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Elite: Dangerous - Sound In Space - Control Conference 2015

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Published on Oct 21, 2015

Using a lot of in-game examples, Sr. Audio Designer Matthew Florianz, delivers an in-depth look into the making of the audio for Elite: Dangerous.
-- http://ctrl500.com --
Game development articles: short & sweet micro mortems! From indie to AAA, and from art to design and from code to business.

This is a Control Conference 2015 talk.

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