Polish horseshoes official rules
Place the two boards eight feet apart. Each person or team will need six
washers. The washers are thrown from one board to the other while
standing on the end of the board you are throwing from. Each team takes
turns throwing their washers consecutively. Your goal is to attain exactly
twenty-one points by throwing your washers into the holes on the two
boards. Each board has a set point value; the large hole is one point, the
medium three, and the small five. Your score can never be greater than
twenty one, so if you throw a number of points that would put you over
twenty one, subtract that number from your previous score instead.
(Example: If you have an 18 before you throw, then you throw a 5,
18+5=23, so subtract 5 from 18 instead, giving you 13.) If another team's
washer lands in the same hole as yours, your points are wiped out. If you
have eighteen points or more, you must hit the top of the board with your
washers, but if you have less than eighteen points, you may pass the turn to
your partner. The first team to reach exactly twenty-one first wins the
Spanish Horseshoes(also called Polish Horseshoes) is an outdoor game played between
two people (or two teams of two people) using one frisbie, two glass bottles, and stakes
nailed into the ground. The game is played by the players alternating turns throwing a
frisbie at a glass bottle that rests on top of the steaks in the ground. The stake height is
traditionally 4 feet in height from the ground. You can always adjust to the average
height of all of the players for fairness and comfort. The two stakes are placed anywhere
bewteen 20 to 40 feet (12.19 meters) apart.
Spanish Horseshoes is played almost the same style as regular horseshoes. The first
team tosses the frisbie, aiming it towards a glass bottle that is placed on top of the stake
opposite them. After scoring, the other team throws the frisbie back, trying to score
points. Play continues until one player/team has reached the set amount of points.
In Spanish Horseshoes, there are a few ways to score: The object is to knock the glass
bottle off of the stake either by hitting it directly or hitting the bottle cleanly. If the other
players on the opposite side do not catch the bottle and the frisbie that is falling, they
score points. If only one item falls to the ground, the team that is tossing the frisbie gets
one point. If the team drops both items (the glass bottle and the frisbie) then two points
are scored. If the tosser hits the glass bottle directly without hitting the stake, and both
items fall to the ground, three points are scored. This is called a "dinger" (similar to
regular horseshoes if one scores a "ringer." It is the highest single point score you can get
in one throw).
How to set up Game
1.) Find a flat surfaced area. Grass or Sand is preferred. Do not play on Asphalt or
2.) Draw two 8 x 8 foot boxes between 20-40 feet apart using white chalk, spray
paint or sport cones. The pole should be staked in the middle, on the front line of
3.) Make sure that any bottle you use is taped so it won’t shatter, break and possibly
1.) Goal is to knock a 12 once empty beer bottle off a 4 foot wooden pole with a 175 gram
Frisbee. Poles will be 30' apart.
2.) First team to reach 21 points wins. Winning team must win by 2 points. If a team is losing
by 11 points or more and have not scored yet the game is over. This is called "Skunked".
3.) If the Frisbee hits the pole and both the Frisbee and bottle hit the ground the team that threw
gets 3 points.
4.) You can not catch the Frisbee in front of the pole. If you do so then the team that threw will
receive 1 point.
5.) You can not catch the Frisbee in front of the bottle. If you do so then the team that threw will
receive 3 point.
6.) All players must hold a cup or can in one hand at all time during this game.
7.) If the Frisbee hits the ground then hits the pole the bottle is in play. If the bottle drops the team
that threw receives 1 point.
8.) If the team that throws the Frisbee misses the pole and the is catchable then the team on
defense must catch the Frisbee. If they fail to then the other team is awarded 1 point.
9.) If the Frisbee is deemed uncatchable then no points are awarded.