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Mixing 3D graphics with resolution-independent 2D graphics

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Uploaded on Aug 25, 2011

Mark Kilgard gives a short demonstration of NVIDIA's GPU-Accelerated Path Rendering, showing how 2D path-rendered graphics can be blended with 3D graphics. Unlike textures, path-rendered 2D graphics yield amazing clarity at almost any viewing level.

Read more at http://developer.nvidia.com/nv-path-r...

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