#animation #cgi #rendering

Automotive animation using Cinema 4d, Octane, X-particles, After Effects and Magic Bullet Looks




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Published on Dec 29, 2016

Client: Personal project
Service: Creative direction, art direction, retopo, lighting, #animation, #cgi, #rendering, #compositing, grading, autio + video cut
Software: #C4D #Cinema4D, #Otoy #Octane, #AfterEffects, #XParticles, #MagicBullet #Looks

For this personal project I started with a model of a #Porsche 911 #GT3 RS by Vedat Afuzi (http://vedatafuzi.de/) and did some retopo here and there in Cinema 4D. My main goal was to practice material shading, lighting and camera movement with Otoy´s Octane renderer. As always I did the compositing and cut in After Effects mainly using Magic bullet looks and a bit Denoiser 3 on some of the scenes. I replaced the car´s logo because German law is very strict about registered trade marks.

Visuals by http://www.pixelasm.com
https://www.facebook.com/pixelasm | https://www.twitter.com/RalfBreninek | https://www.instagram.com/pixelasm/ | https://www.behance.net/ralf_breninek

Audio "Inspiring Cinematic" (https://audiojungle.net/item/inspirin...) by AudioPizza (https://audiojungle.net/user/audiopizza)

Thanks for their critique :
Benedikt Stücken
Fritz Gnad (feezenfreezen.de)
Johannes LDC Guerreiro (visualoverkill.de)
Matthias Wutschke
Niuq (niuqcam-sportcars.com)
Werner Breninek

4-8min per frame depending on the scene, which accumulates to 55sec 3d video * 25fps * 6min per frame averaged = 8250 min rendertime = roughly 6 days


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