 What's up, everybody? I'm the Mangus. You were awesome. They were playing ol' Rector in the off-lane. I want to identify both the good and bad things I did this game, and hopefully we can all learn from my mistakes. I'll also go over the aspects I used as well as some of the item build decisions. First, let's talk about what I did well. I made some pretty good calls this game to either minimize damage or to take the appropriate risks. I picked a tanky hero and played the role accordingly instead of trying to do some crazy ability damage build or something. There's nothing wrong with the off-beta builds for fun, but if you want to win, you should build torture hero strengths. Finally, I itemized well to counter threats as they presented themselves. Now, what I did wrong? I didn't fully commit to routes a few times, and it ended up getting people killed. I missed out on a lot of a goal by not prioritizing the melee minions if you don't know melee minions are worth more than the range of minions with the siege minion being worth the most. In picking the goddamn Christmas skin, Rick was a very poor decision. His targeting radical is hidden by his fat head with this skin, and that sucks if you're like me and you use instant casts for chain pull. In fault, you choose two aspects at the beginning of the match that give you passive effects that complement your play style. For off lane, Rick, I always choose Titan and Rook. Titan gives you health regen whenever you take hero damage, so you get some lane sustain, and 2% of your bonus health is converted to adaptive power. That means whatever your highest power stat is, attack power or ability power. This ties in nicely with Rick's passive that lets you and your team deal bonus damage to targets marked by your abilities, and that damage is increased according to your bonus health. Rook is excellent for late game tanking, and it gives you a 30% increase to both physical and energy armor if you take 10% of your health and damage over a set period of time. You also get some extra armor when you're affected by crowd control. Let's talk item and ability build order. When I take Rick for off lane, I tend to forgo early game damage items instead build health, so I get big early and still deal good damage due to his passive. As far as ability build order, I unlock chain pull first in case I get a chance to do some cool tower plays, then his Q for the silence, and then I start to unlock and focus on his E, Lightning Storm. This ability did jack shit in Paragon, but his AOE Lightning does significant damage in fault, so I like to focus on leveling it up first if I'm going off lane. Playing off lane is a lot of like min maxing. You want to maximize the amount of damage you can deal while minimizing the amount of damage you take. One of the ways you can do that is that if you're playing a melee hero, then your melee damage splashes, so you can actually hit a minion and some of that, if the enemy is close enough, some of that damage will transfer to them. It's a very minimal amount of damage, but like I said, it's about min maxing. We're going to go ahead and throw a ward there in case the jungler comes in, because we are pushed up pretty far now. The other thing you can do, Richter has his Lightning Storm, which is the AOE pulse around him, and if you use an AOE like that, you can see that earlier it chased the Countess out of the minions. You can use that AOE and hit the enemy without drawing minion aggro, which is really nice. You can also do it with Grey Stones, I think Assault the Gates is what it's called, or no it's called Fiery Swords, the AOE swoosh around him. That's actually probably the most effective AOE ability in lane, but um, Lightning Storm works really well, and Quang's little lightning fart that he does, that also works really well. Give me a second, I'm going to grab this blue shrine. Is there a ward here? Okay. I screwed up right here. I should have backed off a lot sooner, because she has a big old minion wave, and all of my minions were damn near dead. I tried to get her under the tower, and was unsuccessful, a terrible hook right there. But now, a lot of people would stay in lane right here. I'm going to cut my losses. This is what I'm talking about with risk versus reward. I see a lot of new players trying to be heroes and trying to, you know, at low health do some crazy shit. She really gets the advantage there. She's going to get the green buff, which is going to help her out. She got her minions under my tower. It sucks. That was not good. But it would be even worse if I were to die in that whole process. So I just went ahead, went back, and picked up some items. I'm building into the boots. I'm going to build into a Nersha raft, which has energy armor, which will help me deal with this count. It's a little better. So Rikers, are you ready? Not to that. Behind his head. Makes it very hard to hit. Yes, always. Did you play him during the Winterfest? That one portion? Right. Well, with the Winterfest skin, it's super hard to see. Yeah, because his head gets a little bit taller. Yeah, it's super annoying. But with his Winterfest skin and during Winterfest, where the entire map was white, yeah, good luck, Amy. Good luck. I'm going to back off. If I hear Mr. Mangus and the legendary Bearded, no, no, no. That's just my cousins, Carl and Bob. Countess is out of lane. Minions are pushed up. I should have kept on the trajectory I was going. Our bellica, I think, expected me to come through that fog wall. She ends up dying. I should have just kept going. I could have backed that bellica off, at least, or done some. I could have done a lot different. I could have hit that hook. If I would have hit that hook, that would have been a dead bellica, and our bellica would have survived. But because of my indecisiveness with my jungle pathing, and here comes Kymer, this is just a horrible situation all around that I created myself. I should have picked a jungle path to use instead of trying to come behind her and just stuck with it. 45 seconds. I'm assuming you want to go in on this girl over here. Oh, he landed it. I thought Windu was going to come a little sooner than he did, but he let me get the kill, so all is forgiven. I've got my ultimate. Really not a lot going on, so I'm going to go back. The suggested is the stoic greaves, which help prevent basic attack damage, but I am going to go with the inertia wraps, which they help with CC, which I don't really need, but I mainly just want them for the energy armor. They're trying. I wish I can link her, but she's too far. Maybe we can catch the bellica. I'll link the bellica. Nope. Behind us, blinded. He's linked. Just run. Slowed. An ally has been slain. Got a big team fight going around raptor pit. I decided to just leave the countless where she was, let her push the lane she needs to, and assist my team. I completely whipped that ultimate. I need to play an AI mode or something. That was such a terrible ultimate to miss right there. It's been a while since I've played Richter. I do not have the ranges down pat yet, but still, that is very embarrassing. Raptor now? I'm on your second. You're on your second week of vacation. Got back from Hawaii Sunday and you float to Mexico today. All right. I am very proud of you and all your penthouses. One of the recent changes they made in fault. Once minions get past that outer ring of the tower, they focus on the tower. They won't start, they won't step, set there and fight your minions. So it's pretty important that you get them down as fast as possible or they will chunk your tower pretty hard. Now I'm going to go ahead and take this green off lane buff. This will give me some health regen. It'll give me a little bit of health and experience when I take it. So nice. Now we have some health regen. We can hang out in this lane for a little bit. Oh, that mid though. Yikes. I'm going to come over after I'll push this way into the tower. Since mid lane was popping off, I decided to, instead of hang out in that lane for a little bit, come back over here. Not a nice pull in that bellic under the tower. Unfortunately, she did not take any tower damage. She's really low. I don't want to go in 1v3, especially with a carry and a support right there. So we're just going to clear out this lane and then rotate back over. First, why is the reason? Why would you build boots on Sparrow first? This blue buff I would normally leave for the mid laner to take gives you mana regen and extra experience on kills and lane. But I needed the mana, so I went ahead and grabbed this. A fault that aren't used to the movement. The movement speed is too slow and they feel like, hey, I need the boots just to play normal. That's putting them back though, because their enemy is putting damage on. So, Countess is doing a good job of pushing minions under the tower, and she actually took the tower right there. I'm not too concerned about it because Countess has not been getting an extremely large amount of kills. As long as you can keep Countess even footing with the rest of your team and not feed her a whole bunch of kills, you're usually fine. Especially as an off lane ricketer, because they don't really have a big beefy tank option like we do. As I say that, Countess gets a kill. But we're going to get her back right here. We had really thought about getting the lesser he looks right here. What the lesser he looks does, it gives, if you take it and you're in the vicinity, you get some favor, and then the entire team gets a buff that lets them deal true damage to towers, and it's a pretty significant amount of damage. Now, I did not want to take the risk here. Windu went in, took a lot of damage, which is unfortunate, but I saw Chimera was close. I saw that Countess saw us going in there, so I know that they knew we were going to be taking the lesser he looks, and I didn't feel that it was worth it at that point to try and sacrifice ourselves to maybe get the lesser he looks and maybe not. Dammit. I can't reach it. No, it's I can't reach it. I do, I do. Oh, be careful. Son, you didn't need to do that, bro. Oh no, there's boy over there. Countess is on her way to an ally has been slain. We die. Yeah, yeah, they're dying. They can't take tower. They have no money for right now. It's free. It's free through steam. If you want to get it, download through steam. I could have pushed left lane out a little bit, but I didn't really see it doing anything significant other than leaving me up and out of position. So I went ahead back to spend my gold. This is something I've been doing a lot more lately is I buy two tier two armor items of the different type energy armor and physical armor in order to it just helps me survive mid game. And then later on, I will build into the full tier three item. But before I build one full tier three, I normally, especially when I play in off lane, will build two tier two items. Now the one tier two item I picked up was acidic iron. What this does is it applies trauma to the target, which means that any health regen they have is significantly reduced. I picked this up specifically because the enemy team has a Chimera and a countess. Chimera of course has crazy regen, but countess also has a pretty good amount of regen. They also have a phase which applies regen. So this is just a really good counter pick right here. I would normally go, if they didn't have so much regen on their team, I would go baleful armor, which radiates damage around you and is a really, really good item. But for my physical armor option, I'm going to go with a counter pick, which is acidic iron into blighted chest plate. And now I'm just kind of backing their team up because I know that we can, our team could easily take that sparrow out with my help. And you can see how beefy I am already. The bellica just isn't doing much to me at all. Now I know people are going to probably criticize my decision here to instead of going after the damage dealer, I'm going after phase. It's just kind of my policy to always kill phase first. She pulls people out of danger, she gives all that regen, she blinds. I would just, would rather get phase out of the equation quickly and then, and then focus on the damage most of the time. That's not always the best option. And when we went ahead and went after this raptor, I thought we were going to have an easier time with this and we did not. I took a lot of damage from this. And I think the bellica sneaks in a quick steal with a, with a void bomb, which good on her. Yep. There it is. Boom. And she takes it good on her. That was a really well done. He's like, no, I don't need to back out. Oh, bellica. It's like a bomb through the, through the wall. It's a good seal then. Left lane is crashing. Should bounce. We're going to take a little damage there though. Building towards a ring of rejuvenation and blighted chest plate and any health options I could take on the, on the download. It's just a little bit of gold. I will take those and I probably should have sold my health pot at that point and picked up just more health or something a little more helpful. Although separately or with the steam download. Got to verify it. All right. If you verify it, try to launch again. What's happening? He's the, he's the ante she's saying it's not installed. So as you probably noticed throughout this video, I do not babysit my lane. I rotate a lot when I'm playing off-plane, especially when I'm the only tank on the team. Um, it just, we really, I really haven't lost that much in the lane. Yeah. My tower has taken a lot more damage than any other tower. My tier two, my tier one went down really fast, but I think it's more, it's more important as I think to help your team and to capitalize on team fights that you win. I would rather be there to help win a team fight. We're going to go ahead and take this lesser helix, which is going to give us, um, like I said, true damage to towers and you're going to see that in action here pretty soon. Nice little lesser mid lane needs an allied tower is under attack. Probably just push this mid lane out if we get these minions down. Oh, shit. Bellica is way out of position here. I don't know what she was doing, but, um, yeah, we make pretty short work of her has been slain. Want the snack that's on right lane? Yep. I'm coming. Oh, you don't run away. I'm going to play with her until you come over. So once again, we've got the option of phase or chimera and I'm going to pick phase and try and take her out quickly. You definitely don't want to try and fight a chimera that's linked by phase. So we took that phase out pretty quick. I should have just gone straight in with window to attack this tower, but I tried to back out and see if I could get a pull on the chimera and you see how much true damage that that gold buff, um, basic attack did. This tower went down really fast. So like I said, I should have gone after the tower first. We could have gotten it down and probably gotten that chimera of what I went straight in, but no, I tried to sit back and, uh, pull him out of the tower range and try to get a kill that way. Yes. With my game, it gives me frame drops. Bearded was having that issue. They added a new, uh, settings for effects now. Go through and change. Nice. Went ahead and sold my pot so I can get something a little more helpful with just just some extra physical armor. Like that Muriel bubble, but there was no way to turn it down. The gray stone, Muriel bubble and gray stone, uh, I'm just, I'm just going to get the lesser off. There you go. Got my use my lesser. Yep. Use lesser good. Now, like I said, I don't babysit my lane, but my team is like way far up on right lane. There's no way I'm going to get to them one time to help with anything. So I'm going to go ahead and try and push out this lane and get a little bit more pressure on their off lane, and then I'll rotate over and try and help out if I can. An ally has been slain. Enemy has been slain. It wasn't for Bellica, enemy double cam. Oh, shit. What's this? That's a saucy party. Oh, yo, she read me like a fucking bit. Wow, that Billy upon rewatching this, um, that fight lasted so long, I probably could have made it over there to assist with the fight. I'm committed now so might as well get this lane pushing, set a slow push if we can. An ally tower is under attack. I like jumble, jump backwards, dash over a wall. Bellica was on the other side of the wall standing still waiting for him. Like what? Oh. Now at this point, we lost our phase for a little bit. That's, uh, that's low. Unfortunate. She does end up reconnecting in the end, but we are down one for a little bit during this game. Unfortunately, I missed the pull, but I was able to save Bellica, at least for a little bit. With my, um, with my ultimate, she does die in the end. She takes all the big count as ultimate to the face. Not much we could really do about that, but, um, except for get, get, get some vengeance here. I'm doggedly going after this count as I really don't want her to get ahead at all. And, um, yeah, so we take down the count as wish we could have saved our Bellica, but unfortunately did not happen. Now I thought the rest of the team was here with me. This is my mistake. I should have paid better attention to the mini map, but I did see that the cavalry was coming. So I backed up and they ended up pushing them away. Um, that was a poor and re-engaged for me. I should have just disengaged right after killing that count as I can solo it. Oh, get her off of me. Oh no, I got two looking at me. Goose gets over here. I'm going to start it. Fuck it. This is our team is going after raptor ballsy move without the phase. And, um, right now we're just backing them off so that they don't get Windu while he's taking the raptor and he's able to get him. Um, good, good teamwork from bearded and Windu bearded, keeping them back while Windu finishes off that raptor. So you what, as a Calari and light and saber is kind of clutch, where I can spot wars as soon as it attacks me. Submit. No, yeah, but I'm saying as a Calari, it's a really good item. True. Go ahead and head back and finish out our blighted chest plate. So now we have reduced physical damage and will from basic attacks, which is going to be really nice against Chimera. It's going to be really nice against the sparrow and it's also going to apply trauma. So their healing will be reduced by 60% pretty huge and it will surprise them whenever they're counting on that health regen that they've had all game. And even though I've had acidic iron on the entire time, it's still good. It's still, it's going to take it by surprise, guys. It's going to take it by surprise. They're at prime. Now we see that they are trying to take the orb prime, uh, ballsy move on their part, even though we are down one, uh, you know, I'm beefy. Windu is taking, is dealing a lot of damage. So I decided to go in and try to prevent or steal or anything we could do to stop them from getting the prime because that would spell doom for us. When, uh, I'm really also I'm trying to do is getting their faces and let them focus on me and then let Windu do his thing, which is exactly what Windu does. He uses me as a huge distraction and, um, we end up wiping them out and then he just immediately transferred over to the orb prime and we're able to get it. That was a, that was a nice writ like, like I was talking about before that could have gone south and it would have sucked, but I think the risk was worth the reward in that particular situation. I picked up ring of rejuvenation, which gives me health regen whenever I'm affected by hard crowd control, which they don't. I mean, they have a bellica, they have phase can do crowd control with her link. Um, that's about it. There's not a whole hell of a lot of great energy, energy, armor options in fault right now. That's something I've been bitching about for a little bit. Hopefully that changes pretty soon because you do have quite a, not quite a few, but you have a few physical armor options that are really neat, but, uh, you only have a choice between two energy in-game energy, um, armor options. And I think they should, they should work a few more in there. I just want to, uh, finish this item. I'll be real with you. There is the bigger player right now. It's giving me points. It's giving me gold. What do you mean? I'll ward this side. So we have the prime buff, which is buffed in our minions. You see the minions glowing purple. And, um, yeah, we're just, again, I tried to stay back and hook people instead of just using my tanky body to go in and deal damage to the tower, which I, I should have done. I was trying to watch twin blasts back as well. That's hard to say, twin blasts back. And, um, yeah, we do went hard though. Luckily we took the tower and I was able to save them with, uh, with my ultimate ability. And, uh, we got, get some kills. The rest of this game is pretty much, the game's pretty much over. We were four stacked, which I've mainly been doing duo stacks with Viking Jedi as I've been playing. I don't want to four stack too much. In fact, this was the last game for me of the night because we were starting to get a lot more people coming in. Um, you know, I started out just duo with bearded and then we picked up Windu and then we picked up low. So I don't want to, I don't want to press the advantage too much. The new players coming into fault are set at, I think it's either a thousand or 1300 elo. Um, at the start of this, I was at 870. Uh, if that gives you any idea. Yeah. I'm 870, which is like bronze or whatever, but that equates to kind of like platinum and overprime or predecessor because there's been such a small player base. Now that are getting more of a player base, I wish that they would have new players start at a lower elo so that they're a little more matched up with what's realistically their, their skill level. But, um, I don't know. There's, there's also been some really good players coming in, but that's the game. I appreciate you guys watching. Let me know if you saw anything that I did wrong. But for now, this is the the man who's signing off. You guys have a good one. I hate Calari. A man go special shout out to channel members. I blood hunter jelly knees. Meow mix for men's stunt. Raven and Blastoise King.