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Published on Jul 22, 2012
Finally uploading this to YouTube: 3d game model of Sydney Savage from the Danger Girl comics. I didn't finish this in time for the 2010 Comicon Challenge, but still remains as a bit of a tribute to one of my favorite comic book artists, J. Scott Campbell.
I used Maya, Zbrush, Xnormal, Bodypaint, and Photoshop. Real time rendering with Marmoset Toolbag. 15788 triangles and 2048 x 2048 textures. Sculpted in Zbrush, poly modeling in Maya, textures in Photoshop & BodyPaint, real-time render in Marmoset Toolbag.