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Uploaded on Dec 10, 2011
Sfera is a game, mostly written using OpenCL and OpenGL, with real-time path tracing (i.e. ray tracing) rendering. It includes a Bullet Physics based engine. the sources and pre-compiled binaries are available here: http://code.google.com/p/sfera
The video is recorded on a i7 860 + 1xHD5870 at 640x360. The multi-gpu example runs on a i7 860 + 2xHD5870+1xHD5850 at 850x450.