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Final Doom: The Plutonia Experiment on NIGHTMARE! difficulty in 43:57

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Published on Jun 7, 2015

Runner: Zero-Master
Date: 2015-06-07
IWAD: Plutonia.wad
Category: NM-Speed
Map: Movie 1-30
Source Port: Competition Doom v2.0.2.1
Time: 43:57 (44:12.69)

Map.. Time
01.... 01:05
02.... 01:59
03.... 02:05
04.... 02:09
05.... 01:55
06.... 02:32
07.... 00:56
08.... 01:11
09.... 01:29
10.... 01:24
11.... 01:19
12.... 00:33
13.... 01:59
14.... 01:01
15.... 00:54
16.... 00:47
17.... 00:19
18.... 00:35
19.... 00:38
20.... 02:19
21.... 00:49
22.... 02:26
23.... 02:34
24.... 01:49
25.... 01:28
26.... 01:23
27.... 01:31
28.... 02:08
29.... 01:32
30.... 01:08

"The Plutonia Experiment is one of the two official 32-level Doom II IWADs which make up Final Doom. It was created by brothers Dario and Milo Casali under contract with id Software, and was released alongside its counterpart TNT: Evilution in June 1996."
http://doomwiki.org/wiki/The_Plutonia...

I can not believe the luck I got here, amazing.

It's now been 19 years since Final Doom was released, no one has ever attempted to do a single segment run of it on Nightmare difficulty before without using tools due to the difficulty. Over those 19 years there have been a lot of discoveries on how to sequence break the game. Some of the tricks used in this run are glides, rocket jumps, keygrabs, arch vile jumps and a lot of trigger skips. Without many of these tricks it would be impossible to achieve this.

On map 17 I do a trick called suicide exit, so this is the only (intentional) death of this of run. Even though it's possible to continue if you die during the run, the run itself is considered invalid (unless you exit the map).

The damage that I take is very random, so you need a lot of luck at times. For example revenants can do 80 (64) max damage with ranged (melee) attack, Baron\Hellknight 64 (80), Cacodemon 40 (60), Mancubus can do up to 64 damage per fireball (they shoot 2 at the same time), Demon\Spectre can do up to 40 (they attack very quickly) while a chaingunner will tear you apart if you let them get too close. Those are all max numbers, minimum damage is around 10 damage each hit.

In plutonia (on UV\NM difficulty) there are 704 chaingunners, 422 revenants (and I really hate revenants), 123 cacodemons, 90 barons, 151 hell knights, 23 cyberdemons (most of them on map 31,32), 4 Masterminds, 315 shotgun guys, 86 zombiemen, 74 pain elementals, 140 mancubus, 94 arachnotrons, 99 arch viles and 436 imps. Obviously since I skip large sections of some maps and maps 31,32 are optional I don't actually run into all of them. Notably is that the majority of cyberdemons are on map 32.

You can read more about the different doom difficulty levels here: http://doomwiki.org/wiki/Skill_level

More information about this run can be found by reading the .txt included with the demo which can be downloaded in the attachment of the first post here: http://www.doomworld.com/vb/doom-spee...

FAQ:
Q: How do you go through gaps in the wall?
A: This is called a glide, you can go through any gap that is 32 units or larger. If you try yourself to do a glide it's unlikely you'll achieve it by simply trying to walk through yourself without having read some sort of guide on this particular trick.

You can find a list of tricks done in ultimate doom and doom 2 here: http://www.doom.com.hr/index.php?page...

Q: Are you using any modified version of Doom?
A: I don't use any modified WAD, for Plutonia I use the PLUTONIA.WAD, which you can now buy on Steam. You can download the demo file (.lmp) and play it using your own copy of the original WAD (PLUTONIA.WAD), if any modified version was used the demo would have to desync when you play it.

Q: Are you using any tools etc?
No tools are used, the demo\recordings are done in Competition Doom v2.0.2.1, the video is made by playing the demo in prboom-plus-2.5.1.3-win32

Q: What is NM-Speed?
A: NM stands for Nightmare which is the highest difficulty of doom, Ultraviolence (UV) is most commonly used for speedrunning. Speed is the category where the objective is to finish the level as quickly as possible, in the case of a movie\d2all\single segment run the objective is to start at map 01 and finish map 30, that means that map 31 and map 32 are optional.

More info about doom speedrunning categories etc can be found here: http://doom.com.hr/?page=compet-n_rules

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