 Alrighty, new version for this. Let's watch this in full. There's no sound You got lots of fires and then That in the end It's very cool. I'll like it right off the bat I want to mention two things just because they were mentioned in the comments and I do want to make sure that I Acknowledge that people comment on the shots and stuff So one of the things was that actually it's longer. No, but the first one So I was mentioning as a male you it's very tricky to jump and Spread your legs knowing that something's gonna hit you between the legs. I would agree that is very very painful But I like that you have an extended leg and then the slipping I think what what could be done is something where even the silhouette wise what is this leg doing here? It's a late one. Okay, maybe you could do something where we actually have that leg for the back and then this one Sooner into a stretched something where we feel like it's not I'm not gonna spread my legs to get this in between But we're gonna push that moment where that leg again might be Dragging a lot more. That's a massive foot here. So you have a bit more of my scribbles here That and then because of that That slip will then bring that leg over there and again, this could be you might have to bring that root over Maybe a little bit. So it's not hugging this around. So it's still somewhat in a late position There if that makes sense and then boom by the time you hear that a leg can end up there And then you can end up maybe and what even help you with the silhouette a bit to bring that leg over a bit in front of that chair for something a bit more like that and Then you bring that leg up and then down into what you have here I hope that makes sense, but I think that was a very valid point And since I'm already here watch out that root Jump is still a bit funky. There are a couple things here. I'm getting ahead of myself But watch out. This is a little bit of balance here I would lean in forward a bit more if that route is this far back Because right now you're you're almost in a chair sitting position So the only thing that will get his route forward is a master swing through his arms But the arms are delayed like at this point those arms would be here to really propel that forward I think the easier solution is to not go as far with the route Then if you look at we picky here actually pick a different color so it stands out if I'm gonna track that route Something like here just to see if I'm crazy or not. Let's see what I'm seeing here. I know it's a bit of a guess It's gonna track somehow trying to find That so now if we go you can see the spacing that That spacing it's very small here. It's very big small and also a bit flat in its arc So it feels like you want to go just a bit higher on that arc. It's tricky And maybe one of the things you can do well, you know, if that makes it too far if you actually get trajectory where he would have to land Just don't go as high Flatten that it's almost like you're angry birds and you have a projectile and you can see how that arc follows so don't go as high just go lower into that so you can Play also with that spacing a bit. I mean, yes, you want to shoot out slower and then accelerate because of the drop but right now this is just a tad too Slowy down and to flat in that hope that makes sense and The other note was and I think I don't know if you already thought about that and I can't remember if I mentioned that before but It feels like after this here like starting here There's a good level of I Guess I would say intensity and panic also by the way love this Of that he wants to get there but can't because there's a fire. That's great I think the main idea main comment was that he feels a bit too Okay, it's Wednesday. Huh? All right time to jump. Okay. Let's go versus fire fire fire One of the easy fixes will be just to do a lot more frantic head moves So he could be you know, there's a fire right there I mean one thing you can do is lean him a bit over make sure that those eyes look here Then he looks over there looks back Then oh That but with this move a bit more of a a faster leg move bit of a stop like a hesitant little Put it down. Maybe some more active arms. Whoa, and then when you get up here Again, you might have a look here look over there. Okay. I'm safe like a look here. What's over there? Like a lot of frantic looks This is a nice reaction there. Whoa and then whoa, that's cool That's cool there like see like stuff like that. This is where I think it really works. What's your head there? Huh, huh? Oh, let's go. Let's go. Oh, let's go. Well, that type of stuff I think it's great if you would incorporate that a bit more to the beginning. I think that's a very valid comment This one could be a bit more energetic and energetic in terms of arms Right that it feels a bit A bit locked there. I see a movement here obviously but I think you could be I think you're fine on this Moving that arm a pretty more separation there So moving that arm out a bit more so that on that jump It's a bit of a faster swing forward and on this maybe potentially you can see that forearm And then that bigger arm up here and that one a bit higher So that when you come down here, it's a bit of a faster swing. Just give us a bit more energy It was like how slowly and smoothly those arms are through here Sticks away from the energy and the tension and the panic but It's nice and smooth and arky versus here. I see the fixes. It's still a Bit sharp sometimes and and how this arm moves. I think another pass Would be good even like if you look at that upper arm goes back back back Then here locks and then it's just the lower arm going up. So you want to keep going with this It's probably also because that The upper body for boom stops suddenly there So just because of it overall clean up in terms of your arcs and spacing and Stuff like that. I'm looking around here And watch out. It feels like they're sliding. Let me see No A bit Right there. There's something slightly funky in There's a program reacting to this here with toes are here and then on that jump I'll bring them lower If that's here toes would be down here Straighter just really making sure that the push off doesn't feel like legs are here or the feet and then back there into this It's a picky thing, but you're getting pretty far along. So I'm gonna start giving you A bit more picky things. I'm about picky things. I mean like even like movements like here Beep beep feels a bit harsh and that's that's stopped there the arms stop a bit abruptly There's that chair that kind of moves a bit of abruptly Your like your finger poses are the same So from here and then you move over and stop but nothing really has changed. So some of those details Could be need silhouette wise that would bring that foot out there a bit And maybe that leg if you can you might have to cheat out that arm rest over this way Get something like this. This feels almost a bit especially the foot and that shin part A bit too straight down give this a bit of a Sharper change even in this this feels really like one piece So kind of pushing maybe has to do a little bit of a leg movement to kind of push that You know like the foot might be like this and then on that change in adjustment in the leg Whatever you want to do but something to avoid So it's like these And then the same question as before I mean it's not again, I thought it's wrong Do you want to break the fourth wall? Do you want to suddenly look at the screen? um Could just be Or coming out only this far one one eye looking over with some head darts like oh man, what's going on That's the only thing I'm wondering about do we want to do this? And it's obviously a hundred percent your call. So I'm throwing it out there um I think that's kind of that it's really coming along. I like what you're doing there It's not easy especially stuff like that on moving objects, especially here. It's hard to do so You might even say I'm going to pick you things here the amount of weight and the energy and the drop here As that chair comes down. I think and I know he kind of lets go in terms of if there's no weight on this Maybe that's what you're doing here, but it feels like BAM that chair will be in a lower position a bit long Even it's just two three frames Comes up and then here as he gets on it come back down a bit more If you just watch that chair in terms of the up and down It just feels a bit light. I'm really talking just a couple of frames, but since we are in the polishing phase And then tracking wise if I'm looking at what if you look at the head and the chest here Let's pretend this has all the nice arcs that we're gonna that we want in the spacing If you look at this Coming down shape wise it's here Let's go crazy here and do some Skinning here Here, whoa, that's what I'm talking about here. You got that sudden Direction change then it goes into a circle, which is fine Now without it's getting that gets a bit off, but I'm reacting to Let's go crazy here red It didn't change it red. There you go That head just visually does this sudden Move like that But if you look at the amount of energy even if he misses There's so much that goes this way and especially since this foot is kind of slipping If you look at that root It would just be there And that chest would still be there and the head would still be there And maybe still be there and then maybe catch up into here down into this if that makes sense Alrighty that's kind of that. Thanks All right, there's an email you can sign up you can start whenever you want You can submit whatever you want you get 16 submissions either way the like and subscribe would be awesome. All right. Thank you