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Published on Apr 1, 2012
A lightweight kinect-projector calibration method...which is
- easy to use - easy to adjust - easy to setup
and especially appropriate for the use with Processing and without OpenCV...life performances and installations
The video shows a lightweight calibartion method which can be used by any generative artist working with high level processing (java) language.
All of the 3D information captured by the camera can be mapped against an interactive wall...just like a mirror---the projection can become easily an abstract mirror of the captured information...
The depending calibration tool and description is downloadable
The presented technology and algorithms are not intended to push the technical or artistic boundaries of common systems. It doesnt contain homographic transistions/ opencv functionalities and is build on the wonderful kinect-library "simpleopenni" by Max Rheiner.
The graphics representing interative particles and fluids are based upon Memo Atken's MSAFluid.