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GeForce LAN 6 - Johan Andersson Battlefield 3 Presentation Part 3 / 5





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Uploaded on Oct 19, 2011

Johan Andersson - Rendering Architect -- DICE, presents "Shiny PC Graphics in Battlefield 3" a talk focused on 5 Graphic Components: Objects, Lighting, Effects, Terrain, and Post-Processing. This is Part 3/5. See below for links to remaining parts.

The presentation was made at GeForce LAN 6 which took place on the USS Hornet Aircraft Carrier, October 14th-16th.

To see if your machine is Battle Ready, click here to run the Battlefield 3 GPU Analyzer:

Part I:
Part II:
Part III:
Part IV:
Part V:

Addition information on GeForce LAN 6 can be found here:

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