 It's Parker Dolman, the Longhorn engineer, and I've been working on the Pinball Machine RGB driver, the RGB LED driver. It uses a WS2801, which is just a PWM driver. So basically what you do, it's got three channels, you shift eight bits for each channel for 24 bits. It's a two wire protocol, so one's clock, one's data, and instead of a latch telling the chip when all the data is in, when it notices that the clock is low for 500 microseconds, it all maculaches the data over. And someone wrote a object for this already, but it used a separate cog because it was designed for a whole bunch of these to be all strung out, seriously, so you had to shift in a lot of bits. I'm planning on using only one of these to control all the RGB LEDs by using MOSFETs, but this is just a test. So what the program does, the demo does, is it does white, I think white, red, green, blue, and then a couple of mixture of those colors, and that's about it. So I'm going to go ahead and turn this on, and that's about it. You can download the files for this in the description below, and that's about it. Oh! Before I get to that, ta-da! It's got graphics on it. Sorry about all the noise, guys. Yeah, it's finally all back together. So here's it on this side, here's the head unit graphics, and you can tell back here all the connectors are now, or all the connections actually have connectors now, and so what happens I had to take all this stuff apart to get the graphics on, and I hardwired everything, so I had to cut them all, but not anymore, if I had to take it apart again, all the wires. So the next part of this is to get the dot matrix display, or DMD, working. It's going to be FPGA controlled, so the next goal is basically I have to learn how to do Veralog. But yeah, the graphics, this is vinyl print, so it's like the kind of material they wrap cars and trucks in for advertisements, it's the same material. It's decently sturdy enough, wear a pinball machine, yeah, it turned out really good. I'll see you all next time.