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Teaching House Presents Jason Anderson - The uniqueness of gameplay

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Published on Apr 20, 2017

This workshop investigates how and why games are a unique activity type in the language classroom, creating their own authenticity, one that cannot fit into the ‘catch-all’ notion of authenticity that tasks (in TBL) are often argued to have. This workshop will explore different types of authenticity in the. language classroom and involve examples from the audience’s as well as the speaker’s experience

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