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Published on Nov 4, 2012
This is the second part of my interview with Josh Sawyer. We chat about Josh's key influences, his time at Black Isle and Midway, then talk about his first jobs at Obsidian. We also cover the issue of party vs. single-character CRPGs and his mixed feelings about adapting his favorite genre for console play. We also cover the cancelled Project Jefferson and Aliens RPG games.
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