 Hey guys, it's Nate, AKA the Foot Accountant. Welcome back to the channel. And today I need to talk to you guys about season objectives. A new, brand new feature for FIFA Ultimate Team this year, FIFA 20. And I need to talk with you guys, especially about the market movements. Now I'm releasing this video and you guys know this. This video is going out before FIFA 20 actually drops. That's why we are looking at FIFA 19. But this is how, I mean, I wanna look at this way and I wanna kinda talk to you guys about what could be happening with these season rewards based on what we saw in the beta. And then we'll talk about a few things for the rest of this week as we're gonna see a lot of footage from the capture event that happened in Amsterdam this past weekend. So a lot of that stuff that we find out from those recordings, I'm sure somebody that went to the event is gonna put out some sort of information about the season objectives, about the milestones, about the rewards for all that stuff. And that's gonna be important to watch for if we can get any hints of what those rewards could be like at the beginning of FIFA. And that's gonna be the biggest thing that I'm talking about today is just the market impact of some of those rewards and some of those objectives because that's gonna be another way where we can make coins or we can get packs early on in FIFA at a pretty easy and attainable rate like in terms of time. Because before now, all we've been able to do is maybe a few SBCs like the advanced SBCs if they drop them right away. But other than that, during EA access and early game, the easiest way to earn coins is just by trading and playing games, getting packs by playing games and getting rewards. But if we have objectives that we can grind to, spend time grinding season objectives that maybe pay out like a 25K pack or a 35K pack within the first week of FIFA, that's big time because getting a pack like that and having the opportunity to pack even a bunch of lower rated gold players, 81s and 82s that might go for like five to six, 7,000 coins, you hit two of those. That's very, very worth your time for some of these objectives. So I wanna look at a few things that I have found here on this website which is FIFAAUteam.com. And basically this is a listing of all the objectives for season one, which was in the beta. So these are some of the examples of the objectives that were inside of the beta. Now obviously I don't have a lot of screenshots or a lot of pictures from this because all of the stuff so far for season objectives, we've only seen it in the beta. And I'm pretty sure a lot of these packs in the beta were tradable. That's another point that has to be explained as well. If these are untradable, then it's really probably not worth doing too much. If they're untradable, these packs will be perfect to try to complete around a big time period like foot miss heading into team of the year where you wanna save up packs. These untradable packs will be great for that or other promos throughout the year. So they might be something to save if they end up being untradable. So we'll have to kinda watch that. But you see here, this is the just play season objective. Win three matches and rivals or friendlies versus online opponents. Win five matches and rivals. Win 10 matches and rivals. Win 20 matches and rivals. And for the group rewards that you got for this, this is almost like a very weekly objective type thing right here. Win 20 matches kind of as a stepping stone. Your group reward was a rare players pack with 25,000 coins. All you had to do was basically win so eight, 10, 20, so 38 matches of rivals, friendlies or online opponents. If you won 38 matches in those game modes, you were able to get a rare player pack and 25,000 coins. So if you think about it, that's basically weekend, like a weekend league of 30 games plus eight extra games. And boom, you have a 50K pack and 25,000 coins which is actually even better than some of the weekend league rewards that you can get. If you play 30 games in the weekend league, now obviously you have to win 38 games. So maybe this reward is actually kinda legit. If you have to win 38 games, some people it could take them 40 games to do that. Some people it might take them over a hundred games. Just depends on the player. And that's what you have to really factor in with some of these season objectives. And when we see these come out onto FIFA Ultimate Team, we're really gonna have to factor in how attainable they are for each person. Now I'm sure some of them are gonna be attainable for everybody. Some of them are gonna be attainable a lot easier for some people than others in terms of having to win games because when it comes down to winning games, everybody is the best at that. There's people on very broad ranges of skill levels, even watching this video for the audience that I have. There's probably somebody in here that plays a full weekend league and they can get silver one and they really have to try hard to get to silver one. There's some people that can't even make it into the weekend league. That's fine. Keep working at it, keep grinding the game. But that being said, if you have an objective like this just play where you have to win 38 matches of rivals online friendly games or online opponents. And even this, if it's versus friendlies, if it's versus online friendlies, you could like juice this. Like you could totally hop in with a friend and you could do 38 games. One person wins the first 38 or you can just kind of mix it up and you just do like rage quits or whatever. So that's one thing that we have to take in consideration with these too. If you just hop in some matches with a friend and start rage quitting, if you can actually do that with some of these because this description's kind of vicarious there where that might be a loophole, then you might be able to get a pack very easy. So it's gonna be something where it's kind of like an SBC. We're gonna have to evaluate that when it comes out right away at the start of FIFA 20 and see if there are some easy ways to attain some of these, maybe some loopholes and stuff like that. But again, I wanna get into the market impact of this because we're gonna keep looking through these and you're gonna see that I know this is on the beta and this might not be the best example of what the rewards will actually be in Ultimate Team but they have to be pretty decent rewards, right? If they're gonna take you a long time to complete even throughout maybe like half the game to complete, 50K pack. I mean, so far you've seen all of these have like 50K packs and then some of them have packs inside of them. So this one right here called Centerback Swaps score 15 goals and foot friendlies. You get a premium gold pack. Assists five goals using League One players in swaps. Play online only, League One premium gold pack. So this could be something that if like, if you have a League One team, if you're building a League One starter team, that would be something that you could do very, very easily. So I think that a lot of people are gonna, even without even trying to do these, people are gonna eventually start completing these without even trying to getting some packs and that's gonna always kind of divert their attention over into the tab over here. I'm assuming that based on what the FIFA 20 menus look like, all the objectives were in one place again. There were daily, there were weekly and there were seasonal objectives and milestones as well. So I would assume that those will all be lumped together on the same part of the FIFA menus as they have been in the years past. But again, Samora win a game by at least two goals in swaps, you know, stuff like that. Lone Hazard Storyline. So you get one of your rewards is the elbow drop celebration, but you have to score the net shot with hazard and rivals, get to assist with the same rivals match with hazard. So basically you're doing this one for an elbow drop celebration. So maybe this is an exclusive celebration that is in the game that you can only get if you do the subjective, which is cool, right? That's kind of like the pay to skin aspect of FIFA. That is cool if you're able to do that. But it's also not something that we would be super interested in right away at the start of the game. I'm sure Lone wants to watch hazard is gonna be out there for us to complete and stuff like that. But if you're somebody who's a big time collectible person, these seasonal objectives might be a place where they put some of that stuff this year and that's cool. I mean, we'll try to get some of those together as well on streams and on YouTube videos. We'll talk about that stuff, but at least right at the beginning, we're gonna be worried about pack rewards and what these could do to the market again. I mean, look at this. If this exact objective comes out at the start of FIFA 20, you get a rare players pack, premium gold, a gold rare consumables, electric players pack, premium gold and a prime gold players pack, when a match using a squad rating less than 85 on King of the Hill. So it looked like in a lot of these, they were incorporating the new foot friendly modes, which I think they will continue to do that in the actual game. I think these will be pretty realistic to what we'll see in Ultimate Team. And you know, to be honest, I think the rewards will be pretty much the same as well. Getting a 50K pack for doing all this stuff, I mean, you're gonna have to play a few games of King of the Hill, win 10 matches in foot friendlies, win three matches in King of the Hill playing online. So for some people, it's just gonna be the rich get richer in terms of the guys that are the best in this game, the guys that play the game, you know, your elite top 100, maybe even some gold week in league players are gonna be able to complete these a lot faster than other people will. But again, if it's a tradable pack, I would say at least try to get one of these guys win a match using a squad rating less than 85 on King of the Hill for a prime gold players pack. That's one game that you get a prime gold players pack for. If you're a decent player, you know, this is gonna make games super sweaty in some of these modes. People are gonna be, you know, holding the ball, passing the ball around the back to try to get these objectives completed. But you're gonna get a 45K pack for us. So just be aware of that. Just be aware of that. And then there's this thing called season rewards. So there's season one here, and I'm not too sure what's going on with this. I'm not gonna, it says as you level up through the season, the bigger the challenges and the rewards will come. So this, it says completing objectives and earning XP. So this almost seems to me like the EA catalog type thing, which I'm not a huge fan of because I love the old EA catalog because they have coin boost in here, 1,000 coins for 10 matches. So I don't know what they're gonna do with some of these season rewards. But again, the biggest thing for this stuff is especially at the start of the game, if there are coin rewards like this, 25,000 coins and a rare players pack. If we have coins available and tradeable, tradeable quality packs, these objectives could be almost better or a very good supplemental thing to do with your EA access 10 hours or right away when you start the game, in the mid-week when you're playing some rivals, trying to rank up in rivals or you're playing some squad battles and you're trying to get into weak and weak qualification. And there's a lot of stuff to do at the beginning of the game. This is another thing that we can do depending on how good the rewards are right away to possibly add some coins and get some packs on the market. Now, I will say one thing, if like 90% of these season rewards are completeable within a week, even for some of the top tier players, some of those top tier players are gonna see these rewards and they're gonna go out and spam them and that's gonna bring a lot of coins onto the game which is gonna push a lot of the higher rated cards up even more, even faster. So if we get onto EA access on the 19th or maybe even on the 18th when we see these objectives and people can start formulating a plan, if we get on the game and we see that over here in the weekly objectives tab in FIFA 20 that it is just chuck full of maybe they're doing a season of these rewards or whatever the season objectives, whatever they are, let's say they're attainable for, let's say a guy like me, a gold one, weak and weak player, I can do them in a week and a half and complete them all and get like 450K packs. I'm going hard on those. I'm going to spend time doing those because it's gonna be worth it. It's really gonna be worth it. So that's the thing you're gonna have to gauge with this and of course, if they're tradable versus untradable. This is kind of like when we see a new SBC come out and we evaluate it in those first couple moments of seeing it. Is the card worth it? Are the requirements worth it for the card? Is the price worth it? What are the pack rewards from this? How is this gonna affect the market in terms of substitute goods and link investments? And of course, is it just doesn't make sense at the time of the game? We're gonna have to evaluate these season objectives in the same way. We're gonna have to evaluate them in the same way as these come out into FIFA 20. So I just wanna make this video today talking about that stuff because if these are a hit at the beginning of the game and we have people that are able to go on the game and get 50K packs within the first five days of playing FIFA and I'm talking like a lot of people then that's gonna be a big time market mover upper if that's proper English. That's gonna move the market up a lot because 50K packs, I mean, you guys have seen it. How many of you guys remember the Marcus Alonso Europa League SBC that came out this year that had a 50K pack and the market went wild on those days because that SBC was cheap, it was very doable and they just, they were basically giving out a free 50K pack because it's a Marcus Alonso upgradeable item that's going to progress through their Europa League run last year. So so many people wanted to do it. It's a solid card already and it had the upgrade potential and there was a 50K pack. I think the SBC costed like maybe 70 or 80K, maybe 100K when the card first came out and you got a 50K pack and like a 35K pack and a good card. So that's gonna be the type of thing whereas if they give something really good out for these SBCs in terms of pack value and stuff like that, everybody's gonna be all over it and it's going to be a big time market impact for stuff like that. Now you're probably wondering how do you know it's gonna happen when those packs go on the market? What is gonna happen when a lot of packs are opened on the market? I wanna talk about that in a video soon as well when we have pack openings, especially early in the game, what's gonna happen from those, like with a squad battle rewards or with maybe the first division rivals rewards and planning out some of those times and kind of looking at the market and seeing like what can you do in those times to make some coins and to possibly take advantage of some prices in those markets. So stay tuned for that video here in a couple of days. But if you enjoyed this one, smash the thumbs up on it. Comment down below if you have any questions about season objectives. I will answer them the best as I can. And watch out this week for more information on season objectives from content creators that were at the capture event in Amsterdam last weekend. And of course, subscribe to the channel if you are new. Thanks for watching this video. I greatly appreciate it. It's been Nate, The Foot Accountant. Catch you guys later. Peace out.