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Uploaded on Jan 16, 2012
Hey guys, I've always loved Dpeasant's old 1.0c2 settings package for GTA IV, but as his settings have progressed I've always came back to these. In my opinion his timecyc is constantly getting better, but the over-contrasty enbeffect.fx file is a major step backwards. This is why I've uploaded this package, I want to get these settings back out into the open, as Dpeasant really did a great job on them.
I've been tweaking this over the years as new advancements have been made in shader technology for ENB series. You can see a full changelog from the original settings listed below. These settings are designed for version 22.214.171.124 of GTA IV, but also work with 126.96.36.199 and EFLC. However, as ENB is not designed to work with 188.8.131.52 some features will not work (Skylighting mainly), and when the camera is pointed at certain angles you will encounter rare 'red sky bugs'.
You can download these settings from the link in the description. I've included an install and uninstallation guide, and four different folders for four different versions of IV (Patch 184.108.40.206 (4), 220.127.116.11 (7), Episodes From Liberty City and Vice City Rage (EFLC). I've also included a full backup of the original files which are replaced by this modifcation. Enjoy! All credit for the files I used goes to Boris Vorontsov/Dpeasant3/DKT70/gp65cj04 for the original ENB modification files, and cimy_93 for the 18.104.22.168/EFLC shaders fix :)
Updated from ENB 0.79 to 0.82. Removed effect.txt and replaced with FXAA code (antialiasing). Applied Boris' motion blur fix to the enbeffect.fx. Swapped DOF settings for gp65cj04's amazing real time code. Included 'shaderinput' folder from Dpeasant's 1.02b pack, not sure if it does anything. Updated lightsprite and tree settings to those from Dpeasant's 1.02b pack. Changed stars amount to 0.3, much more realistic.