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Published on Sep 5, 2011
The milk mesh seen in this shot has been generated by Realflow 5. Since then, I made a new mesh from within Max using Frost and the result is far better: no more holes, no more flickering. I'd like to show you but I'm not sure I have the time to re-render all the shot as it was a long process, mainly due to the 2 VRayFastSSS2 shaders (milk and strawberries).
- About 1.8M particles are present within the simulation. - Simulation time was about 120 hours. - It took about 150 hours to render on 3dsMax 2011 (64bits) using VRay 1.5 SP5. The frames were strawberries were plainly seen were the longest. It's related to their VRayFastSSS2 settings. - The bin (particles) folder is 17GB large. - System specs are: Intel Q6600 (quad-core) 2.4GHz (old proc ;)), 4GB Ram at that time (now I have 8GB).
Made with 3ds Max 2011, VRay 1.5 SP5, Realflow 5, Photoshop CS5 and After Effect CS5.