 Hello friends welcome back to another episode here on the channel I hope you're all doing great and for anyone new to the channel as always my name is Lee also known as Osiris. In today's episode we're continuing on with our VGC series 10 content and we've got a treat for you today we've got another team from our good friend Stu who's provided this team today which features Zygarde so we have already featured Zygarde in series 10 that was our own build but we've got another build today obviously Stu and a different kind of take on the kind of composition of this team obviously Zygarde is still running at Misty Seed it does lack a little bit of special defense against some of the bigger threats in the format namely Xerneas so it does need that kind of little bit of help there we do have the Misty Seed so you're going to have to have the Tapu finny here the coil is the main kind of setup on Zygarde going with crunch and thousand arrows and then a support finny with the heel post the ic wind light screen and then the nature's madness and then we've got Incineroar Rillaboom and then the more interesting part of the team comes with the last two pokemon in Bronzong and Toxicroak so Bronzong gives us a way to actually check Xerneas pretty well and set up Trick Room as well as having access to iron defense and body press and gyro balls so it is going to be able to do some considerable work just by itself if we can get it set up in the right positions and then Toxicroak gives us a nice way to deal with things like Kyogre that otherwise would be a bit of a problem for Zygarde to deal with where Toxicroak can kind of come in provides another fake out for the team it's got sucker punch so checks things like Shadow Rider Kyrax pretty well especially because we can change terrain with Rillaboom there got low kick poison jab as well which give us nice options to hit things like Xerneas as well if we are in the right position of course so here is a rental code what we'll do as always we'll have a couple of games with the team now we'll kind of talk through pilot it hopefully have a good couple of examples against meta teams that we faced today and then we'll wrap up with the rental at the end of the episode so thanks so much for tuning in as always friends I hope you enjoyed today's episode leave your comments down below and let me know if you tried Zygarde this format and what your thoughts are on the team and if you do try it out as always do let me know down the comment section below and I'd love to hear all your thoughts on this team but without further ado friends we'll get into game one opponent so we're going up against Sam and they are running a team of Tornadis in Cynral Zashin Gastrodon, Landerous Therian and Rillabooms it's not a bad matchup for us to be honest there's a few threats and obviously things that we need to watch out for there's the intimidate spam this is not going to be great for Zygarde in general um obviously the Gastrodon can cause us a few issues particularly if it does have something like ice beam Zashin as well we have to be careful because more often than not these days you know seeing Zashin running play rough so that could be an issue in itself um but other than that we're kind of all right I would say okay I think what we'll do is we'll go in C Zygarde Tapufini and boom boom we'll not bring the bronze on as much as I want to in this one uh I think Rillaboom probably helps us out a little bit better with the um the double fake out the terrain the grassy glides to help us get rid of the Gastrodon a little bit easier and whereas Bronze Ogre may may struggle a little bit against something like that but we will soon find out what my opponent's going to do because they are leading with Zashin and in Cynral gotta be very careful around things like Zashin because they can potentially set up a sword stance here that's never going to be great uh we could trade fake outs as well with my opponent just fake out the Zashin um we could switch outside god the issue is obviously it looks like as in Cynral is slower than theirs so we've got the slower fake out we could potentially just parting shot out onto the opposing uh Zashin um and maybe yeah let's parting shot uh we could coil or we could switch out into something like Rillaboom yeah and then parting shot back into Zygarde on the iron Cynral slot uh so we reset the intimidate almost um and then we've got the fake out the next turn so we can go for that coil if we want to the big issue here is if we see the opposing in Cynral go for fake out into our in Cynral and that kind of shuts down our our play a little bit especially if okay so that's not going to happen they're going to lander us coming so that's fine it's the issue they're going to have that intimidate shuffle which makes things a little bit trickier for us of course um the Zashin protecting okay well it's not terrible but we do want to reposition with in Cynral I mean we go pretty easy fake out into Zashin and parting shot into that slot if we want I think because that is something that we could definitely see happening we probably want to just assume that our my opponent will switch Zashin out because that plays likely because they protected the last turn so we can shut down the lander us expect that the in Cynral probably comes in on that Zashin slot so they can um at least reset the the intimidate drop to bring it in later but really what we want to be doing is trying to get Zygoth onto the field and getting her a couple of coils under our belt and then we don't see the Zashin switch out it's uh just gone for the behemoth blade into Rillaboo kind of makes me feel like the the gastrodons in the back if you're kind of putting that much kind of emphasis onto onto the Rillaboo but this isn't too bad because we'll get Zygoth back on the field now and I think then you know the Zashin's got to switch out got to switch out so it does give us the opportunity to try and get a coil up um and I think that's what we'll do we'll coil now um we could get Tabby Phineon to the field it's probably better to get Phineon to the field to be honest um there's a likely see if anything the lander is and probably goes you turn into Rillaboo to try and pick up the knockout there um and then get the Zashin back on that side of the field so we want to try and keep in Cynral in the back because we're expecting the Zashin to switch out 100% unless it goes for a sword stance here which it could do which wouldn't be ideal but at least we've got Intimidate in the back you know and we get our Misty Seed Boost Zashin just protecting okay and there's that U-turn we expected yep and the Incin are all going to come in on that slot yeah all right well you would imagine probably the Zashin to switch out that well the Zashin I just feel like the Zashin keeps needing to switch out but it's not switching out so I mean the next turn I would expect fake out into Zygod and um I'd expect the lander is coming on the Zashin slot but who knows who knows what's gonna happen but just to kind of I think because you probably fake out Zygod to stop in another coil right um could I see wind because then we catch lander is on the on the switching there's a nice chunk of damage and probably puts Finney in a good position to knock it out the following turn if we can just dismantle that kind of Intimidate cycle and Zygod's gonna have a way easier time because to be honest they're kind of keeping us in check at the minute we're getting the defense boosts that we need which is great but obviously we're not not getting the power boosts as well and that's one thing about Zygod is it's a little underwhelming if you can't get those kind of attack boosts so there we go it's finally going out are they gonna check the Finney and allow us to get another coil I mean it's kind of a win-win for us here they're definitely gonna fake out into Zygod I think or are they are they do they worry about what he won't are I see wind potentially hmm they're just gonna go for the parting shot I think into Zygod now with Incineroar I get the zashing back on the field which is actually all right you know at this point they haven't got a haze user then so I think we're minus we're minus one right now but plus two defense I think we've probably caught hmm we've got an option here we we could switch in Incineroar or so you don't really want to lose Finney here I mean the other thing is we could go for a thousand arrows but we'll probably better coiling again and switching into Incy I think I could so attempting to go for so attempting to go for the icy wind again and just protect Zygod here but I worry about the zashing just attacking into Tapu Finney and the behemoth blade probably enough to pick up the knockout on plus one so it's not it's not an ideal situation and the opposing lander is is definitely in grassy glide range from Rillaboom so if we can position ourselves against that with boom at some point then oh wild charge good job we switched out good job are they checking no they're going for you turn and then the Incineroar is going to come in okay wild charge wild charge that's it this is that blah blah blah zashing what is this what is this this is the thing with today's episode I think like obviously playing as I got that normally like really slow pace games and you've got to be very patient kind of pick your moments right and not take too many risks but I mean we're plus three defense now so we're sitting pretty happy with zygod we can just start really chucking out attacks I think and just getting damage on the board because the annoying thing is yeah we're minus one but I don't know if we really need to worry too much about everything else I think we switch Finney back in here I don't think they go wild charge again I think they've got us at some point start attacking the zygod there's a fake out and sacred sword so sacred sword behemoth blade I just yeah I mean it doesn't do too bad damage right everything's grounded um yeah we'll just switch straight back into I mean that this is an opportunity where we could potentially coil again because they're going to intimidate us again but at the same time it might be better off if we just keep attacking and then switch back into incineroar so we've got that active fake out the next turn um and I mean the thing is nothing's got really recovered like Zashian hasn't got recovery incineroar may have a very probably does landerist doesn't so that we're chipping everything down slowly to the point where you know we're going to be able to knock stuff out we're sitting in a decent position at the minute it's just slow paced slow paced but if you've got the patience zygods always a great great mon to play you know um it's just whether or not you you kind of like that slow paced game um or you prefer a bit more offensive but like a lot of the time the positioning with zygod is uh is pretty key I can't believe the Zashian's just staying in uh to go after that type of any but wanting to pick up the knockout nearly getting the knockout on the Zashian so one more of those we'll get it as we see another panic shot into zygod take us down to minus two we got minus three um but I mean this is the thing like we're not going to be hitting very hard but the Zashian now in a position where we're going to be able to knock it out the Zashian's gone uh everything gets a bit easier after that um but the it's I think one thing you could probably point out here is with zygod in particular a really good way to slow down uh from an opponent's side of a view is is the double intimate the the intimate cycle so if you can put something in your team with like competitive uh Galerian's Aptos for instance or Milotic Milotic takes a little bit harder to fit in obviously because Finney's the kind of preferred the preferred partner so to speak but you know Galerian's Aptos could fit in here pretty nice and it punishes this kind of approach to a game from your opponent you know it really does make it very difficult for your opponent to uh to really deal with zygod in an effective way um okay well we thousand hours again and there's no way there is no way they leave Zashian in here there is no way there's no way they have to switch to Incinero but we'll see I've been I've been wrong about Zashian most of this game so we may be wrong again we may see the fourth Pokemon yet like I say okay just just protecting we'll get a bit of damage onto this Landerous we're probably doing more with the fake out and all honestly let's see which is his thousand hours gonna do here we go zygod I wanted the ultimate form uh it's not doing too much it's not too bad and we'll go for it again um and then we'll switch to let's switch to Finney again you know keep the intimidate the back I don't want to switch really boom in in case the Gastronaut is that that fourth and final pokemon for my opponent I would assume it is like just kind of telling from the way that they went after the really boom the way they did but then again who can tell because now that that total viewpoint is so obscure because I think they've just kept the Zashian in in most situations where they haven't switched it out I can see it switching out here though for sure oh Landerous switching out Incinero okay don't confuse but we'll see a secret turn into Incinero because I think they give up hope going after the zygod at this point um but we've got ourselves set up so well you know um the zygods just even even if we need to coil a couple of times after this as long as we get a knockout and Zashian here um we'll kind of be alright because it cuts down the options that they've got for switching and intimidate cycling and such even though the Landerous is just ready to come back in but I mean the same time we've got Finny where we can just icy wind or we could switch into um Incinero again because I think the Incinero now on my opponent's end probably goes full fake out into Finny to stop that icy wind to preserve the Landerous but again I could be wrong it could see Gastronaut coming here I do think Gastronaut is the last pokemon but we will soon find out what is it going to be whoosh I don't know if we'll get two games in today in this episode with Zygod we'll be probably we definitely will it's just you know slow slow slow slow but let me know you know if you if you played much zygod yourself in there in series 10 how would you feel about the kind of the slow pace of the game um it'd be nice to kind of hear other people's opinions on how things or how you kind of interpret zygod to play sometimes I know it will be a lot quicker but a lot of the time it's going to be just a lot of switching and kind of just chipping things down just like this game really you know um but the one thing you can see with zygod is if you kind of manage zashing match up well a lot of the time you're going to be able to kind of beat it you know it's just about kind of being careful with your um your intimidate and the other supporting casts that you've got on the team like your fake out and positioning that and just trying to stay ahead of the game we are going to see a rock slide come out fishing for that flinch does it get it it does get man landers gets it landers gets it how dare you um we might see a parting shot here but we'll fake out into the landers I think a fake out and a minus whatever we are thousand hours should be enough to get the landers unless we see it switch but we're not going to see it nearly nearly nearly get the knockout there's a thousand hours this time around and we'll get my opponent down to their last two pokemon so that's not too bad lander is gone no more intimidate which is always good just parting shot I wonder what we are like minus four minus five at this point maybe even minus minus six Sam's done a good job at uh it's neutering the zygote throughout this match though so it is the gastrodon as we expected okay well that's not too bad it's not too bad maybe it's not brilliant but yeah all the coils that we've got under our belt we're probably better off at this point honestly pulling a double switch yeah we're minus six so we're probably better off switching zygote out like the defense boost at this point we do have the misty seed boost which is which is handy but we can switch into something like type of finny here um and just go for a parting shot into the gastrodon anyway get a light screen up get really boom back onto the field and then see where we go from there and then when zygote comes back onto the field at least it's going to be hitting a bit harder because at the minute it's just completely whipping with everything that it's doing okay there's a parting shot what are we gonna see it's a big bad boom uh we're gonna see a skull or we're gonna see well we're not gonna see an ice beam into incinero could be a skull i'd imagine more of an ice beam into the type of finny slot or even a skull there but i mean gastrodon's not really an issue at the moment oh earth power okay we should take this make a jump um we could be a little bit sneaky this next turn i think the gastrodon probably protects so we fake out incinero um and go for a heal pulse and then that makes things a lot easier for us to manage and we get around the potential protect from the gastrodon this turn and knock it out with a aggressive glide the next turn and then because then the obviously the more recall the incinero will take from the flare blitz will mean that probably goes down die god comes in and then we can close it up from there so just like that right they need a double protect three minutes left my god my god such a long game such a long game but at least we haven't lost the pokemon right at least we haven't at to this point i would say to this point i tell you what we could do it's probably more optimal to switch in incinero here and then grassy glide into gastrodon uh and then hope that the minus one flare blitz isn't enough to take us down which it might not be we've got to hope at this point that it's not it's not pointing even putting a rindle berry on the gastrodon because you can't they go for the double protect don't get it unfortunately yeah and that is going to be down and out and flare blitz incoming into a boom but i think a fake out on a u-turn is probably enough now take it with that intimidated support there we go and uh clinical clinical finish as we can fake out a new turn for the win and get zygode back onto the field we didn't even get that power construct activated this turn but at least we've got to um at least we've got a four nail hey got it got to take that when you can but yeah very slow paced uh just yeah zasheen was an interesting build and it definitely didn't play like i expected it to but we managed to um we managed the zygode all right and just took that opportunity so very good game to sam really nice to play you and zygode gets off to a winning start so let's jump into game two hopefully it's not as long as game one okay next opponent is running a team of kayoga regi alecki regi drago tornado serena and bishop this is an interesting team it looks pretty threatened across the board bishop in particular it's not too bad but we've got to be careful with incineroar here uh so it kind of discounts me wanting to bring incineroar i think we could probably start off with tapu finny uh toxa crook and then go boom i think and i god but if we can kind of lay out uh a light screen early on it helps set the tone for the rest of the game we've got to be careful about the tornado it's like as a lead and serena switch in turn one i may say torn all the come out oh tornadoes and serena this is pretty dislead for us to be honest kayoga definitely threatens with like thunder we need to be like particularly careful with that um and obviously the serena threatens toxa croak uh threatens finny as well but to be honest we could probably switch finny straight out into um into rillaboom and just poison jab the serena because if you go for the thunder you either go for it into like if you go for it you may go after the toxa croak because it is a bit of an issue um but it's more than likely you would see it go into uh the finny here but we'll see we'll see what they do sol vesto makes toxa croak extremely extremely well versed against something like we're seeing the bishop switching so that's a nice switch and we do see the thunder come out from the kayoga into boom boom still does a heck of a lot of damage doesn't it and poison jab not affecting the bishop but not too bad to be honest i think this next turn we probably the bishop scares me a little bit uh because we can low kick it um i expect the the the the kayoga to switch out you see into serena um we kind of need boom to help us deal a little bit easier with the kayoga because it could be specs from that damage that we've just seen um and get finny back onto the field just i'd like to go for the the u turn into bishop but i feel like bishops well i hundred percent bishops gonna outspeed um rillaboom is the bishop sash though that's a question i wonder i wonder if it is sashed oh it just protects this turn okay we're not really getting much out of toxa croak at the minute um we could poison jab tornadoes but it's likely it's going to just hurricane into toxa croak to be honest we don't really have the switching uh for that so we could stay and hope we take it but it's four times four times weak it's not ideal you could get zygote onto the field and go for a light screen or an icy wind light screen is probably better uh in all honesty um because the bigger threats to us are definitely the tornado this the kayoga especially for zygote and i'd imagine the bishop may switch out here my opponent's scared of like the sash on the toxa croak it could be could be okay don't see the switch of the hurricane and iron head into oh my god oh we don't take that very well we don't take that well at all i mean the next turn we got potentially icy wind but um we do get a power construct we do have that at least at least we got the light screen the next turn as well which makes it a little bit easier um to take the hurricane at least got to worry about opposing icy wind you know the other thing we could do is switch finny out now into toxa croak um and then we got the fake out onto the tornado is the next turn but with then we don't do that we switch back into serena because i think then they'll switch the bishop out to serena to block that fake out if you get what i mean because i think they go for hurricane now into the zygote again i think they double up into it and taunt that's fine and iron head yeah okay now this is where we can get the now we could go for a coil here or we could just go a thousand hours and just get damage onto the uh the tornadoes um probably better just to get damage in all honesty and just switch back into finny because i do expect the bishop to go out now yeah serena come in and hurricane into the tapu finny slot so oh it's kayoga huh well they just gone for the hurricane into zygote then kind of interesting if they do that they're just protecting okay protecting on the fake out get free damage into the kayoga um well i mean at least we now can by repositioning we can get an icy wind off which helps it doesn't help massively um because they can just literally go tailwind but the rain has stopped they've probably got uh or the icy wind they've probably got uh they've got tailwind for sure right they don't have rain dance though or do they do they have rain dance okay tornado switching out this is bishop that makes it a little bit get punished but the serena coming in that's fine no tailwind coming out so that means zygote's in a great spot next turn where we can go for the heel pulse um gotta watch out for that triple axle though that's the big problem you know the triple axle coming out from that serena there's a big big issue for us for sure um and they don't think we take a double the leaves i got in no no no no i don't think so toxoprox probably the one to bring in here um we could pull a double switch you know and just bring boom onto the field as well it kind of just covers the the grass uh the power whip into the tapu finny my opponent really wants to get rid of it it's a good time to go for it from serena just ice beam with kayoga because the serena like the other thing is you go for triple axle um which is still gonna hurt toxa croc but it'll take it a heck of a lot better than zygode would see what we're gonna see there'll be tornadoes power whip all right well you can't fake out anything but i mean do we see the serena switch out for kayoga and then a hurricane into toxa croc maybe it's a risky play it's a risky play but you could potentially see my opponent doing that because it's like do you go for the blind hurricane now um did they make that play i don't know because we could potentially just do finny and predict the kayoga coming in of that serena hopefully that happens that would be good if it did so toxa croc and generally going to be out outspeed in serena anyway so it could still happen although uh what have we done we needed to switch in something other than tapu finny here unless they're gone after the toxa croc if they pull that switch no okay really boom was the target we uh target into serena and i'll do very much damage of course so this didn't work out very well at all and then you turn into finny and kayoga we're gonna come back onto the field okay i don't know why i got on my head there i was like yeah they're gonna pull that switch okay bishop coming back out um probably we're gonna we need to get sygod back on the field this is a problem on the light screen and we can't really i see wind at this point it's going to just mindless into bishop um and we could go no they're gonna they're gonna go iron head for sure um one thing uh yeah yeah niche is madness as i got let's bring zygote in we could have went for the side heal pulse but again if they taunt us here would be a bit knackered so i'll hope an iron head into finny really and taunt okay till when that's that's fine that's fine that's fine iron head into finny now into zygote okay it's not too bad get the niche is madness that's all right okay we gotta go for a blind hurricane here um so i think what we'll do is heal pulse zygote and we'll go for a thousand arrows because you either taunt the finny here or i think you hurricane into zygote and hopefully we can take a hurricane hopefully we can are they taunt are they taunt okay well we get a free we get a free thousand arrows off so we get that damage off which is good can't get that um heal pulse off but the thousand arrows is generally quite useful uh and we can go for an icy wind here if you if you want um and i think we just protect at this point the issue is if they bring in the the uh the bishop no we're probably we're definitely going to see thunder from the kayoga it's just whether or not they go thunder hurricane into that slot take it just just just just well they do double up okay now the issue is here if that kayoga is specs is it if it is specs there is a bit of an issue where they are locked into thunder so they'd have to switch out this turn um but we are not going to be able to take a hurricane uh and they just switch in serena so i think we'd have to go after kayoga with the poison jab and then go for a thousand arrows and if they got ice beam and they're not specs then we're done because it's hurricane okay is this serena coming in okay if they are specs this is yeah they're locked into thunder okay this is actually all right this is all right yeah so we get the kayoga that's the big first and then the poison jab gets the serena and then we only got bishop and and tornadoes to deal with now so that's good and this should knock out yep and then what we can potentially do is switch out toxic rock for rillaboom till wind ends as well yeah protect thy god switch in rillaboom they'll knock out rillaboom we bring in toxic rock fake out um yeah fake out and yeah so let's see is this gonna work because i think zygote will take an iron head it's ify whether or not we will take a hurricane or not but now serena's gone we're in a good spot so let's see can we pull two winds out today feels hard against this squad this squad feels difficult especially if they had that one turn where we guess completely the opposite of what my opponent ended up doing we've managed to kind of keep our toes in the water though so let's see the extra health gained back from zygote actually will be quite beneficial here hurricane that's fine we just want that active fake out coming back in from toxic rock and there's the iron head yeah so i think um hmm yeah we just fake out tornadoes and go yeah fake out tornadoes we've got thousand arrows that will pick up the knockout and to be sharp and then if the the tornadoes doesn't protect we'll be able to get the sucker punch knockout onto it the next turn there we go and then we can stall out the rain from there and hope that hurricane doesn't mess if we yeah but they may just double protect here they may do but i still think we're going to be all right because we've got sucker punch on toxic rock that we can take advantage of onto the tornadoes so that plus thousand hours okay torn protecting and they shall protect him okay in terms of rain if we've got got much rain to go rain stops okay that makes things a bit way easier for us actually because they have to hit a hurricane now um yeah so it's all about yeah sucker punch because we could just suck a punch to tornadoes now to be honest and protect zygote but they may just tailwind so getting around the sucker punch from toxic rock i feel like you've got to attack you've got to attack at this point you can't let zygote keep getting these grassy terrain health boosts every turn let's see let's see what they do just click that hurricane button tornadoes please click it click it click it yes please let it be a miss oh come on we survive it nowhere we survive it assault vest i didn't think we'd survive it you know i honestly didn't think we'd survive it but toxic rocks beats with the assault vest some good EV in there um now they probably don't go they probably go tailwind this turn i think a thousand hours and that should lock it up i don't think they get the sucker punch again i mean they may do right they're not going to get knocked out by it but they kind of want to try and avoid the sucker punch damage if possible we should outspeed bishop with toxic rock oh they suck a punch and a hurricane in but they miss a thousand arrows and a low kick oh it's just enough it's just enough zygote wipes wipes the floor okay well that is a good game to my opponent zygote coming through victorius again tough game especially with how the the the kind of the the tools that my opponent had there felt very difficult um maybe being over cautious in places but again if it's all about the win at the end of the day isn't it so we get two wins with the team so that's really great and two good examples of how the team can approach two different kind of uh i guess meta teams as well so that's been pretty useful it's been a long one today but we'll jump over now and remind you all of today's rental code right friends here is today's rental code a big shout out once again to our fellow friend stew thank you so much stew for the team passing it over to us it is a lot of fun and i'm trying to remember i'm sure stew will comment down below and remind us sure you did play in the tournament and had a really solid run with it um so you know the team has had very good tournament experience as well um it's it's extremely fun to play but like i say it depends on how you'll you take the kind of format and how if you like to play a little bit slower then you'll enjoy this team it's about the repositioning um and a lot of kind of patience as well but if you're not into that too much then it might not be the team for you but that's just how zygarde plays generally but it's a very solid month it's not a month to forget about in the format it is very good and uh i think still has a lot of potential but like i say the games are drawn out and you're gonna be going down the time a lot of the time uh with the team but that said i hope if you do try it out you enjoy it uh thank you so much for tuning into today's episode hope you have a great rest of your day whatever time it is wherever you are make sure you take care of yourselves friends and i will see you all for another episode um on the channel very soon so until then take care of yourselves and bye bye