 What's up guys evil dear here, and as I promised yesterday I finally put together the list of potential game files and the code that I can Present during my interview tomorrow. So this here is the entire list now There's actually quite a few but most of them are just little shit things that I don't think I'd want to show anyone and Some of them actually aren't my files I didn't program them like little engines that I downloaded for use But anyway, I put together four of them just to give you guys a quick overview of kind of stuff that I did in the past So the most simple one is here the water simulator So the water simulator is basically just a room where you click on something and it creates kind of like waves And what I was doing at the time because I'm not like a mathematics genius or anything like that I was trying to use objects in proximity to the actual edges of these Boxes that you can see under here these polygons and making them lift up basically so these little circles as they move away They're lifting up the edges of the polygons and kind of creating a wave effect But obviously it doesn't work very well when there's only one of them float along There's like this brand of little ripple going over So I don't know what is trying to achieve the time Maybe I was just trying to create like a water effect and I was just using this as the base The next one was to push the box game quite simply. Okay, so you basically you got this little box dude You're like who I'm the little guy and I gotta get the red boxes into the gray hole there So basically you got them along here you push it You come down you push that one over there and it's like boom score in baby and then you come back up here and then you go there and Finally you push him down like that and then just goes to the next level and it just gets more and more difficult The next one I kind of moved on to like two-dimensional space shooters. It's not really actually even a shooter It's just kind of like a simulator. I had this real thing for a while where I was so fascinated about space Actually, I still am I don't know what I'm on about like it looks pretty plain right now But what I'm gonna do is I'm gonna move the screen over towards the center of the bat And what I was doing is I was working with gravity and things rotating around so obviously we've got the Sun here We've got the moon that's rotating around it and we can see that there's other planets over here And I also created like asteroids that would More comments comments I should say that would like appear randomly on the map and then they would fly around like this and Eventually that get hooked in the gravity of something and then come back around and start rotating around that thing until they crashed into So you can see this one slowing down so gravity is obviously taking a pull on it and any second now It's gonna loop around and it's gonna shoot back down. So I was basically just playing with gravity and space simulation I've always wanted to make like a like a massive old multiplayer online game. That's like a space simulator type of thing Not like Eve online if you guys have ever played Eve online, but actually I'm not even sure what I wanted to do I was just playing around. I love space. Okay, this one got a little bit more complex actually got a fair bit more complex I programmed this without actually using any 3D So this is a 2D game that's made to look like it's 3D and as you can see it's actually a little bit of Esperanto That's used. This is about the time I started learning Esperanto maybe a year after I learned it I can't remember exactly but basically what there is is there's these suns or these stars I should say so they look like little dots here all Around the place and rotates around them is basically planets and you can see I didn't finish the graphical interface It's just like this white thing But I did create like this little map here So you can lock on to stuff and there's like a zoom over one there and I also created kind of like a radar Which makes no sense really in space like it wouldn't work like that But anyway, and you can see this is like average distance and LS that stands for I think it was no I don't know what LS stood for I can't remember anymore But what I'm going to do is I'm going to fly towards one of these Here so I'm like using hyperspace at the moment to my own version of it And I'm flying towards it this now It stops being a star and it turns into a sun as you can see So I'm going to stop moving now and you can see it's got like these little asteroids That actually rotate around it and everything and if I fly towards this it's actually a flat object So the idea originally was if you got too close you just like burn up and die as you can see what's happening here See it's going all spastic. I just never finished programming that so basically yeah It was just designed so if you got to was meant to be designed if you got too close You just burn up and die but what I did program is like the asteroids that fly around it You can actually shoot them and lock onto them That's where see how it's got the little lock-on thing there It's like be be be lock on baby boom boom boom boom boom. I remember this is completely 2d So then I'd go okay. I want to go to that planet over there So there's actually I'm going to show you guys this. Let me just find out where it is There no there. No, where is it? Where is it? Oh, look at it. Look at it. Look at this stella Stella system or the Yomo. Okay, Stella system or the Zamenhof This was about the time when I just started learning Esperanto So I was just playing around it's probably like Esperanto grabbing mistakes and stuff So I'm going to fly towards the star system of Zamenhof basically and you can see down the bottom The average distance is like going berserk. So if I did this at normal speed, it'd be so slow I'd be literally here for like an hour I designed it that way because I was trying to create like a realistic simulation I don't even know how long it's going to take me to get to this one. This is probably like the fervorous one away Okay, we're getting pretty close right now So I'm going to start filming again from here and you can see it's like white the star because it's so far away But now the white starts to disappear and the Sun itself appears and then boom There's the asteroid belt rotating around it. Now a few of these have actually got like a blue planet rotating around them But it's gonna take me forever to find it because I randomly designed it to generate these maps, but that's pretty much it I just wanted to show you guys this. I'm actually really tempted to kind of you know Refacted this entire thing and recreate this and just do it up because it runs so smoothly because it was designed For computers that are like a lot older and I think I could actually like make some really cool for the Esperanto community with this But you know, that's if I get time If I'm not wrapped up in courses or whatever else, but yeah I just thought I'd show you guys that because this is why I'm gonna be presenting tomorrow If you've liked this video and you like the idea of like a space-based Esperanto game Just let me know in the comments and if there's enough interest Maybe I'll do a couple of things in my spare time and do this up and just release it online for you guys Anyway, that's it if you've liked this video like it share it around sub to my channel if you haven't already And I'll see you all in the next video and if you're not there Well, then I will name a dying star after you