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Streamed live on Mar 17, 2018
Presenter: Yen Verhoeven/TheoreticallyBlue Resident (Avatar)
Track: Analytic Thinking and Complex Problem Solving
The digital landscape has opened a range of possibilities for understanding the different ways we learn in a virtual environment. To explore these ways, a new multidimensional learning theory, called Interactive Spatial Learning Theory (ISLT), was developed from a qualitative study in Second Life using constructivist grounded theory (GT) methodology. This presentation showcases how this methodology led to the development of ISLT and presents virtual world examples of its application.