 Welcome back to the Rig Review and this time I'm going to take a look at Sam. Sam you can find on the Gabriel Salas Gabriel Salas, sorry I don't know how to pronounce this, is on here you got David Dane of course, you got Amy which I reviewed before, link in the description for the other one and this is Sam. $15 full disclaimer, I got a coach to download this for free, full transparency I did not pay for this. Now just like with Amy, you got to go in there and select geometry, you can go into attributes, there are many other ways to do your texture selection here, but once you have that you are going to look for the texture that it's pointing to and find that again, it's in the texture folder and it's going to be skin texture 101, but what's going to happen here just like with the other one is you got to go and do UDIM and then generate preview and then turn on the textures and you will see that bam, it is ready in all of its awesome glory. Now there is also this, so you have your shoes, check it out in here, you got Sam's shoes, the fuse, go in there, go one up and you have Sam's shoes, the fuse and there you go, beautiful textures on the shoes, so then let's go back and this is of course very similar to the Amy rig, but still I want to go through here, if you haven't seen this before, you can see the geometry changes between partial and full, so this is for your speed and your rendering speed influence if you want here, that is of course the main rule control, you can move the full character around, you go back to the shoes and you have your regular foot and just like with Amy, you can move this around and it will move the knee, you can change this here if you want, but going back to the foot, you also have a swivel option here, but if you go back here you also have follow no, so turn this off and then this will behave like that if you want and going back to this just quickly, you also have the lock and you can move this around if you need to lock your knee, which I love and every rig should have that, going back down here you have your swivel that I just showed, you have your toe, which you can also move using this controller if you want, then you have your foot roll which pivots off with the bends here going up to the toes, if you select this one you have that here, now if you do foot roll you can also change the roll angle, you have your stretchiness, so if I take my foot and do this it will be normal and if you do the stretchiness you can see you can stretch your foot all the way down to where that control is, very cool, you got your anti-pop, so if you do any type of walk cycle you can have problems with that, you have anti-pop and you have your length and volume options as well, just like with Amy you have extra controls in the back to do this all separately in terms of the pivots that I showed including the toe and going here in the middle with your foot roll like that, can you translate? you can do that if you want, you have this on both sides of course, these are legs, you got one left and one right, you got your bend bows of course and also stiffness, take this out move this, you got stiffness options, this goes into the knees, then you can go up into the thighs, we go up here and then you have your IK-FK blend so now it changes into your FK feet and legs, you can do this, you can also scale don't forget you can scale here as well, going back up here you also have IK and FK visibility on off, continuing up here you have the root and just like with Amy you can take, let's go back here and go back to IK, you can move your foot over, select the root and do a center between feet option and there's also a leg lock option and then you also have the hips, just like with Amy I want to do this again here, I personally prefer to have a rig like this where the hip control is like that, technical, but it's there for you on the left side, screen left here then you can select your root like that, you can select these all the way up for that there is no switch to a different IK rig but you can translate if you want there's no IK spline, spine so if you will then you have your shoulder control like that which you can rotate and translate and scale, you have your FK arm which again you can move this whole thing around and you can scale if you want to, back there you have of course your IK arm switch but if you take your arm and you move it up you will not have an auto clavicle and I don't see it here, you have a follow the follow is if you take your root and I do this you can see it's a real IK sticky IK but if you say follow 10 you move your root and now the IK follows the root that's always a good option to have, you have stretchiness so if I take this and move this out you can stretch, you have anti-pop length and volume just like with the legs which is awesome but you don't have an auto clavicle follow so don't forget to animate this which is sometimes over looked, you got bend bows or shoulder movement here but bend bows in arms, elbows and in this forearm as well going back here you do have an elbow control here and that has a lock as well which is awesome, you have this here so you have just like in Amy you got the spread of the fingers you got the cupping and you have all of this for quick options and you can of course select these separately and rotate your fingers like that and yes you can scale this is of course in both sides these are identical your arms going up here let's go to the jaw, jaw you can open here and then you can see same thing where you have that separate controller here to do any type of chin changes you have a bigger mouth corner controls which then reveals the control for the teeth if you so desire to change that you have your separate very detailed controllers here this is your overall mouth controller and this is for the upper lip but you can rotate this for your curl in and out and as you can see in here you also have your tongue control that you can rotate translate and scale select this back here you can scale if you want to but going back here for the face you do have separate controllers for all of this right you got eyes eyebrows in in other order that I just said cheeks and up here then you have your nostrils and just like with Amy this will give you a nostril flare which you won't have if you just do this this just moves a corner there's nothing here in the channels that says flare so you want to flare do that in here then you got your jaw and then you have your corners here and your corners there so I can close this and change as you can see it's a shape and a jaw option and as you select this here you also have options to turn all of this on off depending on what you want to animate with and some of these have extra control so here you have squeeze on the brows you have outer up and down this one you have all of the eye options with blinks you have upper lid only you have lower lid only you have the lower lids follow but also you have the pupil and the iris option and also a general squint if you want this one which is for the jaw you also have let me just open up the mouth a little bit you have the upper roll and you got the lower roll you got the sticky lips so when you open the jaw here with this you can see that the mouth stays closed and you can see the zip of the lips here left and right but going back here you do have this separately too you got the cheeks here including this one if you're smiling that up there you have an overall nose control which you can of course rotate and scale if you want as I said this is the nostril but not the flare you have your eyes so you got the main controller for eye blinks so that is here top and bottom you have separate smaller ones to reshape this including the corners there this here it will be for your eyebrows the outside the middle and the frowny center this is your eye socket move but you can also scale if you want and again this could be something that you could technically move here and make it a bit bigger and then bring it out here if you want I don't know let me in the comments is that something that you prefer that is right there so you know that this is moving the eye and not an outside thing maybe could be going up here you can see hair you can not change the rest of this you have a controller here that moves the whole head so this is your head top swivel but it's not the hair even though the color is the same here this is for the hair that you can scale ah alive my hair is alive but you can do this what if I scale this all the way down how is this whoa this is the head let me select just the hair all right that's what you get yeah this is the change in the hair just in case you're interested in that you have a squash and stretch with a middle and a bottom part so that is that you got the lower half change here and the upper half up there going over there you got your eyes so you have your eyes that are not moving wide because the aim is at zero whoops now they're at 10 then you can move this around and also a follow which the follow means that if you select the head move this around the i-box moves with it but if you take this and say follow zero it goes back there meaning that if you move the head the eyes will always point towards that controller and I believe that covers the Sam rig which again you can find on gumroad you can also find on my animation buffet side alongside his other rigs and other rigs that I review and post speaking of that if you don't want to miss any of my posts in terms of my rigs feel free to subscribe to this channel hit the notification all option so you don't miss anything and that is that from this review thank you so much for watching