Loading...

30 000 Particles in real time, OpenGL game engine, particle system

42,003 views

Loading...

Loading...

Loading...

Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on May 3, 2010

30 000 particles simulated in real time, in my game engine. It uses opengl and is written in c++. The particles are attracted to the mouse when left clicking.

  • Category

  • License

    • Standard YouTube License

Loading...

When autoplay is enabled, a suggested video will automatically play next.

Up next


to add this to Watch Later

Add to

Loading playlists...