 Everyone paw from paw goes we're back for another episode of Titan shift in modern This is the second series of videos or series of matches in the first series I explained a little bit about The deck and its makeup more or less a copy and paste from the mythic championship From a few weeks back So refer you back to that video for a full rundown, but essentially as always we're looking to build our way up to seven lands Cast scape shift and win the game by billing by by bringing Valor cut the molten pinnacle into play If we can't do scape shift will do primeval Titan and start bringing lands into play that way And we have a whole pile of other cards that do the same thing good mountains Into play in order to achieve that We also have acid moss as a three-off is the key component. I suppose of this particular build of Titan shift So let's give it a go. Okay. So what do we want to do here? We have one ramp card Four lands scape shift Titan That is good for a keep Murphock, okay Okay. Oh, yeah, a little bit of flutty Drawing other lands. Okay. Is it worth scape shifting early here to get rid of the island? I think so Island walk isn't switched on anyway Tough spot. I think we're we're just gonna lose this to Being out tempoed. We need to basically find Trying to think what we can find in our deck. We're still only on five lands next turn so Titan is Too far away there's a card we can catch now Engineered explosives only doesn't blow up. I can only cast it for two Yikes, okay, so out of our sideboard. We're definitely gonna want anger obviously I've got a few other important cards to bring in as well. This one could be over before it's begun Jeez, how much stuff is this guy doing? Okay? Do I even survive this turn? Masterful display there Not much we could do All right Hey, what are we gonna want to do here? I'm gonna bring in our removal. So anger and flame slash. Yes Relics don't do anything And this keeps happening like all the games I've been playing. I've been boarding out relic Bringing in other stuff Acid moss seems weak here with aether vial presumably in his deck So these three cards are in and then stuff I'm not happy about would be These guys Potentially coming in for them Tracker he has no answer to we can't remove it The gust destroys aether vials and spreading scenes. I just don't think it's quite good enough I don't want to bring in grudge for aether vial It seems like we'll be going too far I think baleth is solid Okay, something like this Yes Okay, not too bad a drop to 17 to cast the search on turn one I guess I will do If you guys have been following these videos, I've just started streaming As I'm recording. So that's why I'm just checking down here my stats and everything I need to uh At some point I get a second monitor and Spray everything out, but at the moment it's just a bit all over the place It's the same tag as youtube. Paul goes for anyone who's interested in Just marrying up the uh The content or following through on that And once again our hand very very thin just a bunch of lands and a bunch of payoff without the Two drop and the three drop uh stuff that we need So this one could be over pretty quickly See even that's not too bad. All it takes is one anger of the gods and by the way spreading seas It's just not too bad. He's taking time out to tap two lands and Um, I think it's a mountain here. He'll be taking me off green sources Like I said that I'm a long way from Valakas. I might take the forest here actually It's not a bad draw. Okay Happy with that. Okay, no one drop. That's good. I really hate aether vile I would love it if uh They mix things up by uh Removing aether vile Downing it along with expedition map Ooh Really Nothing oh, that's interesting. That's very interesting and now I'm being punished for that basic forest But I suppose this way getting the basic forest doesn't give us this you give us uh Three green sources In case he has another spreading seas. Okay lord of Atlantis. We don't need to bolt it yet. Uh the trickster That's fine Island walk is switched on. Uh, could I come unstuck bolting here? But I think you can get to four toughness at instant speed. No, I can't. Oh, and certainly I'm better shape now Uh, so I'm thinking Titan obviously. Um Question is what do I Go and fetch Because I actually only have three mountains in play at the moment Oh my goodness Oh, yes Yep It's good. That's a bit similar to the uh unified will that they uh Collected company player hit me with that's interesting. He went for Valaketa. Okay. Oh, jeez. That is rough. Oh, man. That is really rough That is exceptional I've been beaten fair in square. Oh, man. Look at that Wow Talk about a top deck. I was about to just say fair well played sir to my opponent, but uh Yeah, okay. Well, we're gonna run it out. There's absolutely no reason not to try it I think there's any one mana card he hasn't Have to stop it He has Okay, I came back for that so One two Yes All right few We're still in it A lot of counter magic in this build of uh matter of fact What did you draw? Okay Better sacrifice One two three four five six seven eight lands So I can't do both. It's probably safe to primeval. I have four mountains in play Wizards retort Should I have Should I have played around counter magic? Should I have played the tracker there? That's just lost me the game probably Things I didn't have a land drop to the tracker. He was just a three two Two three four five Cracker clue That's not what I wanted So if I fetch again now Get a clue What could I draw that I would want maybe lightning bolt? I don't have one mana left. Yeah, so if he's gonna flash in I suppose I could do that at instant speed there I could always get that at instant speed Yeah, I think that was that was fine. We had four mana up in case we drew a ball if there's something Off the clue. So that was okay. And I think it's correct to wait now But we're in very bad shape. Look at this Spreading and island walk Can't stop you can't crack my arid mesa So do I go for lightning bolt? What else did I draw that would work? So, yeah So I'm not cracking the arid ma- I can crack the arid mesa now If I get if I miss lightning bolt, I lose on the spot So I think I just have to suck this up This is just a fair enough victory like two primeval times both countered. It's like fair enough like I just don't think unless we unless we miracle A Anger but even anger won't do it. Anger would do it actually go bolt. Yeah One two three four five six seven eight nine Ten lands that comes in untap So I've got enough mana to Crack the clue No, I needed scape shift there. Didn't know off the top. No, I've still got one two three four five six Seven lands so far seek Crack the clue that'll burn four mana And I won't have enough mana left to cast I could draw fast he puts it into plate tapped Crack the clue it's got to be anger Something similar someone is packed I think we're done here Harry Corry. Okay fair enough. Well played sir. Very very well played That's my first loss actually Um Since embarking on this journey, what did I learn from that? Did I? Yeah, so the big question is my second primeval Titan in particular I had an opportunity to play the titan shift the tireless tracker to test the water And we are back what we do here One land two searchers Far seek we're on the draw 27 lands in the deck I think we keep this worst-case scenario we suspend A search on turn two Then on turn three we have at least two lands to Farsi It doesn't feel like we're falling that far behind if we don't draw a land on turn one or two Chances of drawing no lands on turn one or and two Something in the vicinity of 30% Oh, okay. You've just put it into your graveyard the heart the okay. I've never seen someone do that before Um turn one do we Valakit? Or do we Search I mean we could draw another land next turn right so I think we should be Optimistic Still it's still not that bad to play Valakit and search again next turn as a plan B I've never seen someone just yeah chuck a conflagrate into the yard that way Can't conflagrate So dredge a Goblin Thingy cathartic reunion It's like he's trying to play the spell and it keeps there it goes Okay, what was it your cars hollow one again? I already played hollow one in the last Okay, well I do have relic handy Next turn I have search coming down. I'm having I'm gonna have at least three mana next turn So I think what I'm gonna do is Play the relic. Yeah, let's do this So I think he's probably played Correctly and stuff. It just it's just moving so slowly and then when I saw that he pitched three cars was like It's an awful lot of effort to go to do But yeah, let's face it. I'm gonna be Getting hit for six and he's putting bodcast into play Very hard for me to recover from that What do I lose Titans shift? Yep, and then Flamewake so Going to 11 Probably only got one more turn to live. That's just a misclick by him. I suppose We should be on 11 so count our lucky stars Get a basic land Man, we're running poorly like look at this We drew a Farsiq Okay, if we I think we can just get to six lands here. Can't we we can cast both these cards If I tap out for search for tomorrow Get a basic land put it into play untapped. I'll have two mana left to play Farsi And then we could Top deck a land and scape shift for the win. He's on 18 Blowing up his lands doesn't seem very So if I go boom boom boom get a mountain Untapped Farsiq For yet another mountain activate this because why not accept whatever he's gonna do on his turn Which is probably Attack me down to seven and not much else And then if I draw a land I can cast scape shift for the win If I don't I can cast prime evil titan Yeah, life will be interesting So he has another Flamewake See the previous match against holo one. We actually had a pretty good Time like it wasn't it didn't feel like a hard match So I don't know if maybe he's You know that combo that he did on turn one You know it was unusual for him to to pull that off And this is fair enough. So he's gonna remember to attack everything. So I take 10 So I think it's gonna be fair if I lose Oh, well actually hang on. Yeah, so we can crack Yeah, this this is this is the thing hang on. So if I crack the relic Got spare mana left over Does that logic still hold on top of that the land needs to be Not available with it. How many mountains do I have left to bring in? Oh tons. All right, I think we got there green green So we're gonna be dealing 18 damage to him So I need to bring six mountains into play. That's just one of my peeves with this This trigger skin of our teeth there. That was actually really fun. Um Much much harder than when I last faced the Um faced that opponent. So we are gonna be reliquing So the flashback goes away in terms of value Another one lander some Mulligan. I think I'd like to draw that card. Yep Pretty good looking Oh, no, there isn't. Okay Inquisition, I don't think is that good for him though I think he's brought that in out of the sideboard. I'm not sure that's what he really wants to be doing He's losing critical mass by doing that Glade tapped. Yep. Okay be easily I guess there's an opportunity to make that decision next turn with uh wooded foothills. So I'll do that So this interaction with trialist tracker is just so important like crack The tri-builder now on his turn I can play the tracker and then play wooded foothills, which is two triggers Uh two clues Oh, right. I would have drawn the f- yeah, yeah, yeah. Uh, so we're still tirelessly tracking Um, you could consider holding on to the elder Oh wait So we could consider it It's a mountain. Okay, that's handy. So which one should I do? Tracker doesn't ramp It becomes our four three goes to a five four if I crack the heath buys us some time Seems solid He has no phoenixes Anything like that to bring back his graveyard's pretty anemic I get clues. My alternative is to play acid moss now. That seems pretty poor taking more seven plus damage I think tracker trading with the hollow one is decent here Getting two clues in the process I even have the option of Not blocking Take the seven plus damage. Maybe it's nine, let's say And then having a massive tireless tracker that you can't attack past except with the adept After I've cracked all the clues that is Oh, hang on. I can't. Sorry. No. Yeah. No, no, no I'm not going to be a fourth a four three yet. I've got a crack a clue in order to grow It stops blood gusts. I think we just have to take this, don't we? So what is that 10? Take the 10 go to nine. What do I need to draw then? Reliquary help me I could trade with the blood gust. He doesn't have an obvious way to bring. He needs to draw a land to bring it back That puts me to 11 10 if I crack so it makes me wonder if we should have ramped instead I just think that doesn't feel right either Um, let's do that It's a land. I think we might just be dead Into a gas Oh, no, we didn't faithlessly Yes, yeah, I'm just actually sure relics that great in this matchup like it gets rid of You know, you got your blood gusts if they're in the graveyard, you can catch them there Phoenixes and there is a phoenix So he's gonna menace past me for three 467 so I can't crack windsweep teeth Yep. No, we're losing this one One turn two one turn two short We just did well played well played So the question all was really around where the tracker was correct I don't feel like it was badly wrong Really do feel that ballast Would be massively useful. I think it might be more useful than another one lander Seriously man All right, it's not gonna be an I don't think series two. Oh, thank you That's a massive help. Cheers So should this guy have been in from the beginning? Yeah, so all burning inquiries would cause obstinate ballast to come into the yard, right? Yeah, I had three of them inside board. I only bought one in for game two He's way better than Tyler's tracker Fair enough. He's off to a slow start. What happened here? He inquisitioned himself Oh, this guy's very creative What did what did we see? He inquisitioned himself discarding Inquisitioned himself, but what did he throw away? Hardcast bloodcast. Oh, jeez that ain't gonna do it. Ah mistakes Um, so do we beat down? He's only got collective brutality in hand Um, we can beat down or we can stay back We're playing a ballast. So let's just beat Down I think we actually just went in the race with our two four fours Honestly cast we aren't doing anything special. I don't know if this is the guy played last time Tough but not impossible. I mean Yeah, it probably is impossible. We've got well, I mean if he takes the prime meval off me Everyone welcome to the next match On the dice roll Not awesome, but not terrible. I think I'm gonna keep this I'll be conservative here blood crypt I might play around uh collective brutality duress If this is hollow one again Straight up dredge Yep cathartic. Okay. So we have a dredge and a prized amalgam What did it happen there? Okay Yeah, we're in very big trouble So what's he can he dredge this turn he can't okay, so so let's do It's two amalgams in the yard Going again. Yeah So he puts the thug and loam back in the yard draws them back out again Dredge is a butload Did he miss? No, there's a blood gust and an alchemy broken. So they're all coming back Crack or not to crack. I will feel stupid I will feel stupid if we pull a summoner's pact or a primeval titan here But I guess I would feel stupid. I would feel that stupid Steve's only really worth three life at the moment Thins the deck by pulling out a land I don't know what the right answer is Oh, geez. I haven't got much mountains left. So that's stinky design. Can you say to that? Yeah, we're just in massive trouble Just doesn't go on our way. We've drawn nothing but lands Kept a five lander. So if we top decked escape shift You might even have a whole other turn to it. No, it won't. We'll be dead So we get one more turn basically I think we might as well crack here in our deck No I get no triggers for that So Okay, so if we pack to play the titan Bring two valor gets play our mountain for the turn We will deal nine damage That does buy us a little bit of time actually Um, and then these are all machine guns. These are each deal nine damage each turn If I play the titan And just bring in two mountains that seems really poor. I'm only getting two lightning bolts It's almost always correct to get valor gets when you do this Seems to be how it's painting out All right, so we'll clear the army away So I don't always what does it always yes mean to you? It always means yes It's one thing. I wish it's different about that card So I know they're all coming back again next turn. Ah, okay All right Oh, no, okay, right Phew. All right, jeez So weirdly How would that have worked if he'd done his shriek on in my main phase? I think he would have got the He would have got his army back. Would he how does that work the beginning of the next end step? Yeah, he waited until after the beginning of my end step to do it I might survive many more creeping chills Now to me was I need to adopt escape shift or another titan Plus I have to pay for mana too green and too red For someone as packed So too little too late Which would be enough to kill him doesn't he have conflict rate in his yard. I wonder See creeping chill another chill would do Okay He gets his army back. That's fine See when prime evil attacks I can bring the fourth valor cat into play As well as a mountain Which deals four times three is 12 So we paid them on we paid it. Oh, I can't cast the Yeah, so so yes, I can yeah, I can see it's I've paid that fee If I attack now I can bring in two mountains and deal two times three times three Have I worked that out correctly three? No, I can if I bring in. Yeah, so there's two I bring in two mountains I have nine damaged ideal 18 play another mountain and win the game weird thing plus on top of that this guy tramples over For massive damage too. I think this works I think cinderglade, let's get a stomping ground And a cinderglade Would I like to pay two life? No Then I trample over I hadn't thought about does that matter if I done a mountain first you'd be dead by now Put a card from your graveyard. I'll be that can't possibly help them What happened? Whoops. What did I do reveal hand? Okay. I won the Won the game by a turn so Treadj Don't like engineer explosives Yep Did not expect to win that last game. That was a real bonus I do have a relic I am on the draw. I'm gonna be greedy and keep this I draw a green source. We are absolutely golden if I don't Okay, he can He can start doing his thing any land really In fact, I might just play relic off the Off the top and not search like we are going to draw a green source eventually In the meantime, we're making all our land drops and we're Blowing up his graveyard Looting and loam. I think we'll let him dredge out the loam Let's do this first. He has to lose the looting now Yep, what did he get? He's put blood cast into the... No, he's got No, yeah, he hasn't done that well. Okay, so he's got life from the loam back in his hand Plays a land gets a blood cast pack. We can cope with that Oh, hang on. There's thug in his yarn. That's that's what he's gonna do if he gets to draw that is he needs to cast cathartic Which it appears he has Oh, you just cast life from the loam Well, that's interesting so How's this gonna work? He's gonna untap his shriek on When when do I activate relic is my question? So there's absolutely no question as to what we're doing this term. There is a question as to Whether we crack the relic like I could crack it now Um, so yeah, I think we stop on his upkeep So if he passes priority on his upkeep Then I pass priority. He he will dredge with golgari thug. Whereas If he passes priority and I crack he'll respond with shriek on Which is fine because then that resolves and then the relic resolves. So I think the right thing to do Is to pause on his upkeep So now he's gonna try and yeah find stinquid imp. No luck. Yeah. Okay. I think that worked. Ah, seriously Oh my goodness discarded and then drew two stinquid imps You just had it. You just had the nuts. Uh, there's no malgums in here. Yeah, they all have haste as well. Oh my goodness That's a proper thumping and there's no card I can draw now No anger won't do it either because I can't cast it Yeah, sometimes you just got to say they fair enough like They just have it No, I'm done still like our deck turn one search turn two tribe kind of any of our answer cards, but Well, I'll slow play the Relic this time, but mainly because we haven't got another land drop which I don't have love Creeping chill is So I think I will crack the elder in case we draw a balloth Um, we can play him and I think I'll need to get a basic forest here I do want to cast it far seek And do I blow up the Yard yet I mean, maybe it makes sense for him for me to let him fill the yard with stuff um And then when he tries to I think that's right. I think I might have misplayed last game Things I can't stop creeping chill like if I blow up the Yeah, I know but cathartic union with two stinkweed imps like that's That's what I'll hedge against here. I'll let him I'll let him dredge with life as long as he wants to tip to now Oh, forgive me everyone, but we are on We are on six lands next to him So he has to kill me No, he doesn't have haste yet does he Can you give them haste can't so Are we gonna do a repeat? Maybe I should just do this Can we afford to wait maybe we can afford to wait and actually I might even save that point of life All right, let's try the path. Let's travel here That may have been a boneheaded error So apologies if so too cute Yeah, see without another creeping chill. He's on 18 so hard cast amalgam land And we'll call it a day so Seven lands cast scape shift deal 18. Is there any way for him to avoid death? one valicate one six triggers sweet Sweet as man That was really interesting. We're just so we started with what looked like a congested hand Um and One search one secure tribalder later. We're playing primeval titan on turn four We opted out and we angered instead, but we could have played primeval titan and Hook him and control of the game from that point and this deck is so so good like Is there enough going on here? Imagine that we draw a land and then a summoner's packed after it, you know It's too many bad sequences of drawers that come with that. I think it's a bit better. Um, yes, actually I'll hurt now All right, I think these matches depend a lot on Field of ruin how many of them he's got We're just doing our thing We do know though that Countering our ramp is not hugely productive for him Blast zone Like you can counter this if you want to So should we go for acid moss here? number 14 This lets us get in ahead of cryptic command I guess Would I like to pay two life? Yes Okay, so I presume we'll get negated or something like that here Maybe reminded so I can play around minor leak here. I really want to have to do that I feel pretty stupid if you minor leak to Let's just see what he does if it's legal. I will feel stupid. Oh, he lets it through Okay, that's cool one two three four See that's the thing you can counter scape shift and counter Pramila Titan all this stuff. Yeah, this is okay. I can just kill him Draw a card and I'd have some land. Yeah Do I want to waste a lightning bolt on him? You guys reckon play this Dover's leader doesn't work Remand would work little beauty So three valokets is nine damage for each mountain So I could deal 18 to him here. I could also get a just one valoket um And deal 12 And then another 12 on its way I think I'm just didn't feel the room, but I think 18 damage is just Too much you'll be on five life because I'll kill Teferi. Okay, I'm doing something wrong with that There's a reason why it's not working. It's because I'm clicking the wrong thing. Okay, that's all right The counter spells don't work Can't stop it. Geez the inevitability the raw I said I'll put this thing in the sideboard, right? But I'm bringing it in because I feel like I have to but You don't need it like he's In such big trouble. I'm gonna I'm gonna bring it in. Um, engineering seems bad Okay, let's see how this goes. Let's see if, uh, Thrun is worth the sideboard slot or not Put it in doesn't look good. Does it keep this one? Definitely keep on top. No, I can't believe how solid this deck is. It's so solid. It's big too soon, maybe Okay, can I far seek stomping? Yes Far seeking Spell pierce spell snare snares more likely Nothing, okay Let me send a glade here, isn't it? Okay, that was really really solid if the tracker resolves we get a clue Okay field is fine. You're doing it now Question why? Uh, two green sources up on the top Okay, well can't stop this. Um, this feels good Two clues coming our way So I'll leave busy messing around with my, oh boo, put a lot of resources here though Pact and Thrun here Seems pretty nice, doesn't it? Can't regenerate him He won't survive Terminus if he finds that again anyway So let's do that He's off me, but I don't know, of course I strongly suspect cryptic. Now we better do that Okay, return it to my hand though. That's not great It's not amazing. One, two, three, four, five already have five mountains in place. So I play my forest I suppose he will be able to counter it next time But of course if he does that I can follow up with Scapeshift So he used to do something truly spectacular here He's on 19, so Scapeshift doesn't actually win me the game Legend The perfect hosing card Perfect hosiery Yeah, this thing Doesn't get us out of uh Jail unfortunately Keep trying mountains. It's not good. All right He's still on way off turning the corner here, right? I'm not sure that dropping his loyalties are the right thing to do. Should well I'm summit. He's still having to work very hard Track is just a nightmare, isn't he? If he can't counter this then I can kill Ashiok So is there any reason to wait? Can I kill Ashiok? How many basic mountains do I run? That's a good question for you One, two, three, four, five, six None in exile Four on the field. One is there's one more in my deck So I can fetch a basic mountain and kill Ashiok right now If I wait, what does that do? All you'll do is exile my Cindergate out of my yard Draw three cards. All right. Oh no, I can't. Sorry This card doesn't work while Ashiok's on the field. Yeah. Yeah. Yeah. He's the perfect hoser for the deck I keep forgetting Tempting fate though I don't know if I'd kept lighting mold in like I should have Wait, so if I just play one of my lands here Ashiok dies and I can attempt escape shift twice Have I missed something there? Ashiok down I've got five six seven eight nine mana I'm not sure what he does here to save himself I think this is right. I've only got two green sources. Okay, so we can just count of this Maybe a mistake I made a mistake earlier. I played a basic mountain to kill Ashiok. I should have played a Cindergate That was a really bad mistake Well, he could have a second one of these couldn't he I suppose um Just clue here, I guess I have to pass it over Um on his upkeep with Bolt Jace. Yeah With our last mountain Seems all right He had another error that clue could have been cracked. I could have suspended his search Lay sank. Ah, well, here we go. Now we have Now we have a point to playing uh front gust the clue Should I crack the clue? I feel like I should crack the clue We've got like no mountains left in the deck All right, so Sorry to mess that up No Hey, finally a use for the no So that was a massive pump there Ah, I see it's just gonna get me more into more trouble look I have to assume the last card in his hand is a counterspell So On his upkeep maybe is better One two three four five So he counters this And he's a top deck You know, so he needs multiple answers now Okay Let's just see what happens to you first because this just wins us the game if this resolves Two valokets actually one Uh two three two valokets Five other mountains Valoket stopping around No No Uh put all his triggers on the stack first All right, sweet Got there Um burning down five minutes wasn't good, but uh Yeah, the inevitability like he plays stuff. I play stuff. He terminuses my stuff In inexorably we land up on 10 lands And valoket trees and they can't be counted Valoket triggers can't be counted. The only thing you can do is field of ruin To blow up the valoket or you know Play ashiok and make sure he stays alive. He has to he has to live through pressure from tireless tracker Which is bad and leiline actually is quite good as well Um Would we have lost the game without fracturing gust? I don't think so. I think we just win by beating with Um tireless tracker He has a lot of different answers you can draw that determinous path jace to ferry so Anyway, that was good