 What is up ladies and gents? This is going to be the second video in the priest guide series and This video is going to be about key binds and macros and I'm essentially going to talk through The macros that I'm using The different type of macros I'm using just generally what I think is is going to be good and useful for you as a priest and Then I'm going to go through why I've bound in a certain way why I've located them in a certain position and kind of the philosophy that I have behind binding and Making your character easier to pilot in the first place so that you can be a better player in arena So I'm going to start off with macros and I'm not going to go through every macro that I have if you would like to see all the macros that I have I will put a link in the description so that you can copy them directly Instead I'm going to kind of go over like the theory of them and what they're for a little bit more So you kind of understand why I'm using them and what sort of situation you can use them into and now I guess we'll start off with the help arm macro and Generally what you want to do with this is you want to group two spells a helpful spell and harmful spell That either one of them has a cool down or neither of them have cooldowns and ideally They can both have a cast time rather than one with a cast have one be instant just because it's going to help you You know Help the get your gameplay flow a little bit more and with your brain understanding what that bind is going to be doing how that's gonna affect your character obviously if you If you disagree with this you want to do it in a different way obviously it's very much personal preference It's just the way I like to to set it up So for example, I have shadow a pain and power a shield on the same bind. I have it on one because You use them in similar ways. You know you try and dot a lot of the enemy team You know and keep that up And you try and keep powered shield or rather at home and up via powered shield up on your team in A similar fashion So these these binds are very much mirrored With regards to you know to help harm Ideology I guess and so that's why I've grouped them together You can do the same with smile and mend have done that and there's a whole host of other other Abilities that you can do this with as I said generally I try to avoid putting things on with massive cool dance If you do have something with a cool down on you can just show tooltip that ability if You do use something where both abilities have a cool down then I advise putting the button at least somewhere else on you your UI so you're able to check the cool down of said ability rather than just Only being able to see it when you're targeting a certain person because that can become problematic at times And just cause just gameplay difficulties The second type of macro that I want to talk about which is really good for disk is the smart cast macro and Essentially what this does is it removes the circle that gets put down when you either barrier or feather or go for a master spell That sort of thing and this will allow you to essentially press the bind and it will instantly cast that ability where your cursor is and you can also add a modifier in and Do it directly on top of your own player So if you're really going for a fast dome a fast pre-dome You see someone's coming to stun you you're shit like shit shit shit I need to dome this will save any sort of delay with moving your mouse to where your character is I mean you can just press the bind and it would do it on top of you this is gonna Gonna make it a lot quicker And and a lot more likely that you're gonna be able to get the pre-dome off I Said fast master spells also important Then we've got feathers This is outdated. I said this is a BFA guide, but I'm using it just because the micros are mostly the same Fortitude we've got a force to macro which essentially powered fortuit yourself always and The reason this is good is because powered fortitude has a really long range So if you want to rebuff your team and you happen to be targeting someone that's really you know Right the bill are really far away. Whatever You could just do it on yourself and it'll hit them So this is handy this essentially deletes a step of targeting yourself to do it And in pretty much all situations, this is fine Next sort of macros that I use our targeting macros and the reason for using targeting macros is Because I bind target arena one to three. I bind target pie one and two rather than using any sort of my servers I wholeheartedly recommend you do this. It's gonna make you a lot faster when targeting an arena and save you time and It may be the difference between saving somebody or not getting a kill or not. I Wholeheartedly recommend you do this. Don't use my servers if you want to learn how to Stop using my servers on your party and and focus on using binds on them I suggest downloading some kind of panel add-on and You can essentially create an invisible panel and place it over the top of the party frames so that you no longer have an Interaction there and you're forced to use the bind and this way you're gonna learn really quickly to use your binds because the way people will just instantly die With regards to party with regards to arena one to three you can also do pets And put that on the fourth bind and the reason For having it in macros and not binding in the UI is if you bind it in the UI and You're trying to target a hunter for example if you press that button twice It will target the hunter's pet the second time and it will cycle through the hunter and the pet the hunter and the pet so if you're spamming that bind really fast to target the mays AP and You know for example, I use scroll wheel a mouse if I scroll up and it targets my hunter It will spam target the hunter in the pet And this obviously can cause problems So in the interest of this not happening I bind it using macros instead and the same is for party and the same is for myself if you have fiend out and you Spam target yourself. It will swap to the fiend if you use the interface option some people like this I don't I prefer doing of macros. So that's why I have them We also have some scripts Most of these I now have included in an add-on and And I say my UI my UI settings are available to subs on my twitch stream So if you would like this add-on feel free to drop by the twitch channel We have a command for it For more information But yeah, these are the scripts if you want to just run them run in the scripts And you just run these on login And there's a few different ones as one for nameplates one to three There's one to put myself last in the raid frames so that I have my party My teammates is one and two because I always have scroll up and scroll down so it makes for Less brain work if I'm always last I Have some that move target of target slightly and the cast bar so that the cast bar doesn't interfere because If you have somebody has a lot of buffs and debuffs the cast bar gets pushed down So now the cast board is within the same place. I have one that moves the Cast bar above my focus and slightly increases the size of it We have one that hides the griffons one that hides the arena frames because with gladius x they're not hidden by default Like they were with a serena and then a couple of scripts to To improve quality of life in arena, you know, there's this maps where there's a lot of snow This will remove that and then just combat text slightly larger And that's pretty much it There was one other one that I recently added that wasn't on there, which is the desperate prayer fade macro I've recently added this and I really like it because we're running fade conduit and desperate prayer conduit now Fade actually reduces damage taken by approximately 10% for five seconds There is essentially no situation where you'll use desperate prayer where you'll not want to use the fade If you're using desperate prayer, you're either trying to pre desperate prayer ago on yourself Maybe this is like a 10% use case I would say maybe maybe 25% use case You know if you're able to do it reliably, it's good. It's a good thing to get in a habit and being able to do Understanding when they're gonna do a go on you and pre desperate prayer and obviously having fade up for that as well is very nice And then there's coming out of a stun lock when people are doing a go on you or just reaction Reactionary using desperate prayer to casters switching to And in this case you'll want to Get your fade off as well So I like this macro since they're both off global cool then and there's no Downside to it So dirt that I am managed to render the entire video And then when checking it back realized I'd missed out a few macros. So I'm just gonna quickly Cut this in at the end of past Ryan's macro monologue and Quickly go over the last few macros that I miss. So the first one is the death macro and This is one that I kind of developed with chat a little bit. What would the help of chat? In pre-patch when we first got death back Essentially what it does is it will death your target if you have one Assuming that it's an enemy target if the target is friendly or you don't have anything targeted then it will death the nearest thing So this kind of makes act a little bit more like premonition Obviously have a target if possible. So you have more control over who it deaths Otherwise if for example, somebody is out of loss of you and is your nearest target It won't go off or if you're targeting someone else and he is out of loss. It also still won't work So you still need to play with a little bit of a brain with it, but it still manages to you know It helps you out a little bit in certain situations So that's why I'm using it The next macro that I missed is one of my mind control macros and this is this is a really simple one But I have a I have my control one to three as macros and On one or two, I just have exists in as well. I have this extra portion to it Which essentially what it does is it will my control my target? If I have one if I don't have a target it will mind control Area one two or three and yeah, that's pretty much it for macros. I would say I guess I kind of want to move on to just general bindings now And it's more gonna be Like my philosophy of kind of binding and why I bound in a certain way And why the key binds are located in certain positions Rather than me being like you should bind it to this. This is what you need to do because binding is very personal in my opinion and What feels comfortable for one person might not feel comfortable for someone else, you know People have very different Plays styles people have different keyboards people have different size hands, so it doesn't make sense for everyone to have the same key binds so The reason I guess we'll start off with binding placement. I think that's a sensible place to start So what I've generally done instead of binding Everything in a logical place with regards to the binding itself Like that for example one to six one to ten whatever, you know, what I've done is I've tried to group abilities that are similar in terms of their use in the same sort of area so I have CC and CC avoidance stuff down here Usually PS I can use in CC. So when I check down what I've got I would know I'm into kidney What can I do? Okay? I can see I can use my trinket. I can PS That's my two options. They're right next to each other I look down. I don't have to look all over the place. I can look down and see them both at once It's just it's a big time saver if you don't have to look all over your UI for different cooldowns And when I check down here, I might see you know all this other stuff Just by checking trinket. I'll see all these other cool downs at the same time And I'll have a general feel for what's up without having to check multiple things at a different time It all goes in my brain in one go So this is why all the defensives are down here then we have to spells here We have fear sort of in the middle There's not much health really to group it with we have fiend as well whether this sees a kind of like outliers My general damage and healing stuff is in the bottom left And then PI and dark are my utility cooldowns with as well my games and door as well They're all kind of utility, right? So they're all sort of in the same same location And and that's pretty much it You know, there's all the stuff that I have that's over on the right here is just stuff that I don't actually need to check In general or stuff that I don't use very often. So like knock and schism Obviously don't really warrant a place over here because they don't see massive amounts of use Fade is something that I will generally just press anyway if shit's going down if it's up It's up if it's not it's not it's not something that I'm like. Oh crap. Oh crap I've got to you know, get to the next fade cool down sort of thing Because it's a minor bonus and it's off global then so it doesn't affect your other gameplay that much Obviously stuff on the right is all just macros essentially mounts that sort of thing that doesn't need to be checked regularly Or if at all so that's why place them in such a way and that makes sense to me. I don't see any downsides to it You know, it maybe takes you like half an hour to sort of figure that out and figure out where you want to place things But other than that, I think it's good practice So I recommend you follow a Follow a similar similar ideology with regards to placing stuff So with regards to actual binding So I generally want to try and keep and this is again something I try and do with all the classes I want to try and keep spells that are like regular rotation spells Not that I have an actual rotation But if you if you consider like the rotation of all the abilities that you use in the arena There will be spells that you use more and there'll be spells that you use less The spells that I'm using more and just general play obviously are just like shield penance mindblast just Normal heals normal damage. I have it all on one to five if possible with also help harm So I have penance obviously offensive defensive on two purge the wicked and shield on one mindblast on three I don't actually have a healing ability for three, but if I did that would go on three as well Pro of mending or something maybe Mend and smite are on four and then solos on five and that makes It really really easy to just play the game Without having to move my hand all over the place. It's really comfortable It makes your hand less tired and I wholeheartedly believe if you have bad binds for certain Abilities it makes you subconsciously lazy Uh, it makes you not want to press that bind in favor of something That's an easier button to push an easier bind to press So that's why I feel that binding is so important and it's so important to have binds that are easy to press for The relevant situation I have a couple of bad binds I would say that I would Look to improve if possible. I think fiend is on a bad bind. I have to move my hand a lot to press fiend And I think radiance Actually right now is not on a good bind and the reason for that is a lot of the time you want to shrink it radiance If somebody gets really busted hard Or you get busted really hard. Do you want to shrink it radiance? Now that's quite a big hand movement to go from pressing shift r to pressing b It's not not an easy transition So it'll be much nicer if radiance was up on something higher at least to r So that's something i'm going to be looking to improve in the near future Um bm trinket is on shift q again That's an easy button to push if i'm trinketing bm trinket trinket and then bm trinket somebody's going on me Uh, and I want to reactionary do it to save myself. That's really easy to do. They're both on shift Same with desperate prayer shifts shift d same with meld on shift e they're all on really similar similar binds Uh that I can press after pressing trinket And so that's kind of The intent of it, I guess um ps again is a cool down that I need to use fast but not that often so it's on g um potentially could swap ps and Radiance around that's maybe something I could toy with in the future um right now i'm Not intending on on changing anything Uh, but it's just something that I want to you know want to plan for as a potential upgrade if I feel the need or if I get to that point, you know Uh, it has potential fear on t Uh, again, you want to fear fast sometimes it's not super close like it like death for example, which you need to use really fast Uh, but it's in a place where I can press it quickly if I need to And this is this is the balance right you need to balance your binds Uh, you need to figure out how much of a priority something is to use it fast and how much you use it often And I think you want to have comfortable stuff this stuff you use often, but you also want to be able to Have certain cooldowns that you need to use really fast. They need to be on good binds too And and that's the kind of balance that you need to find Um, and I think that we just about can do that on priest on disc priest right now we got a bunch of new stuff in The the recent expansion in shadow hands Um, that made it a little bit harder, but I think we can just about still do it Uh, while having we'll have uncomfortable binds Um, and one thing I would potentially recommend if you're not using, you know an an mmo mouse Which you'll have no problem problem Making binds if you do have one of those I personally don't like it if you have a regular mouse What you can do is bind a modifier to one of the side buttons on your mouse like control for example And then that unlocks basically every other bind Without having to press a modifier to do it and that's going to be Basically double the binds for you. So that's something again, maybe I'll toy with it in the future. It's quite a big change to do Um But if you are just first starting out on a class, that's potentially something that you can look into Um, and I would say that is worth it Uh Other binds are obviously arena one to three and target party one two and self And I have target party one and two on scroll up scroll down I've had it like this since rathalich king. It's really fast really comfortable Uh, you need to keep in mind that targeting people is off global It's off the global cooldown. You can target someone anytime It doesn't matter if you're on global cooldown, right? So having targeting binds on stuff that you can do on your other hand Essentially means that you're going to be a faster player overall You know, you can do two things at once. You have two hands. You need to take advantage of that same goes for off global spells Grip is off the global. So I have grip on mouse button. I think it's one Unfortunately rapture is no longer off global when I bound rapture to side button on mouse Uh, this was button mouse button two. I think Um It was off the global and I just haven't changed it since um potentially that's something again for me to to look into doing Um But for now, I'm happy with it Uh Lastly, I guess what I want to talk about is arena one to three binds now You want to target arena one to three with key bindings rather than clicking them in game It will be faster It takes some getting used to but if you have the script that shows the number above the enemy's head Then it will be a lot easier for you to do and I would suggest you either go with something on your mouse to target arena one to three uh, you want to go with f1 f2 f3 Or you want to go with something like asd Maybe shift one two three something like that something that's easy to press something that logically makes sense and um Something that's going to be fast, you know, you need to find that balance so that it works You know and fits in your brain, but also is faster your hands. I guess is what I'm trying to say All right boys. That was the second part to my guide Uh, the third part will be coming up real soon and that will be on ui and add-ons Uh, I hope you like the video if there was anything that you think I missed any macros that you think would be useful Please do let me know in the comments And thank you very much for watching. I'll see you next time