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Monkey-X - 2D Maze Generator and Cavelike Tile Generator

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Published on Dec 22, 2016

Random generated mazes with random generated tiles. I spend around 5 hours or so getting this working. The tiles are made with the cos and sin commands.

I used the bresenham line algorithm to draw inside the tile images and then used an floodfill algorithm to fill them with the grey color.
Each tile can have a maximum of 4 corridors (top/right/bottom/left)

Code is here :
https://github.com/Pakz001/MonkeyXExa...

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