Qt5 introduces better support for OpenGL from the QPA/Lighthouse abstraction, through a new set of OpenGL classes up to QtQuick 2 and Qt3D. OpenGL is also very often used for games and as the central content widget in desktop applications. With the advent of QtQuick 2 it is now easy to write entire user interfaces that harness the power of OpenGL.
This presentation will take you on a tour of Qt 5's support for OpenGL and show how to use it in various scenarios.
If time permits we will also take a sneak peak at some of the OpenGL related goodies coming in future Qt 5 releases.
Intended audience: Qt developers with an interest in OpenGL, Qt Contributors