 Happy Friday! Yes, it is Friday and that means it's an FNA Friday and to go back about what I said yesterday I lied. What lie may you ask? Well, last week I said this was going to be the end of my how to take your animation to the next level series But then I went through my email and I have a whole list of things I want to show And then I forgot that I had this one specific piece and I could put it into my Conflict FNA which is coming But I thought let's do one separate one because I want to show the whole thing and not just one little small clip as a reference for conflict So today it's going to be the last one. I promise of my series So this is part 5 of how to take your animation to the next level So why did I lie? What clip is worth a lie? I apologize for lying, but this clip is so good This is a kid that is trying to push a garbage can or a compost can looks like a garbage can is black Towards a certain direction. There's a lot of wins coming there. So why am I showing you this? Well, in short, it's a weight assignment. There's a lot of pushing. There's a lot of pulling But the best thing is that there is conflict. So to me I'm not a massive fan of things where you just move your character or move an object or whatever because then it Becomes movement. It's not it's animation but it's not really character driven where a character has to make choices based on Conflict based on things that happen to the character where they have to find a solution for a problem or an obstacle Whatever it is and in this clip, there are so many problems. I mean, it's one reoccurring problem But it's so good how the kid perseveres. So when I look at this This is to me about a kid that really really tries to do what he's supposed to do Which is the chore of taking out the garbage and it's not a piece about Weight and the way the kid has to handle this and the way the problems keep on piling on It's just such a good example at least to me subjectively of how you can take away the Simon and again take it to the next level But let's play the whole thing and I'll narrate through the things that I like because it's so awesome So let's start so it's clear that he has to push this over and then what happens BAM There is when poor guy takes it in the face There are different ways of how he tries to push it forward. It pushes him back It's kind of like a Sisyphus type of up-the-hill thing. He thinks he got it, but no There is one more thing that happens. Oh and it pushes him back He struggles and struggles and struggles and again you think okay now this time he got it and there is more More problems and he's trying now you got from a pole. He got a push I mean to a pole that he's trying and trying so there's conflict It's contrast and more problems. He's pulling up his pants, but he's really trying and that's why I love this piece Let's go through this in detail. So you have him Pushing this thing and it's pretty easy, but you have nice line of action nice format It shows with that triangle. This is the force against it He has the force this way and he's trying and trying you think well, that's an okay assignment It's not too heavy and then as he stops paying attention and takes the hand off of this that keeps it down I'm assuming here you have bam, and it's not just a hit that stops here It's a hit that really pushes him down and you go from a C-curve the way he was doing it before let's go back right you got this line of action It's going this way and now as it pushes back bam, and it's really really pushing him over It's so exaggerated But he doesn't give up, but you have you have a bit of struggle here as he goes back Pushes it back here, and then that little adjustment there. That's great And they go well, let's do this again And the fun thing to me is that it's not well I'm gonna push this and go maybe till here, and then it happens again It's no it cuts him around off right away. Nope. You're not doing this to me And back in his face, and he did not expect that he has to go back It's almost back to the start so there's a lot of contrast in posing and in movement I'm curious why he keeps looking maybe someone's telling him keep going or maybe he doesn't want to get caught for Failing quote-unquote so then he goes and we think okay. Well, that's okay now We finally settled and you might potentially only go this far animation wise so that the shot is not too long But then it happens again again. He takes his hand off Bam It's a pretty hard hit. Holy moly. Wow in his face Then he struggles get a little bit of contrast here where there's some rotation in the movement There's probably more happening here. That's why we have a little bit of a blend here But then this one and that's your big change where well now It's not just the top now it falls over and it's really being pushed by the wind here And he's trying so now you have from a push where he is going here pushing to a pull It goes this way and he wants to pull it back there as a complete contrast of body mechanics and it tries There's more rolling over this way that he tries poor guy. He's so determined. Oh, and it's one Just as you think it's done. You got another massive hit in his face poor guy. Look at this. He trips over This is so mean I shouldn't be laughing but look at this really complex mechanics nice silhouettes Thank you for making it so awesome. You got this little piece that kind of wiggles watch that as he goes back Let's watch the the lid here Again, that's some fun detail animation and you could do he pulls up his pants puts down his shirt Actually, it's not his pants, but on his shirt and then that's it And I mean you could continue where he might make it till the end or this could be the end where Maybe he pulls the shirt down and goes ah and then walks away and it's this kind of angry walk Bum bum bum as the container lid flaps that could be your end animation for again Something more complex where you're done with the body mechanics of weight and pushing and pulling to a walk It's kind of like 180 maybe walks towards us or maybe he walks towards the camera Maybe he knows there's a security camera And he has this angry face and he can go from body mechanics to facial acting and maybe turns off the Camera or something or he waved towards the camera because he knows someone's watching him Maybe he goes from angry to maybe wasn't that bad and he laughs So then you get an emotional a gear change in there and so on and so on you can pile on the different Exercises on top of this as I said, you can always kind of escalate to something else But I wanted to show you this because he cracks me up that poor kid and it's mean But when someone gets slapped in the face, I know this is mean but it cracks me up So if you can do something where it's not really malicious and really hurtful But something that can still be somewhat comedic What I like is that he is determined and he continues and that's also why it goes from a way piece to a character piece You show how he pushes through the struggle. He finds different ways to find a solution because that's his chore That's his objective. I need to do this in regards of what happens I'm gonna continue and also like that with the shirt pulled out. It's almost like no It's almost like this with sleeves like no, it doesn't matter what happens to me I'm gonna get through this so all in all I thought a really really fun piece and again something where you can take Something entertaining and elevate an exercise into something entertaining and you can show off so many different body mechanics and animation skills And it ends up being a character shop and not just an assignment, but that's it. I promise this is the last one I am done. This was part five and the last in the series of how to take your animation to the next level As always if you watched the whole thing till the very end I highly appreciate it like this if you like this and if you want to get all the notifications of all my uploads Subscribe and hit the bell button for all the goodies. Thanks again for watching and I will see you next week