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Ghost Recon Phantoms: The Journey Episode 4, Creating a Tactical Gameplay

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Published on Apr 11, 2014

Discover the story behind the evolution of Tom Clancy's Ghost Recon, from Future Soldier to Phantoms, from Retail to Free-to-Play. Learn how the project went through a full year of Closed Beta up to Open Beta and now to full release. In this episode, the team explains how they addressed the challenge of creating a tactical game.

Previous episodes available here


Episode 1 https://www.youtube.com/watch?v=Bi32Y...
Episode 2 https://www.youtube.com/watch?v=ZK7VN...
Episode 3 https://www.youtube.com/watch?v=0-u58...

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