 What's up everybody on the man who's you are awesome and uh in a recent video I mentioned a man named Jay pie and at least one person asked Who is Jay pie and I know if one person asked it then there's several others that Probably thought it and just didn't put it in the comments. So today. I'm talking to Jay pie who Jay pie is He's a very creative content creator makes really great videos Not just gameplay videos, but just kind of off the wall stuff, too. That's also sort of comedic You get all these content creators this just gameplay and and that's it. Well, that's not Jay pie That's not what you're gonna get from Jay pie. That's what I like about him. He's very opinionated But he's very honest with his opinions and that's kind of how I Discovered this dude. So Jay pie. How you doing, man? I'm doing well man goose. Thank you so much for the Very generous introduction. It's a pleasure to be here. I'm excited This is the day of the overprime closed beta test and we are only hours away from it How are you feeling about it man? Goosey overprime day? Oh I'm psyched up man. I'm so psyched up to play We were discussing before we even started recording like I plan to do plenty of Solo queuing even though I will of course play with friends and subs and all that stuff But I do want to solo queue quite a bit just to get a good opinion of what that player Experience is like for just the average player that's coming in not somebody that's coming in with a preset group of friends That they can just stomp through enemy teams with I want to get that experience. You know what I mean Yeah, oh absolutely and I Feel the same way. I kind of just like to explore the new changes just solo queue just to kind of dabble and You know just test things out But you know, I hope that you know, there's obviously going to be people who stack and I think We'll probably find out throughout the course of the stress test if the the MMR system that they Mentioned is going to account for that because it'd be quite cool if You would have four stacks against other four stacks and whatnot Because I think on that end it could be really beneficial and then but we'll see we'll see how it unfolds Right then towards the end of it. You got on get through gaming is going to have their tournament I think that'll be interesting to watch to like People that practice all throughout the CBT and then have entered into this tournament how they're going to pair off against each other Because I think that's one of the problems I had with overprime in the past is when you have two evenly matched teams the game seems to drag on forever Like it's supposed to be a quick Like quick matches and you definitely have some 15 20 minute matches, but I also had like some hour hour and a half matches of overprime during the last Close beta test. Oh, yeah, absolutely. I know I definitely think that Part of that and well, I can't speak for you I had the same kind of drawn-out match and and part of it was I Think the overall skill level of the community still is at an early stage So I can I can tell you one situation that happened was my team You know, we picked off three of them got word prime and dunked it and then nobody went with the Or prime guardian to push mid and So that was like then that happened in one game. I think it happened two or three times in a row. Yeah So in this tournament, I'm sure we'll we'll have a taste of What competitive overprime will be like because I've seen some of the teams and rosters and I was kind of impressed I saw a few teams. They even on their smash GG. They had they all they had matching logos So there's There's some kind of coordination there and I I imagine I mean if they're if they Submitted their entry if for the tournament for for Closed beta test that they probably participated in it previously and are going in with a game plan Maybe even builds or maybe even strategies, you know with that with the heroes available. So it's exciting Yeah, I've done most definitely um Speaking of strategies and stuff. Do you have anything in mind that you particularly want to try? Shit, yeah, so, you know scud otherwise known as Murdoch. Yeah, I want to just try to come up with a build with his grenade launcher And just be like halfway across the map Yeah Darkly melted the the prime guardian From his tower before it ever got to it his tier two tower or the enemy no way I never got to the inhibitor like he just stood in his inhibitor and safely and just chunk grenades at it until it died Yeah, you know, it seems like a really strong ability like at first glance your you think to yourself like this is a meme ability. Yeah, but But honestly in the that's one thing that I really love about overprime is I always felt like one of the limiting gameplay elements in any of these Paragon successors were the ranges of abilities and You know the shorter a range is the kind of less Less interaction there is because it's kind of like once you're out of the out of like a auto attack range That's it. You basically can't hit 95% of abilities, right? but with over yeah overprime kind of Takes that and throws it in the in the trash because you have some abilities that just have a ludicrous range Rampages rock is another one that you could chuck well across the map Phases Lance is also really really far, but that one has always been pretty far, but and I can't wait to see what else Like with maybe with some of the new characters will have some some ridiculous ranges or even the the returning characters that have yet to appear Do you think there's gonna be some new characters in this close beta? No, unfortunately, and I'm rather disappointed. I I was really hoping for at least one additional hero At least one but they haven't hinted at anything and there's no sign that there's going to be Like in any kind of new hero sadly, no, not really the one thing I will say is that You know like they offered the pre-download and people could pre-download the game I just had the update because I Already had a download from the last CBT and it was only a three gig update, but that's three gigs That there could be a lot of stuff in there Like we know that the item art has been updated, but that's not three gigs worth of data Just item art, you know what? I mean, so maybe oh we got some surprises up their sleeve. We oh I hope so that would be that would be awesome Just on that point too, that's cool to see that they have like a patcher Like it's a lot of times when you play these beta tests alpha tests Whatever you have to completely re-download the client in order to get to work This just worked off their old client like I didn't have to Uninstall and reinstall overprime. I just had to patch it which is it's nice to see I mean, that's a small thing it seems like but their ability to patch the game is really nice It means that they'll be able to patch mid CBT if they need to oh Yeah, they they even make mention of that in one of the announcements that they might do some kind of maintenance mid CBT But you know it think about how far Overprime has come you know back when it was overthrow and you you you had a He you had to go to the Google Drive to download and it was peer-to-peer and now you have the really nice client and Not only that they they made mention of this in the most recent devlog that I think in the previous CBT the total game was 19 gigabytes Hold on I have it written down here. It was No, no 23 gigabytes in the previous closed beta test and they got it down to 9 gigabytes or a little over 9 gigabytes. Oh nice Yeah, and it's it doesn't seem like a huge deal but but It goes in hand-in-hand with what you're talking about with the the optimization and This is also really awesome because a lot of low-end PCs now are going to be able to play in this closed beta test as When when they couldn't play in the last one, right? That's when they put out their minimum system requirements. Those were laptop specs that they put out so You should be able to play over prime on a decent laptop. I would guess Yeah, I absolutely and it seems like they they want to continue to try to just optimize and and have the broadest reach which is a necessary Ingredient for a game to Flourish like because you can just think of legal legends and fortnight And one of the reasons why they were so popular is because they could just be played on Pretty much anything that runs Yeah Is this way they're able to achieve that? Yeah for sure Yeah, oh, yeah, I hope so too, but I have something I want to ask you man goose two questions actually the first one just to touch upon what we Discussed just a little briefly before the tournament that they're going to have for over prime Do you because I don't even know when when that is officially Do you do you know the date and time that that they're going to be broadcasting that tournament? It's May 7th I'm not exactly sure what time Okay, so that's gonna be well into the Close beta test. Yeah, it's like the last weekend of the close of the close beta That's so now the teams they're actually gonna have a lot of time to practice and like Refine their ideas that was the idea behind it and like this tournament too. It's it's not overprime. That's doing it It's get through gaming. They have overprime sort of a blessing on it But are so leaves blessing, but um, yeah, this is kind of a beta for them as well Like this is they want to start doing like a lot of overprime tournaments in the future This is them sort of testing the water seeing how well they can run this production. I See well, I wish them the best. I'll definitely be tuning in. Well, maybe if I'm not not playing myself, but You get the band together you get to keep teams together. Oh, no, no, no, I Asked I mean, I've been asked and I said I'd be down to play but just for fun Yeah, because it yeah, but I that I would love to just I know that there are some teams in there that are Aiming to win and I can't wait to see what they bring to the table Um, I can't really say What capacity I'll be functioning in however, I will say that I'm not gonna be able to Participate in the tournament, but I will be part of the tournament in some way shape or form. Oh Very cool. You'll find that out later on I guess I don't know how much information I was allowed to give out about stuff So I'll keep that a little in the D-lo. Yeah, better safe than sorry. Yeah Um, oh Yeah, and you had a second question before I launch into mine. Yeah, no, no, I You go What's your question? Well, my mind's gonna be This is something that's been on my mind a lot recently. What do you think of the? execute mechanics in both predecessor and Overprime I know predecessor the people say it's not an execute Um, I say if it walks like a duck quacks like a duck. It's a fucking duck, you know what I mean Like it doesn't yeah It doesn't run on the same principles But it denotes when you can basic attack to kill a minion which I think qualifies as an execute in my book But whatever what do you think of that? What do you think of that in both predecessor and overprime because I have different opinions there? Yeah, I mean I'm not I'm not crazy about it to be honest. I would rather Not have it, but I also don't think that it's the such a uh defining mechanic in the game because um It does help because it gives you that visual indication, but the player still has to Read the wave properly and react accordingly and you're going to have players that have that uh Mechanic and it will it does help it really it does with that visual indication And it's not the hardest thing in the world to capitalize and you know just Properly farm the wave, but I think it's minor overall I because I just think that Games are for the most part not going to be decided on on something like that. It's just like one small element to kind of It like it's not going to affect expert players much at all And it helps the the newer players get uh You know it helps to carry them along a little bit Right. What are your thoughts on it? I really dislike it and predecessor I don't like it in overprime, but I think it fits more with overprime because they're trying to make a More of a simplified MOBA if you know what I mean And I think a lot of this stems from my expectations of predecessor And that's not fair to them for me to criticize Some of the mechanics they've introduced based on what I expected from the game like I've got to view the game for what it is what I was expecting from predecessor was like a more like legacy paragon very Deep MOBA Sort of game But from their jungle and from this execute mechanic and stuff It feels like they're giving players stuff That we had to earn in paragon You had to earn your way to that to knowing that you were supposed to last hit And then mastering on different characters The that knowing just like it seems still But it seems silly to just be able to like look at that little smidgen of health and know exactly when you can shoot it But that's a skill that you develop and it gives you an edge on other players and you you feel accomplished um I just think it takes away a little bit of player agency whenever you you give people that Green or I guess red not a green light but a red light to kill the minion because it kind of feels like if um A very extreme example, but like um elden ring Like how much fun would the bosses be if you could just if they gave you like A massive weapon to just cut through the bosses. It wouldn't be fun Yes, it's frustrating to have to learn how to last hit But the reward from learning how to do it and then executing it well. I think is A better payoff than what they have right now Yeah, I I agree with your points because I'll tell you what one of the When I was learning paragon, I really put a lot of time and effort in perfecting last hitting because I I thought that you know, uh It suited my play style. I I like A more macro oriented approach where I want to be whatever is happening on the map I want to ensure that I'm I'm getting my the the necessary farm that I need and it it Definitely was more impactful before having the uh execute indicator And you know, I I would love to have a middle ground Where you know what maybe in unranked modes, they have that on but in ranked modes It's taken off because then I because then you you know, it's like you you Are able to at least to some degree satisfy both the expert players and the beginner players And it you it does like ultimately I if I could choose I would I wouldn't have it there just because I I as you said, I want more influence and control to be in the players hands and uh It does streamline last hitting whereas as you know in other mobas last hitting is crucial And it's a skill in itself and it does uh Make this skill less, uh impactful having that right And oh I'm sorry. No good good Because I you also touched upon something that that it was a big problem with pred, which was uh The jungle is definitely oof Easy and not like uh, well with most heroes It was kind of just like you burn through the jungle and there wasn't any kind of Risk or damage or I don't know how to put it It was just kind of you you would autopilot in the jungle and then proceed to gank And that it it didn't seem that That good Of a system. I I hope they make some tweaks there. Yeah Oh, yeah, let's see somebody somebody in chat said uh pred's map sucks I think like um, I like I like pred's map actually I like it better than false map for for sure because false map is so narrow that it really promotes these Like four man ganks and to duo lane just constantly and and stuff like that Um over prime is kind of it's a pretty wide map as well As pred assessor's map, um It's more recognizable to me because it's just it's it's the legacy map just It'll in like a different game, but um I don't know. I don't think pred's maps suck personally I I kind of like their map definitely better than fault They definitely they there were some problems with pred's map like a lot of the corners Like the way that the map was designed and wrapped around Minions if you were coming around the side minions would come in and body block you because they would Hug the edge of the wall where you're wanting to run. So there was a few problems with their map here and there, but uh Oh, no, I don't have really many problems with over problems map I I certainly don't have a problem with them removing the tower. I thought I was going to absolutely hate that before the last Um CBT was them removing a tower clearly removing one of the towers out of the lane I feel that that first tower is beefy enough that it kind of makes up for having to plow through two towers Yeah, and I like the I know some people complained That it should have a tier two tower, but I think that it works with the over primes map and it with the with the way that the lanes are structured I I I like it quite a bit and it's uh Well, you you have now in terms of utilizing the Height and z axis in these games I I want to I I don't think that I've been able to have enough time with over prime to see how uh It plays a role Because I feel like in pred although, you know, the jungle is lacking. I do really like some aspects of the map where Uh, the z axis plays a role. So for example as a mid lane howie I loved just ganking and hunting the enemy jungler Because when the enemy team collapses On you in the jungle you could pop your ult Fly out of the jungle to safety while raining down rockets on them. Yeah Yeah, and it was and and so there and there's a few areas even like I used uh rictor I I was a support rictor with galaxy greaves I jumped up to the tier two tower ledge Where the murdoch was just focused on the carry in front of him and he had no idea I hit him with a Hook and yeah, so the repred does that really well. I don't know how Well, it will be an over prime I hope it works out well because like like we touched upon before like murdoch's Grenade ability like if we just take a look at the the the tier the inhibitor In the middle lane you have like these stair cases that go so high and it kind of like The opportunity is there to really you unleash the ranges of these abilities and I just hope that It it translates into people actually doing so because sometimes like we had these uh, these heights in And I very rarely ever saw anybody utilize this really and Yeah, like you know, sometimes they would just run up and throw one ability and then and then that's it But I I never I never really saw it. I always felt like it had unrealized potential I realized the dog shit out of that potential when I played back in legacy, especially with the fey I don't I specifically remember jumping off of that ledge Where nobody could see me coming into the middle of a teamfight and dropping my ult because usually when people See the fey coming they spread out so not everybody gets Captured by her ultimate, but you come off the top ropes like that. Nobody could see you Oh, yeah, they're done skis. They're done for that's one thing predecessor definitely did way better than both fault and over prime So far is those galaxy greaves. They had an item that actually takes advantage of that being a third person MOBA I've been saying that for so long they all of these games need items or something That denotes it as a third person MOBA and take advantage of that z axis You can't just be able to look up and call it a third person MOBA Those galaxy greaves added another dimension to the game through an item and I would really like to see over prime and fault do that. Um over prime released all of their Items today and I was not impressed to tell you the truth. It was pretty much the same Stuff we had in the last CBT, which is a pretty limited amount of items. I'm sure they'll have more Once once everything's all said and done, but I was I was kind of upset that there weren't more new items to play with Oh, yeah and it is I think that they will eventually add newer items and To I think you're a hundred percent right in in terms of itemization I think predecessor is leading the pack because and now galaxy greaves see like a lot of from what I heard the testers say they they feel like it's a meme item and stuff like that, but I Loved them. I don't know about you, but like I was a bellica support with galaxy greaves and you can just make It it just took the gameplay and and made it so fun I mean I'm dodging rictor hooks by jumping They're chasing like the fact that you can utilize height with characters that normally can't Yeah, I was in the jungle being chased for like a minute and a half until they just gave up and walked away just because uh You know stunning jumping. It was it was a blast and though if if whatever successor has the those types of impactful items It it's going to be huge because it takes the you know the the the gameplay formula that we all love and just brings it to a new new new height It unlocks the a more of an ability to do cool shit And that's what you want in a game is the ability to Think this it would be cool if I would if I could do this and then you're able to do it and like For predecessor I like I saw those galaxy greaves and what they did and then I saw the support item The upgraded crest that allows you to dash forward and pull people towards you And man, yeah, I made crazy use of that Jump it over a wall like you jump up and then just zoom straight down into and pull them into you with rictor And then just take a step back and you hit them with their with with your ultimate Like you could do all kinds of cool shit just combo and those two abilities together And I'm sure there's a lot a lot of other stuff they can do too Those crests I was pretty impressed with the crests and predecessor too. I really liked Right like the crests and getting that option for three different very different play styles Oh, yeah, oh, yeah, and that kind of also I think it lends itself well to build diversity because you can have uh Like I I would have a strategy with the one item where if you Activate it and die within the next six seconds you rez And then I would have a completely different kind of build and strategy when I would use The crest that would just like create an icy ground where you attack faster and I think that the enemy gets slowed. Yeah, so I Yeah, and then I didn't I didn't even have ample time to explore all the mage oriented ones Those ones seemed like really interesting. I think one of them was like Uh You I think depending on assists and kills or even last hits you you get Stacks of magic magic power and I don't even I don't even know if there's a cap on that So I I think that there's a lot of cool cool, uh things in A predecessor's item pool Where I remember in one of like the earliest stress tests Maybe maybe was it this was it the one where the servers failed for pred? But uh, no, I think it was actually before that Where predecessor had very bare bones items like it was just That was actually a big complaint back then. It was a run of the mill average items nothing interesting just basically stat sticks And that was it and and you know Couple a year and two two years later. They they have some more interesting items and I think uh Over prime is probably closer to that point where most of their items are Like some stat sticks and they they they have some some a couple of things, but uh, make no mistake I think that they will eventually incorporate A um more interesting items for sure Because the potential is there They they I think they they they realize Uh That the items Are a part like we people love playing the heroes and then the items have to complement the heroes And so they they they definitely I love what they did with the Uh The blinks for the most part they I think they maybe they I don't know if that that was the case in overthrow But maybe they saw a predecessor with with having everybody having a blink and how it expanded Interactions between the heroes and how the the fights would unfold But I yeah for this for this close beta test We'll we still have some good items to play around with and and test with but I think in the the future They'll they'll definitely improve more Yeah, they have so so much creativity on their team and they are not afraid To put that creativity into the game like they're not afraid to use to do some crazy shit And I could definitely see them coming up with some wacky Items in the future that are probably we just never even thought of and it's going to blow people's minds I I really hope so. I really hope so the only new item I saw Um that kind of interested me Which I almost like I know all the support items. I didn't know many of the um Dps items, but there was a support item that um, it's called judgment or something like that and you Call down an area that deals damage to enemies and heals your allies I think that's going to be fun to play with It's like oh, yeah, it deals 10 of the enemy's health As damage and it heals allies for like 400 or something like that Yeah, that that item I didn't see too. It was in one of their they posted a Yeah, it was in that post that they released like yesterday or two days ago with all the items and uh I I think that that that item was in the previous close beta test But it was I remember I trying to utilize it and the visual there it wasn't uh That like I I used it and I couldn't exactly tell if I if I landed it or not, but I I think that that item is going to be fun for supports. It kind of is You know, it's not your typical support item and I and I like that. It's a little bit offensive defensive and uh There's there's a few cool ones. I think that they're there. I'm trying to pull it up here but the The poor item pool seemed like it might be the most developed because I mean you like The main item as a caster that comes to mind and the only one that I could really think of is uh You have one with a stasis. That's that's that's what I'm going to be utilizing often You have one with uh like a spell shield Which is cool, but You know, it's like pretty standard That that their items are pretty standard though The one thing I think their items are missing are definitely missing and I'll look through So many items and maybe I just missed it, but I didn't see any form of like blight trauma Whatever sort of healing reduction cards Oh Which I That I mean and they have rampage in their game. Like that was the only way to stop rampage and predecessor was to build blight To calm down his fucking ultimate Yeah, I don't I don't know if he's gonna his ultimate is going to be as uh Wild as as it was in pred, but if there is no kind of blight then that could be really annoying because uh You're you're right in pred I I think I lost every single game where there was an enemy rampage and we didn't have blight And even then when we built blight if I if I had the blight and I got Engaged on and taken out first in the fight. It was just they would roll us. Yeah right after So yeah, I I mean I hope that there is some kind of blight because it just makes me think uh If there's nothing maybe when they tested it it didn't seem like that big of a problem, but I don't know Yeah, I guess we'll find out if we're hurting for blight during this uh cbt. Maybe that's something they could patch in Yeah That blew my mind too in predecessor. How many people just didn't realize that there was It there were anti-heal items and it that was it was crucial for predecessor because you had chimera Who was really easy If you had blight rampage Still pretty tough, but not nearly as tough if you had blight Um, you had carries building the just crazy life steal And nobody building blight. I was like come on guys. Like That's just an experience from the community though Yeah, it absolutely is uh a lot of people was like picking up the game for the first time and I definitely think that that That's something that will you know people will pick up on as as time goes on Because yeah, you know a lot of people complained that ramp in rampage and pred was the most op thing and I I don't I didn't feel that way. I mean I I could see how He was uh succeeding, but I just also thought most people Who lost or the newer players just picking it up for the first time didn't realize about the blight mechanic What one thing that I that I found interesting about the pred uh test was I I expected Kalari to be Uh, a character that people consider it overpower and and I I thought she was going to succeed a lot more than She did. I mean I from what I I didn't think I hear it heard anyone complain about kalari And I I felt like she's one of the stronger characters I think she was by far the strongest character. Just nobody had time to learn how to play her Because she her kit is Was absolutely busted in predecessor, but every time I went up against the kalari. I was like, oh sweet free kill Didn't matter who I was on It just people just didn't know how to play her Yeah, yeah, and There's a particular flow to kalari but uh I remember playing one of the testers and it was brutal even like, uh You know they like they were they were utilizing, you know, how she has her mark and They were they were utilizing the fact that you could apply it with a knife And it was just like they did that so well and yeah, she's a monster Absolutely a monster And uh, but I I think that's one of those things that once once people again once the community kind of this overall skill level develops then You'll we'll be finding out some heroes are gonna Be more prevalent than others. Yeah I'm interested to see How the community is going to react to over prime with 11 days of it in their hands Because you get these weekend tests and it's very honeymoon like very You don't get over the newness like it's just fun. You're just having a blast, you know after like Five six days straight of playing it. I think people are going to start noticing some of the some of the flaws with the game But I think that's good for So leave that they want people to find those flaws But uh, nobody's going to report them if they're just one weekend that they don't really Have to worry about them so much. You know what I mean? Plus people are just going to learn how to play the game better over those 11 days And I think it's going to be it's going to become more and more competitive as time goes on with this CBT Oh Yeah, I couldn't agree more a weekend is not enough and you know, I I think Like I don't even believe I have an inkling until maybe I have Like maybe around 60 hours put in So I I try not to uh Like I I want to be I want to keep an open mind and With this stress test being or not stress test close beta test being the longest one. I think we've ever had we're gonna see that put to the test because I don't think any other like pred has never had one this long and Uh, no game is perfect. No game is perfect at all So we're gonna see part of the the problems that that I I try to anticipate with Overprime is more so the travel mechanic and in the layout of the map that I I'm sure that there's going to be problems with like Some heroes being stronger and items and combos, but I just think it's crazy that you you know, say you're in the solo lane, right? Man goose you're in a 1v1 in this solo lane You're doing well. You're farming well and then all of a sudden all five people are in your lane Yeah, just just like that because that in overprime, especially in a competitive environment like a ranked environment All it it's it all they need is maybe 10 to 15 seconds And you'll have the whole team in your lane potentially Because you got duo just go in to take the portal and then it's a 3v1 And then you have mid Rotating over to a 4v1 and then the jungler making it a 5v1 and it could just be like Would would a compare would a right team want to do that? Probably not, but the potential is there Bro like um What what I can imagine too Is like a more experienced group of players just immediately buying their items rushing down to duo lane and getting in that bush so like This these poor inexperienced players that have never played over probably before just Walk up to the minions and then all of a sudden there's all five people with all of their basic abilities unlocked Just crushing them immediately like that's going to happen and somebody's going to uninstall Right then and there You know this game i'm out Yeah, it's going to happen. Oh, and you better believe it's going to happen in the tournament too Party bush, baby. You got to have the party bushes. I like that. That's a thing in over prime It was a thing. It was a thing in paragon is a thing in legacy paragon You'd walk into that shadow well sometimes and just be like you just I'll just take my hands off my keyboard Like yep, i'm done You reminded me of the alit videos where some people would send it in like It's the beginning of the game And they just cat like they actually go out of their way to to like go into the the shadow pool by the tier one tower Which is totally uncharacteristic like nobody does that and then the whole they find the whole team waiting there Yeah, those clips are hilarious I hope these games bring alit back Like i've been i've been discussed i've been saying that for a long time Like i tried to do videos like he used to do no fucking way that takes like a special kind of uh Mindset and talent. I cannot do fucking alit style videos. So i'm i'm hoping he comes back That would be amazing he he i think he had the most popular content on for paragon and it it really captured a A lot of the communities fun with the earliest stages of development and there was wild crazy moments and I I I hope that We can have that again uh Some maybe i don't know if it's a later somebody else just compiling the videos and it could be like crazy Overprime moments predecessor moments Stuff like that for somebody could do it somebody could do it. It's just it's not gonna be it's not gonna be me I'll tell you that right goddamn Yeah, you know, oh Speaking of which that that we can segue into this because I it occurred to me recently You know what I think is critical to the success of any of these projects of versatile and fleshed out replay system Yes 100% Because though you think about it a alit would have never been able to make the content he could Or he did with uh without having the ability to boot up the the the match The exact match and manipulate the camera around the way that Uh, you can't you could in the in the paragon Replay system and by all you know the paragon replay system had a ton of problems too. Don't don't get wrong But you know, I I was I was just trying to break it down in my mind because You know people watch competitive dota. You have the top down view same with league in smite That when people watch competitive, it's basically a similar view just at a lower angle and I I think for this for the for for this game to have um Uh How should how should I put it? For this game to have the best viewing experience possible. I I have a feeling that you we're gonna need a uh dynamic camera that the commentators can manipulate and move around As the match progresses. Yes, uh, hopefully it could be in a in a live environment Because I don't know if you remember they they had that but it was kind of like only available during the the replays that already You know past But I I do think that you know with with with this kind of game smite is you know is on one level This game is not so you'd need that kind of freedom of movement because you could see It's It makes sense for dota and league But with this game it needs to it needs something else Right exactly. Yeah, and it Having that zoomed in viewpoint with the um uh paragon style spectate mode It adds to the excitement in the in the immersion Whenever you're watching the gameplay Like instead of just having a top-down view like it's a lights and like it's an isometric moba Then you might as well just watch the lead legends or something like when you watch paragon You want to watch paragon you want to you want to have that third person perspective right alongside the player See what they're seeing and and see what they're doing. Um, yeah, I'm surprised none of them have Um some kind of spectate mode or replay system yet. Um, it's It's in the unreal engine. I don't I don't of course nothing is ever just a switch. Yeah You flip on and it's there But I think that that is a module within unreal that they can um implement I don't know. I'd love to see them do it. I'd love to see them do it Yeah, I I definitely think that they've Given it some thought and I'm sure that the teams have worked on it I I think that when one of these games goes early access uh It's going to be necessary like one of those necessary features Because it's like uh for for a community to push a game forward. They need the tools to do so And that's a necessary tool because it's like Uh, I'm I don't know How this tournament is going to be, you know with uh the upcoming tournament how it's going to be broadcast I kind of assume it It will probably be from the players streams. Like maybe the people broadcasting will be Uh looking at the streams of the players. I don't know But I I I'm just interested how that that's going to pan out because until that they have a an actual Spectator system Fully flushed out and baked in it's going to be a challenge for The community and content creators to to kind of innovate in in their create a content creation Yeah, otherwise you just have gameplay videos, which are It It's so hard to Break into content creation Like right now is a great time if people are looking to get into content creation Like right now with predecessor or over prime even fault to some degree That right now is the time to get in on that when when the games are new And you can uh, you can get an audience before other people do but but um One of the things that you you need to do even now because there's so many people creating content for all these games You need to do something different. You need to have A bit of a hook. It can't just be you you're faced down in the corner just playing the game Because there's fucking Hundreds of other people doing the exact same thing That's why I mentioned at the beginning you have very different content like And and your gameplay videos to even still you walk through your decision making process And talk through everything so it's not just you play in the game like you see so many other people doing You actually have a process to it and then you have you also have your like Funny little skit videos where you're I don't know if you're fucking friends with the people at 7 11 or what That they just let you come in there and film comedy skits but Guys if you haven't watched jpi's youtube It's just just look up jpi on youtube. You'll find him Fucking great videos man great. Um, but yeah Yeah, that's I appreciate that mangoose and that's all another that I I I'm of a similar mind and that's why I love your content because You know, it's the easiest thing in the world to just rip A segment of a stream and then just plop it on your youtube and Not that there's anything wrong with that, but I I I think I I I like to have more value there and so yeah, I I like to kind of have uh commentary videos where you know, it's I think a lot of the times it's Uh, you know more advanced players will already know everything but just the potential to help newer players Give them a piece of information that they may not have been privy to I that that whole process that that's kind of One of the main reasons why I like to do that because you know during the paragon days I was really fascinated with uh, the different regions and and their scenes The different regions being na eu and china and what I would actually do is I would go to The chinese paragon servers with google translate and I would go through the posts and download replays While trying to translate what they were saying. Yeah, and I just Yeah, and I discovered some really cool things like a standard support pick in china Like a quintessential support pick was calari Well, really? Yeah, and I was thinking like What the hell how how does that make any sense? And so I I I can never find like a An ample explanation. I can only see the the replays that I analyzed and it seemed like It lends itself to an extremely greedy type of play where The the the carry is well aware of the the strategy and the calari basically Assists the carry every now and then to kind of give him some breathing room The carry essentially solo farms while the calari support steals the jungle So it's it's almost like The the the soul the the carry gets solo farm In gold and xp While you're Gimping the enemy jungler So it in a way you kind of help out your jungler too because when the enemy jungler rotates to try to Farm his own jungle. It's already gone And so that that's at least what I've gathered And then there's also obviously the the free ward clear and and stuff like that too which vision is key And I was trying to expand the horizons of na Yeah, as you already know that didn't go very well Yeah, I imagine not Yeah, I I think I queued up maybe Support calari like 11 times total and I never got into a game It got dodged every single time like somebody would But you know that that so that that mentality aspect I I always found it fascinating because It so if you were playing in china and you did that nobody would blink an eye Uh, but in na it's unthinkable And so I can't wait to see how the scenes develop in these games too because there's going to be differences like that I'll tell you what man. If you want to calari support for me I'll I won't dodge we we we grew up group up and we could do this. I'm down. I'm down The other duo I want to do and I've got I'm going to be doing this with raven is um phase and belt or synthia and veloura phase and bellica because they Because bellica has her mana during the saps mana phase has her link that saps mana You can just starve their support out of mana and then just run rough shot over the enemy That's what it's sort of hoping for that's all I'm expecting it to work And then of course like it with with bellica's Ultimate being based on the percentage of mana missing that'll set her up for very easy kills Oh, yeah You know, I can't wait to see some of the combos because now where Calari in particular as a support it was possible in paragon I think it could be possible in overprime and predates It's not really possible because of like the the way that the crests work and everything But there's going to be combinations like that in in in overprime and I I had to be total I would totally be down to try if you if you want to come up with something quirky that you feel like might work Let's do it Well, it's too bad. They don't have narbash anymore The old narbash phase combo used to be something else. I well, it wouldn't work in in um Overprime would it because phase can't even link the allies. Oh Oh You know, I actually saw uh pred tester Do something like that in duo lane with gideon and steel Now, you know how gideon's teleport can, uh Carry teammates what they would do is gideon would teleport in on the enemy duo steel would follow immediately and stun them Oh And it was messed up because you could tell that the enemy duo was like what the is even going on That's great. That is great. I love when people do shit like that I love when it works too Like that shit doesn't always work. It's never going to work against like a really experienced team. I guess But man, yeah, that's just just hilarious Yeah, oh, yeah, shit Well, dude, I think um, I think I'm about all talked out unless you uh, I mean I can keep going if you want to But we've been going for about an hour. That's kind of what I what I wanted to hit I think yeah, I think that's good. Let me see you. I I I think I had one more pretty good topic, uh Because I oh Now you I heard this from another video of yours You and you talked about how more uh over prime Is ahead of the curve against the other two with marketing. Oh god. Yeah Yeah, so why don't why don't we finish on on the on the topic of marketing because I also found it pretty fascinating So one thing I want to point out during that um That interview they were talking about how I think it was like 98 percent of the audience was like their discord users You know YouTube their social subscribers and all that 98 of those people were in a and eu But when it came to their actual closed beta test, I think it was like what 59 percent were on the eastern servers From the asian servers, which means That those were brand new players that had never heard of over prime before they started seeing the marketing for over prime They brought in brand new players not pair of refugees Brand new people to the game and that's what all of these games need to do or they're going to fail You can't rely on a fraction of a broken fanbase That's being broke down even more about all these different remakes They've got Very clever marketing strategies that I'm sure net marble has helped them out with like I don't think this is all then This is like an this is the effect of them being backed by an experienced company. I think Yeah, I I agree The pool of Paragon players, although it's it might sound like a lot like found, you know, you have like thousands of players It's it's really not that much in in the like overall pie of MOBA players And I think that over prime Might it went out this pair of Paragon successor race simply because they're kind of Doing this out of the box marketing and I'll give you another example, which I found Fascinating Rina who is a hinted character that will be released in the future As for those of you who may not be aware her She is like a an ins an influencer or like an instagram Cape we like not I don't think she's a k-pop star But she's like uh that that's like, you know her story like she's an influencer digital influencer Yeah, and so she Sol eave has an instagram with her And it's like fully fleshed out instagram There's a lot of posts and it is crazy because Some of the pictures look so realistic that you would think that it's a real person Disturbingly so Was that disturbingly so in some instances. Yeah Oh, yeah And and check this out Uh in the in some of their most recent posts man goose. They had Rina pose with real life korean influencers Like with big followings on instagram Yeah, and you see Rina the computerized character next to a real person like a real korean influencer So I that that kind of marketing. I think it's it's they it's impressive. It's it's it's really impressive like uh that with how many layers it has and and also just uh Uh like The investment on their part to develop a whole entire character It just just to have this marketing tool because it's like those korean influencers that have big followings now They you know the Like you said people who are not paragon refugees are exposed to this Universe Like who is rina? She's a digital influencer for what over prime. What's that? You know and then it's I I think that uh The fact that they're so They're taking such risks like this it bodes well for them, especially in in the marketing Uh, and it's it's not just rina They've partnered with metaverse entertainment. There's at least two of them that they've created now One of them the other one we've seen example of in-game. She's got a like a red jacket and a sword. She does some sort of crazy Slash slash slash anime style move on Fucking rampage So, yeah, they've got a couple of those um digital influencers plan to be a part of over prime which You see a lot of people are like, oh, that's that's stupid. I don't like that Whatever it still people are still talking about it. And that's What you want You know what? I mean that at least gets people to check out the game so Yeah, it's not it's not just rina. It's going to be a couple of them Yeah, I and I you know, I'm not a I think it's cool. I I'm not like I know some people they Have an issue with uh The overall aesthetics, you know, it's like, oh you have rampage and steel and then a K-pop star, you know, and that's a fair criticism But uh, you know, who knows maybe I I the way that having the like an instagram influencer as a hero as as Bizarre as it is maybe that'll help pave the way for uh, like non-humanoid characters You know, maybe like uh, like a half human like a half human half spider or even something just completely alien You know, like it may hopefully You know, we can have some really unique character design eventually as or as a result 100% think we will because I mean look at the way they've redesigned raptor. They've redesigned the prime guardian. They redesigned red and blue buff like they are it's not just these amazing skins too. That's part of the marketing but Super crazy over the top just way better than epic ever did skins for the paragon heroes And they've got all of this going for them Almost 100% they're going to make some pretty wild wild heroes going forward and they put out that they're going to they're going to do One paragon hero a month once once they release it'll be one paragon hero a month One brand new hero every three months hashtag every three months Okay But yeah Another thing as far as their marketing goes like they involve the community a lot like I think God, it was so smart. They were like do a video of you adding over problems to your wish list and you'll get like I don't know. I I think one competition. I forget what it was for but it was a hundred. It was it was a hundred dollars You would get a hundred dollars on steam like the top 10 entries Okay, yeah, they're paying out a thousand dollars, but for a thousand dollars. They're getting People just inundating youtube shorts, which is a brand new Platform that is getting pushed hard by youtube They're just getting inundated with over prime content and you have to mark you have to tag at over prime in these in these shorts that you do so they just had thousands of people Just advertising the shit out of their game four thousand dollars like that is just Creative and just great use of both the community. It makes the community feel involved I just love that all around like that was just so fucking smart Oh, yeah, oh, yeah, it's you know, uh You got it with marketing. There's no way around it you have to spend money And with what over prime has been doing. I dig it. I like the the dev blogs as well You know, it adds a face to the developers. You know, it makes the it's like When you hear team soul eve, you know, you you have some Human connection there because you you got to know a few of them through the dev blogs. It's nice I I really like their overall Strategy and I think that they are leading the way for in the paragon successor race Oh, definitely. Um, and not just marketing just overall structure You could tell that they have a good workflow management system And that things are getting done and getting knocked out much faster than the other companies Yes, they have the backing of net marble and yes, they were able to hire a lot of people but They went from Over prime before net marble to over prime now is such a huge turnaround There's less heroes, but the heroes they have are far far more polished than what they had before Yeah, oh, yeah, just and the game mechanics just everything is just way better Like they jumped ahead so fast and they just keep pumping shit out just really quickly like The the having net marble kind of guide them and take them under their wing has just been huge for soul eve Oh, yeah. Oh, absolutely. Uh and that that doesn't even mention like their Inevitable plans to have some kind of show on netflix and all this stuff and Yeah, it's exciting stuff. I and I can't wait to see it all unfold. I I you know, if this is the very beginning of Over prime I I think it's going to be pretty pretty big. Yeah Oh, yeah I do. Do you know the story behind their name team soul eve? Uh, I I remember seeing it and I think one of their dev blogs It was something to do with christmas eve and uh Yeah, I forgot. Yeah, they're they just Made they were paying money out of pocket for over prime And it was struggling and they said that uh, they were going to put their heart and soul into it until christmas eve And if nothing came of it, they were just going to drop it and move on but uh net marble Approached them before that and uh, so now they uh Approached them before christmas eve. So now we have over prime Yeah, wow, that's crazy like too That that's like a dream ending to They're uh You know struggle Good for them. I'm happy for them I wonder how close it was like Like was it the 23rd? I will you hopefully we can find out one day because I'm sure it was pretty close. I mean They seemed when they were telling that story and they were talking about before that moment They seemed like at the end of their rope. Oh, yeah Yeah, you could like tell just looking at their faces like they remember how strung out they were at that time Yeah, they're those community quarters that they do are just so Good at that like they give you a connection Like the community a connection with the developer and it's um, they're really fun. They're really well edited the only thing is they're not in english, but You and I watch a ton of fucking anime. So I'm used to reading subtitles I don't really care that they're not in english. Um, yeah me either So I still it's really fun. It's just really good content from them and you learn a lot from it, too Oh, yeah, yeah, it's it's a charming video every single time and you you get to see a side of the development team that you didn't know before yeah Charming that's a great word for them. They're charming. They're a lot like uh Paragon's earliest community corners Yeah, good times. Yeah before you had cam Winston putting socks on his hands and Feeding his lines of bullshit. Yeah. Oh, yeah Uh Well, you know, it's a great time to be a paragon fan. That's for sure. It is indeed it is indeed And uh, I mean we're talking about over problem mainly right now because of the cbt But you got predecessor out there. I know fault. I know you have a Pretty uh poor opinion of fault at this point in time anymore Like yeah, I haven't seen you play fault in forever Yeah, I wish him the best. I want you know, I want I want them to succeed because that that's gonna The more competition in this uh sphere of gaming the better And yeah, I I hope I hope I wish them all the best yeah All right, man, I think that's going about wrap it up. Um any more topics you want to cover I'll give you a speak now or forever hold your peace I'll just uh close out Mangos, thanks for having me. I it was a blast um For those of you interested in the closed beta test or thinking about picking up over prime for the first time My recommendation is go for it and uh, just Try to Get the travel mode down first before anything else so you you want, uh You you want to have it be like a reflex because that's probably the the biggest Way to elevate your game uh Without having to know the ins and outs of the items and the in the heroes because it'll be the difference between you confirming a kill Or you you escaping certain death so just uh if Like as a foundation just mash that travel mode button And also just be be well be well aware if they hit you in it. You're gonna get rooted Yeah, I spent the first few games completely forgetting about travel mode. That is really good advice Just yeah, because that I'm sorry Just just go into over prime with an open mind because you you see you see the comments everywhere and you see people saying it everywhere that it's It's nothing more than a hero brawler. It's not a moba I definitely found that that that to not be true in the last cbt You definitely have to go to your lane and farm minions and get strong enough to buy items to To overcome your opponents and if you do try and death ball, you will get punished for it Well, hopefully but Yeah, it's it's not just a hero brawler. It's definitely a moba. It's just a bit more of a simplified and action-packed style moba than you what you may be used to Yeah, and also if they recreated paragon today, it would likely Uh, befall the same fate So, you know the innovation there Give it a try before you knock it and if if you try it and it's not for you Then you know for sure, but uh, there was something else necessary to the paragon formula that Uh, paragon was lacking to be successful and Who knows if it's going to be over prime or fault or predecessor, but Hopefully one of these games Lands upon and discovers that successful formula. So try it out. Try it out. You got nothing to lose It's going to be free for 11 days and you might just have some fun All right Good advice. I hope you guys take it. Uh, I hope we see all of you out here in the uh Over prime closed beta test tonight starts at 10 p.m. Eastern standard time if you are in the ea there he goes There he goes But yeah, that's going to that's going to wrap it up for me. I'm going to hand close it out Jay pie. Thanks for having me on your twitch channel. I'm probably going to um turn this into a quick video before the uh for the uh The the closed beta launches. That's what I'm trying to get to but uh, yeah, I'll catch you guys later Man goos Special shout out to channel members foolish blood hunter jelly knees meow mix from in stunt raven and blastoise king