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Treasure Hunting Robot

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Published on Apr 10, 2012

Treasure Hunting Robot
http://www.siprop.org/en/2.0/index.ph...

A product world is trying to change focusing on "Content-Centric". Like a Kindle which is designed by "E-Book Centric". Then, it is necessary to design our products by "Content-Centric". For that purpose, it is necessary to perform a trial production and a products design quickly flexibly.
Therefore we created one robot based on the soul of "DIwO(Do It with Others)" used as basic concepts, such as Make:(http://makezine.com/), in order to realize it.
It is created by combining various products used as SoC which Pandaboard(http://pandaboard.org/).
-Hardware
--Brain wave sensor(http://www.neurosky.com/)
--2-leg Robot
--see-through display. like a "Google Glass" eyewear. (http://www.brother.com/en/news/2011/a...)
--Xtion(http://www.asus.com/Multimedia/Motion...)
-Software
--Android
--openFrameworks(http://www.openframeworks.cc/)

This is an "AR(augmented reality)-Treasure Hunting Game"
You get virtual treasures by controlling real robot!
Rule:
-Look at radar window like dragon radar.
--Show some treasure on radar.
--Center is a place in which a robot is present.
--N(North) is a robot's front.
-If you move the robot to a treasure place, you get some point.
--Controlling the real walking robot is by your brain wave.

Such a reason, it is possible to make trial production and commercial production quickly.
SIProp : http://www.siprop.org/en/2.0/index.php

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