. You are dead meat. I want to apologize 1988 he mom did a 12 year old boy It's a small detail But those small details begin to matter because it makes the world feel real which helps immersion cyberpunk used to have a Problem with vehicles in its world and this made the game get compared to GTA in a bad way because rock star is really good at making Reactive worlds if you shot at cars, they stood still and wouldn't react But they fix this now and cars will hit you and drive off in Starfield You can light up place up like a bank robber or point guns at people and it's just another Tuesday for these guys You can even flat out light up NPCs without any consequence the AI civilians in Starfield aren't the brightest tools in the shed Rest in peace that shit boss in they all walk the same and react the same And I know the AIs of other games aren't perfect. They could still sometimes be jank But when you look at games like GTA 5 which released in 2013 as well as cyberpunk It's disappointing how flat Bethesda NPCs still are and like I said earlier This all hinders immersion which essentially is Bethesda magic and something else that doesn't help us how you get around Starfield has the same one Bethesda problem of teleportation exploration It is tedious and obnoxious But on the bright side I at least have an SSD fallout 4 was hell on earth to deal with you could go into an elevator and go on an Entire force gump adventure and come back to still have 30 more seconds loading screen after loading screen after loading screen and 2023 is a problem. It was already a problem with fallout 4 in 2015 having to do an animation to land on a planet to then do an animation to get out of your ship To then do an animation to get inside a door makes me want to stick a ray gun in my mouth and meet God to use The elevator in starfield requires a loading screen for each floor to then go into a loading screen for another area games Have been eliminating loading screen hell for a while now one of them being cyberpunk and cyberpunk the elevator actually works It goes up and down in real time a lot of areas in cyberpunk Have you just walking inside rooms instead of going into loading screen after loading screen after loading screen even in space? Loading screens are still a headache loading screen to get into your ship loading screen to get into space loading screen to Go on a planet loading screen to get off your ship loading screen to go into a building in between all this you're navigating through a Confusing menu to find out where the hell you're going where the hell is new Atlantis. I can't find it This is a Bethesda problem. They're still using the creation engine Which is old as hell causing these limitations all they did was polish the visuals and add physics Which is nice cool Someone gets a spun in a bunch of potatoes to get some Twitter likes but those physics bogged down the games FPS and is not worth the trade-off of seamlessness AAA games can be seamless spider-man Miles Morales launched with the ps5 and they made it a point to show off the PlayStation's new SSD and how exiting buildings can now be done in an instance where on the ps4 This wasn't a possibility cyberpunk demands a lot at times But the city is rendered in real time to avoid loading screen problems and Starfield is not easy to run either like I said earlier on xbox It's capped at 30 FPS for consistency since anything higher is going to result in frame dips and on PC It's been shown to have frame problems. No Man's Sky is also a space game that has seamlessness You can land on a planet leave your ship explore the planet get back on your ship and leave the planet all in one move The loading screens ruin immersion in Starfield and makes it feel like you're moving from preloaded box to box You are not in a spaceship just a transition screen And it begins to bog down the game because you're not docking onto another ship You're clicking a on a space door to get teleported to another loading screen to then click a again to go to the next generated box It's intrusive. There should be loading screens for hyper jumps and for leaving planets. That's it Everything that happens in preloaded spots should already be generated. I should be able to board ships seamlessly I should be able to open doors Seamlessly and we cried about this when Fallout 4 came out But now you have SSDs So you just got to deal with the black screen for two seconds unless you're stuck in an annoying force animation to trick your immersion Also, if you have an old hard drive on PC then you can go f*** yourself So with all these annoying loading screens the star map also made me want to go meet God open map set course open map set course I want to go back to New Atlantis. Where's that again? Oh, I can't remember So let's do the mission to talk to Samco so I could go back to New Atlantis and then after set course to the next one Let's go to the key. Oh, you don't have strong enough graph drives So let's make you play a game of clue on where to go to then be put into three loading screens to get with The fuck you want to go graph jumping multiple times in Guardians of the Galaxy volume 2 was seamless It also made baby Groot throw up but in Starfield It's a chore and made me want to throw up as well, but not with excitement You can't even do three graph jumps back to back You have to play with the menu before and it's animation after animation with the clunky map in between like holy shit Mass Effect even had a better system in 2007, but hey, at least you get to explore hundreds of awesome planets Zelda, Red Dead 2, Elden Ring, The Witcher 3, Cyberpunk, all have a lot going on for them in their open worlds Starfield is now a thing of its own and the idea it has going for them could work greatly Having not a huge world to explore but a bunch of mini worlds with unique things is a good idea It's what no man sky did but Starfield just does it so poorly Planets have procedurally generated content Which means that the cool stuff you're gonna want to explore is auto-generated from planet to planet and in between these Locations all you have is boring shit to scan and sometimes random wildlife that has really bad AI and Abandoned areas with pirates looting and unlike games like Far Cry or even Halo Infinite to an extent, no factions lay siege to any planets So you're not gonna be fighting for territory claimed by spacers, ecliptic, freestyle galactic, Varun, Crimson Or even the United Colonies, which is just a missed layup Like imagine if you could strengthen allegiances in Starfield by conquering claimed areas in the name of whatever house you chose Taking over spacer claimed territory for the United Colonies or raiding United Colony territory for the Crimson fleets It would strengthen the factions in Starfield and give a fun shootout for these empty planets Tell me sweet little lies Todd these planets are boring You are coping if you think scanning animals rocks and plants is engagement Random space battle dogfights are fun So why is there nothing happening on foot and you know what's worse about this filler is exploring the filler it sucks If you're gonna give me boring wild areas then let me traverse it Todd Why is everything spread so far apart with no traversal or incentivizing manipulation breath of the wild was designed to Constantly keep you exploring on foot by giving your distractions and to get these distractions You are able to climb and glide and get a horse when necessary and red dead You have a horse and Skyrim you have a horse in the Witcher you have a horse Minecraft you have a horse and cyberpunk you have vehicles in GTA You have vehicles Elden ring a from software game that was famous for backstabs and rolling has an interesting World full of life and even then you have a horse because walking is not fun All you have in Starfield is a jet boost not even an alternate mode so that you can continuously fly like Ironman because to do That would mean that you can also have fun in space which means you'd have to exit your ship and fly in space But this is Bethesda and that means more game design This is possible by the way people find an exploit to see what it would look like But hey the modders will find a way to make this a reality So let's just not do anything on planets You will run to your out of stamina which is very little since the upgrade for it was bugged for two weeks Then you boost over and over again, but skipper all the horses and cars are in open-world games This is Starfield it makes no sense You know who is smart enough to understand that gamers are gonna get bored of exploring empty places with the intention of going from point A To point B fungy in destiny You will fly to places intended for stuff and instead of forcing you to walk They give you a space motorcycle and this was in 2014 a year before fallout 4 if you're gonna be lazy Bethesda Then just own it just let us be able to click a button to park these ships at these places You know since we can't do it ourselves like you would in no man's sky I would rather have a cutscene to get where I need to go rather than running and boosting over and over again It's boring Traversal is such an important part to exploration because it lets you be able to experience these great places But not lean around so much that it gets annoying Red Dead 2 is a gorgeous game with a gorgeous world But having a horse allows it to become such a great backdrop while I traverse it same with so many other games So for Starfield to have such boring areas with bad traversal ruined a lot of the Bethesda magic You would have thought that the traversal and loading screens were the end of the stop-and-go experience But we also have weight limits weight limits aren't a lot of games It's to stop you from having literally every item in your inventory because you don't need all these little damaged machine guns next to The big kahoona's but what's annoying is when weight limits start to affect the game in a negative way That's what happened in Starfield a lot in Starfield when you're above weight capacity your oxygen burns Even when you're just walking and when you run out of oxygen it starts to get replaced by co2 that begins to damage your health This is a hindrance. You do not want to go over the weight limit So to not deal with this problem you have to neglect a core part of the game most of my playthrough I avoided materials and junk because it made my experience horrible But even food and aid items would add weight which meant that I got punished for looting and exploring these gameplay choices are awful But even with them in place. Why is the base and max weight limit so low weightlifting was the first perk? I fully upgraded but even fully upgraded. It's only 219 pounds So throughout the game I was constantly dumping resources and junk which meant I couldn't ever craft or research I know you could put it into your room at the lodge But I didn't find this out until after I finished the game Also, I'm not gonna ruin the game by carrying a hundred pounds of office supplies to then just dump it at home Even my spaceship was always at full capacity So I could never loot in space and this is going to be most people's experience in Starfield They aren't gonna go play Minecraft or add optics and lasers to guns or upgrade armor because to do so ruins the game's experience And you're gonna constantly be finding new guns and armor anyway So what's the point of making the game a living hell for something that's not even worth it? It's old game design and should have been adjusted after Fallout 4 Cyberpunk did it right components in cyberpunk have no weight Aid items also have no weight and sites for weapons have no weight either Alongside mods that could be applied to both weapons and clothing even grenades are weightless So go ahead and stockpile those bitches the only things that have weight are clothing and weapons This makes the game greater since now you could craft and modify weapons in your playthrough since you'll always have a sole spot for Components it also helps the game be seamless since you're not gonna constantly be stopping to dump a bunch of junk that takes up a lot of weight I'm a loot monkey. I love looking in cabinets and lockers for anything I could find and in every game I'm rewarded for exploring whereas in Starfield. I'm punished grenades add weight junk adds weight and materials add weight By the end of cyberpunk. I had over 400 pounds available or in Starfield. I only had 219 It's stupid It also makes the gameplay in Starfield clunky since looting midfights usually gonna put you above weight limit ruining the pace of combat with all these Problems, please let the gun play at least be amazing Starfield's combat is incredibly aged the massive change from Fallout 4 is that you can mantle that still feels awkward and that you Can slide but only if you get a perk to do so that also feels awkward and you have a space booster That's it. Other than that it's Fallout 4 all over again, except not as cool when I play video games You know what? I love blood. I was a kid that grew up on Gears of War I was wall hopping and turning people into slabs of meat I was popping off heads and cutting people in half of the chainsaw. Did this mess me up today? Nope Oh, you're a kid playing violent video games. Yeah, turn me into fucking greatness bitch shut up. I'm not a saint or mr Rogers, I'm just a simple man that enjoys violence and Skyrim decapitating people is a charm and in Fallout Who doesn't love the fun humor of blowing someone into bits are turning them into a pile of ash are making a man's head fall into His own arms Bethesda used to embrace the chaos of dismemberment and violence and that sentiment was carried a cyberpunk Baby, you could cut people's heads to katana turn them into a kebab shoot Someone's head off shoot arms off and execute people you can loot their limbs on the floor Even when they die a pool of blood follows if they're mostly cybernetic blood and oil spills out Hell even if city and did this in outer worlds in starfield none of this is present people just die no dismemberment No fun laser burns or people getting turned into ash you shoot someone and they die not even a cool animation like Red Dead either Just a default death animation with no wounds or aftermath It's a regression from Fallout 4 and also makes no sense since the game is still rated M And this regression is just how I feel in total about its gameplay a dead giveaway that Bethesda stuck in the past is By simply looking down in 2023. We still can't see our feet Bethesda What the hell even CS go has this the grenade animation is copy and pasted from Fallout 4 even down to the noise and loss of Framerate on explosions the boost mechanic while being neat also feels janky either have a small control boost or a big boost But due to the weight problem, it's hard to give yourself options So you're usually gonna be stuck with one or the other also the arsenal is really bland for a game set 300 years in future space it goes back to just being fallout ballistic weapons and laser rifles Most legendary weapons like the two guns you get from the crimson fleet path are just reskins of normal weapon types The gun variation is really low and they all do the same thing Ballistic and lasers guns and cyberpunk can range in many different ways tech weapons that lock on super weapons heavy snipers tech Shotguns missile launchers a gun that speaks to you Johnny Silverhand's pistol with a unique reload animation and melee ability You have the whole hacking angle abilities that could slow down time or make you shoot wrist rockets and shit Look at games like Borderlands 3 that came out in 2019 even a bunch of gun types with alternate firing modes Elemental guns infinity guns the combat in Starfield is nothing special What's even more embarrassing than the outdated gunplay is the outdated melee combat melee and cyberpunk is flashy and viable You have a mix of speed and carnage that makes it a beloved light melee in Starfield is outdated Clunky and age especially since Starfield's gone soft now. It's fucking embarrassing like look at this Might as well all be fucking baseball bats no flash as well as no substance The magic stuff in the game is pretty nice like being able to spawn a clone of yourself or shoot a fucking fireball But other than that it's nothing impressive and games from cyberpunk to Borderlands even destiny all do things better This whole video has been talking about Starfield's bells and whistles But now we have to address the massive elephant in the room and that elephant's name is Jerome and he's playing New Vegas RPG stands for role-playing game and Starfield has been put into a really awkward spot where everyone wants to give it game Of the year hype but Baldur's Gate 3 has also released this year So yeah, no fucking chance like there even was one before the original Baldur's Gate role-playing game came out in 1998 and fallout the role-playing game came out in 1997 and were both very popular and now it's 2023 and you have space fallout in Baldur's Gate 3 showing who's adapted and gotten stronger since that Chicago Bulls Dominated 90s out. Starfield isn't just age in its gameplay But it's also massively regressed as a role-playing experience from games like Skyrim and even fallout 3 Suffering from the same problems that were in fallout 4 which was heavily scrutinized for being a massive down step from fallout New Vegas, let's talk about immersion real quick Bethesda's voice acting is iconically scuffed like this funny ass retake in oblivion And this wasn't the only one this happened multiple other times You also have Todd Howard himself with an Oscar performance that really pisses me off And while this is all really fun to laugh at since it's the past the present jank just pisses me off Bethesda with a lot of money time and resources have dropped the ball on immersive role play Starfield is a flat-out embarrassment when looking at games like cyberpunk and even Baldur's Gate 3 which had less resources and Money than Bethesda every character is flat and soulless looking their dialogue is underwhelming and their writing is mediocre Also you yes, you Drizzy Drake suck as a character The Disneyland ride becomes problematic when you have no influence on where the ride goes The fun of role-play is being able to make an impact on the world you play in which can also progress the story Many different ways cyberpunk is a bad RPG and was rightfully criticized all role play was a linear path to the main quest of the game A great quote once said from Willem Dafoe and the hit animated movie Finding Nemo represents this all drains lead to the ocean But at least for a Disneyland ride the main cyberpunk quest is a bit interesting Even Fallout 4 is a bit interesting dead guys stuck in my head in corrupt government And I need to rescue my son who is stolen for me while being shit RPGs They both at least can be played as fun movies Starfield though the main quest is awful and the world around you is hindered because of it's making it not a fun and credit coaster Adventure or an immersive role-play experience And this is because Starfield has no guts this whole video Fallout New Vegas has been hanging from a string taped on the ceiling being Used for comparison, but why Dr. Skipper? Why do you keep teasing New Vegas? It's because Fallout New Vegas is one of the best role-play games of all time Of all time way better than anything Bethesda has ever made Including Skyrim and this is because of the massive guts that obsidian entertainment had given you the keys to its world Allowing you to do whatever the hell you want and I mean this no smoking mirrors There's a robot in the game named yes, man that can't die And the only reason he can't die is so that you could complete the game And this is because you are able to kill every single person and fall out New Vegas if you want to unless they're children But you could get a mod and send those little shits to meet their maker having the ability to kill everyone in the game Requires a lot of guts because it means that the game has a ton of alternate choices around every decision you make Meaning that the game's world has a lot of writing and attention to detail New Vegas and Starfield have very similar structures They have a bunch of factions with lore and history in New Vegas You have Caesar's Legion the new California Republic the Brotherhood of Steel and Mr. House and in Starfield You have the United Colonies the Freestar Collective House of Varun and the Crimson Fleet and under these you have smaller fish Like the followers of the apocalypse and for Starfield you have the ecliptic spacers Etc. But both games have a lot of players in the kiddie pool in New Vegas the main story is that each one of the factions wants to Claim New Vegas so this really basic idea leads to a bunch of nuance that leads to the ending of the game of who gets New Vegas and the whole story leading to this ending is based on what you do what factions Do you have allegiance with who do you meet through your adventure to help get you your goals? The game is centered around choice making every faction important to learn and interact with but you are not forced to You could tunnel vision down one rabbit hole and beat the game you could kill everyone and beat the game There is no hand-holding. It's whatever you want to do in Starfield You have no choice the game is structured around this boring unity plot where you're forced to be a part of a team That has good moral explorers that want to find artifacts because why the fuck not you could beat the main game in two hours by Playing Minecraft and getting all the artifacts for the ending just to be that you reincarnate and get stuck in a Loop of doing the same events over and over and over again and because of this the entire game is all smoke and mirrors The Starborn are hardly fleshed out and have no endgame other than new game plus and since this campaign is so tunnel vision down This one choice it makes the rest of Starfield play out like a museum in a museum You look at stuff and see history, but you can't interact or touch anything That's Starfield side quest you could do all the side quest for all the factions in Starfield But it has no overall impact on the game's story or narrative in Starfield There is no consequence or karma system and having no consequence makes this game feel spineless and lazy in New Vegas You could go right up to Caesar and smoke him from the jump if you want to and by doing this the legion hates you and the whole game Changes around this decision and Starfield you can meet up with the council of the United Colonies and try to light them up But you aren't allowed to you can't even break allegiance with United Colonies if you wanted to either you literally can't if you go to the NCR in light of civilians you become hated by the NCR which closes quest lines that could shift how the entire game plays if you Go to New Atlantis and shoot at the place like a terrorist You get a bounty that you could pay off and everything goes back to normal the United Colonies don't hate you It doesn't affect how the story pans out nothing and this bleeds throughout the whole entire game. You have no consequences I decimated a United Colonies ship with pirates now still able to become a United Colonies citizen and do an entire questline for them I met the fucking council after destroying one of their ships There's a mission where old earth people wanted to habit a planet that is claimed by a resort owner So you talk to the business asshole you have two options give the travelers grav drive so they could find another planet Or blow up their ship you can't help them invade and take the place over And you can't stick it to the snobby money hungry asshole either I blew up the ship and then after I made an attempt to blackmail him and he gave me no money So in return I was gonna kill this motherfucker just to find out he's invincible and that he can't die The reason he can't die is because it's not written in the game for this planet to become hostile toward you It's training wheels bullshit blow up the ship fix the drives They all lead to the same outcome even on the ship You can't just kill all of them because certain NPCs can't die Which is funny because in order to make a decision like love the fucking ship You have to get a key card from one of these assholes You can't just kill it and take off his fucking corpse You have to loot him before fucking stupid during the freestyle galactic plot We rescued an injured lady and I felt hateful that day. I was a professional hater I wanted to be a pirate so I was gonna smoke this bitch and take her ship But you can't because you need her to progress the freestyle galactic side plot so she can't die Prepare my ship. I think you mean my ship This game is fucking lazy and New Vegas You could be a despicable asshole with no morals if you want to but in Starfield No matter what you are forced to be the good guy and the moment I noticed this is when I went with Sam Coe to Kila City in the Kila City a gang is robbing a bank And they have hostages and everyone outside it has their guns drawn when this happened My ears pricked up because it reminded me of the Good Spring battle and fall out New Vegas There was a side mission where you got to make a choice You could help defend a town from a gang or you could side with the gang and take over the town So I took this interaction really seriously in Starfield to then be disappointed because there is no choice You either fight the gang and kill them all or you persuade them to quit and they go to jail You can't side with the robbers and fight at Kila City burning ties with Sam in the freestyle galactic because to do so would Mean that you would have to kill Sam Coe who is viable to the constellation campaign So instead of ruining the campaign you have no choice Starfield lacks nuance. Thanks to you Delgados cut me from the fleet. Well, you know what you better get your own fleet because I'm coming after you Hold it right there. You owe the fleet a debt If you interfere with me getting some sleep again, I'm going to have you killed You want to die? Even down to the constellation crew that is riddled with Gary and Mary Sue's that can't be killed in New Vegas You could talk to factions you deem villainous like Caesar and learn his mindset and make a choice on who you want to Align your game with same with other groups and by exploring nuance you learn narratives that you might have not seen before like for example I learned that the good guys like the NCR are just as flawed as the Legion the ways they want to rule in Mojave are stupid Which is the same ruling style of the government that caused the apocalypse in the first place And you learn this from Caesar a guy that a lot of people deem the bad guy New Vegas is a bunch of finger pointing until you make a decision You can see Caesar's ruling style is better. Good. You can see Mr. House's beliefs is better good same with the NCR You have a choice and all the NPCs have opinions and morals and political and sociological beliefs that vary and Starfield the members of Constellation all aligned with good moral practices under the United Colonies even Samco, which objectively makes no sense What the hell Starfield is a lazy museum So it figures that you learn about the game's lore through literal lazy museums makes you miss the old days where you can Learn about the history of factions from factions themselves the lore of Starfield is that there's a big-ass colony war They got resolved and a peace treaty was made that band mechs and other shit. The United Colonies is pretty fucked when you learn about his history They're like the Empire from Star Wars that want to control everything So why the fuck is Samco the guy who's a part of the people who got screwed by big business mad when I go against the United Colonies same with Andrea who's a part of House for Rune that is a religious fanatic group that was once peaceful until it was Neglected by the United Colonies her boring views and religion and morals just kept making me think of Joshua Graham Who's one of the greatest fictional characters? I've ever interacted with he's so complex and interesting He's one of the best interpretations of a reformed Christian and has made many people who are not religious Question where they stand on with their own morals after interacting with him. I have been baptized twice once in water once in flame I Will carry the fire of the Holy Spirit inside Till I stand before my Lord for judgment Joshua is a complicated character that steals the room with every quote Starfield doesn't have any character like this Vladimir is an ex-crimson fleet member, but he's also buddy buddy with everyone He's a contradiction to Sarah's beliefs and doesn't have any nuance like he should he doesn't have regrets philosophies He's just boring a boring good guy It makes no sense that these people are all happy government bootlickers Where the fuck is the hobie brown like character that hates the government and is an anarchist? I watch mr. Robot and and or I know how this shit works I don't give a damn about the United Colonies where the fuck is the rebellion the only way to get a Constellation member killed is by getting close to two of them and then picking a choice that the game makes for you on who gets to live and die That's it. You can't start a war with these people murdered these people They're all just dead on the inside good guys to assist you on the shitty predetermined roller coaster for a shitty campaign Okay, so the yapper did a lot of yapping and to make the whole big chunk of a timeline into a TLDR when it came to Starfield I'm just so Disappointed it's actually the same kind of disappointment that I had with Halo Infinite Bethesda's two previous games had a lot of problems and they had a lot of time to adapt and change But they instead chose to play it safe and not put the legwork into being greater or taking a risk They are comfortable with being complacent, and it's most likely never gonna change We're gonna repeat the same cycle with the next elder scrolls and then the same cycle with whatever they do after that Bethesda's games are outdated in every aspect IGN was fair to not glaze this game This is not Xbox's saving grace This is not worth 70 dollars play it for free if you can or just don't play it at all and play great games instead like New Vegas Baldur's Gate 3 tears of the kingdom or any of the other great games that have came out this year If you're on the fence save your money for something like spider-man 2 that is coming out the end of the month But I'm gonna make a video on so subscribe to watch that you're not gonna want to miss it This game is mid this game's a joke play it if you want to go broke shout out to Mingus help make this video He's a great bloke if you want a better theme park ride play cyberpunk 2.0 and Phantom Liberty also subscribe and like this video Play cyberpunk fuck Starfield play cyberpunk fuck Starfield play cyberpunk fuck Starfield