NVIDIA's Medusa DX10 Demo





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Published on Jun 22, 2008

The Medusa demo is a NVIDIA's interpretation of the legendary snake-headed woman who's venemous gaze turned her victims to stone. You'll see we've taken a few liberties on this mythological tale.

- Full cinematic short story rendered in real time featuring multiple characters in a complex environment.

- Emotional character facial animation implemented with "texture buffers" allowing for unlimited blend shape combinations.

- Realistic character rendering with multiple passes for shadows, skin shading, depth and color accelerated with "stream out".

- Dynamic stone "grows" through the generation of geometry on the GPU using "geometry shaders".

* Texture Buffers, Stream Out and Geometry Shaders are all features of DirectX 10 which is fully supported by the GeForce GTX 2xx product line.

PC Conf: Core2Quad Q6600@3420Mhz/8800GTX (AA4//AF16, fw177.39)/8Gb RAM/SB X-Fi/ Vista x64U

New testing with GeForce GTX 780Ti: https://www.youtube.com/watch?v=ape6d...

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