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Understanding Machinima: Filmmaking in Virtual Worlds

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Published on Nov 13, 2012

This film introduces the book, Understanding Machinina: Filmaking in Virtual Worlds, edited by Jenna Ng and published by Bloomsbury (2012). The film was premiered at the Machinima Expo 2012 in New York.

In what may be a new genre of academic machinima, we are introduced to the collection of essays, "Understanding Machinima: Essays on Filmmaking in Virtual Worlds". This video explains the origins of the book project, outlines its underlying theoretical perspectives and gives some insight into why everyone interested in machinima should read it.

You can order it here:

USA
http://www.amazon.com/Understanding-M...

UK
http://www.amazon.co.uk/Understanding...

Table of Contents:
Acknowledgements

Preface Henry Lowood

Introduction Jenna Ng

I. Thinking Machinima

1. Machinima: Cinema in a minor or multitudinous key? William Brown and Matthew Holtmeier

2. Beyond Bullet Time: Media in the knowable space Chris Burke

3. Be(ing)Dazzled: Living in machinima Sheldon Brown

4. Moving Digital Puppets Michael Nitsche, Ali Mazalek and Paul Clifton

5. Facing the Audience: A dialogic perspective on the hybrid animated film Lisbeth Frølunde

6. Dangerous Sim Crossings: Framing the Second Life art machinima Sarah Higley

II. Using Machinima

7. The Art of Games: Machinima and the limits of art games Larissa Hjorth

8. Playing Politics: Machinima as live performance and document Joseph DeLappe

9. Virtual Lens of Exposure: Aesthetics, theory, and ethics of documentary filmmaking in Second Life Sandra Danilovic

10. Call It a Vision Quest: Machinima in a First Nations context Beth Aileen Dillon and Jason Edward Lewis

11. World of Chaucer: Adaptation, pedagogy, and interdisciplinarity Chris Moore and Graham Barwell

12. A Pedagogy of Craft: Teaching Culture Analysis with machinima Jenna Ng and James Barrett

Agency, Simulation, Gamification, Machinima: An interview with Isabelle Arvers Isabelle Arvers and Jenna Ng

Notes on Contributors

Glossary

Index

Reviewer comments:

"This welcome anthology helps usher machinima out of the gamer niche and into the nexus of digital animation, cinema, and art video. As the chapters of this book demonstrate, machinima realizes new ways of documenting and archiving the mediality of our set-up, far beyond the early ambitions of entertainment convergence." Peter Krapp, Professor & Chair, Film & Media Studies, University of California, Irvine, US

"Understanding Machinima is a timely and much needed intervention in Machinima studies. Comprising an excellent range of contributors, this collection focuses on Machinima's diversity of use at the same time as it considers its many media specificities, making it a necessary resource to any scholar working in the field." Leon Gurevitch, Senior Lecturer, The School of Design, Victoria University of Wellington, New Zealand

"Understanding Machinima: Essays on Filmmaking in Virtual Worlds, is personable yet edgy, conversational yet controversial. The chapters draw on personal reflection, Spinal Tap, mixed reality, Sesame Street, Bakhtin's dialogic theory, Chaucer, Iraq, First Nations, and psychoanalysis, yet they are clear and lucid. I found much to engage with, and even more to debate with. The field of machinima scholarship is small but engaging, and Understanding Machinima is a worthy contribution." Erik Champion, Digital Humanities Lab Denmark, Aarhus University, Denmark

More on the book here:
http://www.bloomsbury.com/us/understa...

Many thanks to The Leverhulme Trust for their invaluable funding support for this video and the book.

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