Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Oct 19, 2011
Johan Andersson - Rendering Architect -- DICE, presents "Shiny PC Graphics in Battlefield 3" a talk focused on 5 Graphic Components: Objects, Lighting, Effects, Terrain, and Post-Processing. This is Part 3/5. See below for links to remaining parts.
The presentation was made at GeForce LAN 6 which took place on the USS Hornet Aircraft Carrier, October 14th-16th.