 that has warrior style gameplay but featuring fire emblem heroes and it's a brand new story in a brand new kingdom and we're actually going to be first playing the stage that we're playing on the show floor but we have a few new additions we're showing exclusively here on Nintendo Triads Live and one of those is this spunky blonde here, Leanna. She's a new hero right? She's a brand new character added just to this game and she's the twin sister of Rowan who you can play as on the show floor. Hi Xander! Hello! We'll get to Xander in a bit. We'll be spending a lot of time with Xander. Yes, but while we have a Hayashi-san here, perhaps you could tell us a little bit about how the idea came about to create a warrior style game based around fire emblem. So as you may know, we worked on the game Hyrule Warriors and in Hyrule Warriors Legends we had a game system where on the touchscreen you could switch characters and we thought that this would be a really good combination with some of the strategic elements from fire emblem for example like the weapons triangle. So we heard about this project during the time that we were developing Hyrule Warriors Legends and we thought it would be a great idea to to work on a fire emblem themed Warriors games. Hey thank you and as we just saw Prince Marth showed up. Hey there. Fans may recognize him from the very first fire emblem game or from a fire emblem shadow dragon. On the Nintendo DS. And he shows up all around. Yeah, he's a busy man. He is. But we're not gonna give away anything about story here but you will see a bunch of different fire emblem heroes and villains showing up and you may just have to battle some of them. It'll all make sense when you're playing. It'll make sense when you play. Don't fret. But as you just saw there was a stun gauge over one of those enemies and Matthew I was actually able to whittle it all the way down which allowed him to unleash a really epic critical hit on them which did a great amount of damage. I love all of the nods to the fire emblem franchise that we're seeing in here including the critical hit that you just saw with like the facial animation going across the screen. Absolutely and speaking of we've got these little sprites on a grid based map that's a little bit familiar to fire emblem fans and it also brings me to something else that we're showing exclusively here on Nintendo Trias Live which is the ability to give commands. Now this is extremely useful but you can actually select any of the units that you're in control of and send them anywhere you want. You can deploy them to an enemy base. You can send them to fight a different enemy. You can do whatever you want to help you maintain control of the map and this is really key and helping you win because as you said it can get quite chaotic. As you saw Matthew just switched to Krom which is always a good decision. But with the touch of a button you can switch between the characters you're in control of so if you place them at different points on the map then you can just switch between them and then you're suddenly halfway across the map. It's very useful. Krom versus Marth seems so weird. They're basically using different iterations of the same sword aren't they? Yeah. Legendary sword facing off against itself. I love these special attacks here. They're really dynamic and they really bring to life the characters that we know and love from the Fire Emblem franchise. And as Matthew is kind of mowing down these enemies here and trying to defeat all of the enemy captains on the map, Hayashi-san, perhaps you could tell us a little bit about the battle system and Fire Emblem Warriors and how it differs from other Warriors games. So this game has a lot of the game elements that you'd be familiar from other Warriors games. So this game has a lot of the game elements that you'd be familiar from from other Warriors games like you know really over-the-top action and kind of the thrill of ticking on hordes of enemies but it combines that with the RPG simulation elements from Fire Emblem games for example the weapons triangle and also being able to pair up with characters is something that was inspired by Awakening so we have really the strategic elements of Fire Emblem combined with the thrill of playing a Warriors game. Absolutely and they're just all kinds of little touches that I think Fire Emblem fans will especially really appreciate. You mentioned the weapons triangle and anyone who's played a Fire Emblem game knows the weapons triangle quite intimately and it's in full effect in this game and things like pairing up. If you pair up two of your units then you can do things like dual attacks or dual guards and you can even have them jump in and help each other during their special attacks which isn't only helpful it looks really cool. I think the animations for this game are part of what I love so much about it Watching all the characters pulling off their critical attacks like right now with Khorin. Khorin's going nuts here. That is insane and it's not done yet. No she's just getting started. Yes. She did give it her all. Thank you, Khorin. Oh no, you made her mad. This one's really cool. We both are momentarily struck numb by the beauty of that attack. And really the characters is one of the biggest parts that fans love about the Fire Emblem series and not only do we get to see a great variety of them in a brand new kingdom and a brand new story but we get to play in a different type of gameplay than we usually do for a Fire Emblem heroes so that's really neat and also just seeing them rendered in beautiful HD and these brand new scenarios is just really something else. And having all these characters brought together in one game provides us with some unique opportunities as well. You get to see characters who'd never interact in any other game like fighting side by side or against one another. House Pats, yeah. When you might not normally have seen Krom go falchion to falchion with the Marth, here we are. Speaking of, Hayashi-san, perhaps you could tell us a little bit about how you achieved the task of making the more action-oriented Warriors gameplay capture the feel of the Fire Emblem series which is more strategy-oriented. So when we were working on this game, we really thought that balance between those two characters was really important. So when we were working on this game, we really thought that balance between those two kind of game styles was really important. So in simulation RPG games, you would have strategic elements where you could send characters to different parts of the maps and those kind of players who are into those games really want to take their time with that but people who like action games really want to maintain the tempo and so we have the option of setting that part of the system to be automated so that certain characters will defend and attack on their own. Thank you. And thank you also for including Prince Xander, who's the Crown Prince of Noir and of my heart. Well, don't thank him yet. Well, he showed up to be friends, right? That's my understanding. No? Just a comment on something that we just saw on the screen there was the level up sort of sequence and that's definitely something that we've included for Fire Emblem fans to enjoy where they'll see that right in the middle of the gameplay. But people, players who are more used to action games where they might think that that might stop the tempo of the game, they can turn that off in the options. So we definitely wanted to include elements that would make Fire Emblem players happy but also not kind of disrupt the play for, you know, action players who really like action games. Thank you. And they did a fantastic job of it because there are all these little things, I mean, not just the grid based map, the level up screen, little sound effects that if you're a huge Fire Emblem nerd like nobody here today at all. Or in this show floor anywhere. No, absolutely not. If you love Fire Emblem, you're just going to go nuts over all of the little details in Easter Eggs that they put in here for you. We've got Ryoma now hacking his way through a bunch of minions. They were all, they were a lot of axe users, but now we're up against some swordsmen. We're hoping to get some weapons triangle action going on, but he slaughtered them rather quickly. Yeah, you really do need to pay attention to what weapon you have equipped and what weapon your enemies have equipped. And in the full game, of course, you'll be able to choose which weapons and items you equip your characters with. Oh, Ryoma. There's Ryoma beating up on innocent civilians like he does. They just showed up to get a paycheck and they have no stake here. These poor guys. You might have seen there, when two characters pair up and they attack, there'll be a heart icon that shows up over them. And that basically means that the bond between them has gotten closer. So you have that kind of element where characters will build this closeness between them as you play through the game. That's true, and we're not going to give any way about it, but as Hyatchee-san just said, there is a support system of some sort. So, again, another thing that's very familiar to Fire Emblem fans that has been brought to life in this Warriors gameplay. Charging on deeper into battle now. Who's coming up here? Oh, look at this. It's your buddy. Okay, we all know who to cheer for here. And it's not Matthew. I'm sorry, Matthew. Hitting an innocent horse. How could you? I think a little bit of support for my Treehouse member though. It's okay. Little On will get some revenge. Trust me. Let's see, this is really cool. We have Khorin, we have Ryoma, and we have Xander all just dueling it out here in this action gameplay. It's just a scenario we never would have gotten to experience otherwise. Khorin must feel so conflicted right now. Yeah, Khorin always feels conflicted for Khorin. Nicely done. Good work, Matthew. Thank you very much. Made short work of Xander. Well, no, no, Xander. Chose to retreat, you know, for the good of his people. Just don't worry about it. He had a conflicting appointment. He did. I'll show up later. He had places to be. Showboat. I'm sorry. Ryoma's a good character and stuff. You sound very sincere. In case you haven't noticed that. I might be Team Minor. Just a little bit. Just a touch. Maybe a little. It's not revealing at all. Nope. So thank you for making quick work of those enemy captains, Matthew. And now we're actually going to jump into a new mode that we're showing exclusively here on Nintendo Trias Live. And this is called Colosseum mode. So as Matthew boots it up, Hayashi-san, could you tell us a little bit about what the inspiration was for Colosseum mode and what it adds to the experience? Hayashi-san, could you tell us a little bit about what the inspiration was for Colosseum mode and what it adds to the experience? So as you know, arenas are really kind of a traditional game element from past Fire Emblem games. So we thought that we want to include that in one way or another. So what we did was included as a mode that's separate from the main story mode. And it's kind of an extra game content that you can play in there. And what you'll do is you'll go through and fight lots of heroes one-on-one until you get to the end. Thank you. And as you can see, we jumped right into Colosseum mode. And finally, we're playing as Prince Dander and he's actually storming Hoshido Castle. This is his prior appointment. Yes. He had a separate engagement. This is where he ran off to. So as Hayashi-san mentioned, what separates this mode from regular Warriors gameplay is that while you still have waves of enemies to take out, it's much more one versus one focused. So first, Matthew's going to take down these captains here. But then after that, he's actually going to go one-on-one with a series of six Fire Emblem heroes. And he's going to have to take them down to win. But he's Xander, so he totally will. I love watching Xander on his horse charging through hordes of soldiers. Yeah, we need to take a moment to appreciate the horse here. The horse might be the hero of the whole game. He's fantastic. He flies. He jumps around. He gets right in the thick of it. This horse is really a champion for everyone. Are you saying Xander's overrated? No, I would never say that. I'm just saying that the horse is right up to his level. Equals. Partners. Just below. Just below him. In this episode of E3, we're going to talk about these heroes. There are more and more playable characters here. So I think more and more of your favorite characters will appear. Okay. So as you can see, we've seen tons of great Fire Emblem characters in this version of the game. But there will be lots and lots of other characters that we will be revealing. So I'm sure there will be some other handsome guys in there that you might be interested in. I mean, thank you. More husbands per agree. Yay. Just what I need. Don't tell Xander. And as you can see from the gameplay here, it's fully voiced. So you'll be able to play through the battles while enjoying hearing all your favorite characters speak. And that really makes it really feel good experience while you're playing the game. And that's a really good point. Hearing all of these lines voiced by our favorite Fire Emblem heroes is just really an incredible thing for fans. So maybe you could tell us just a little bit more about the decision to make all of the lines fully voiced. So it's not like every single element of the game is voiced. It might be in echoes, but this is definitely a game that takes... You know, the characters that you've seen in movies from past Fire Emblem games, but that makes them playable within the game. So that's really kind of a special thing for me, because it's a game that's just a game that's just a game that's just a game. It's just a game that's just a game that's just a game. So it's definitely a game that's just a game that's just a game that's just a game. It makes them playable within the game. So that's really kind of a special thing that we're doing here with the game. So we thought that it would really make sense. The only way to bring justice to that would be to add voice to their actions during the game. Absolutely. It really does add a lot. And as I saw, Xander made quick work of Marth there. That's true. Clouded right through him. And the voice isn't just flavor. It provides you with a lot of in-game instruction and direction about where your weak areas are on the map and where soldiers need or where your characters need to be deployed. So it works across the board to bring people into the Fire Emblem experience. It really does. And now something terrible and wonderful is happening. Crom has showed up and it's husband versus husband. I don't know who to cheer for. It's okay. Let the battle decide. Yes. Whoever is more worthy of your affections wins. Oh, God. Matthew, you fiend. What are you doing? I didn't set this up. This is all you're doing. All right. Fight wisely. Yeah, there's no winning for you. There's no winning for me, actually. You could pull it off. Yeah, give them some space, Matthew. That's safe. Oh, gosh. Oh, poor Crom. Crom stands alone as his soldiers are run down. He's taking the patient approach. Luring him out. And there it is. Sorry to watch. Maybe they're sparring and they're going to be best friends. Afterwards. And star in a buddy comedy. Did you get that they fight crime? Yes, it could happen. You know, that's going to hurt tomorrow. Oh, there it is. Oh, there's Santa's special attack. This won't do him in, but it's going to sting. Yeah. I don't know when it gets Crom. And now we have Rowan showing up. And this is the twin brother of Lyanna, who we saw earlier on in the segment. Right. There it is. That means that Crom is no longer fighting alone. Xander's pretty powerful, though. So we'll see if even the two of them can manage. We'll see what Matt's strategy is here, too. Yeah. Oh, it's just to start murdering them. His strategy is to murder. That's a sound strategy, actually. There it is. I also want to point out that in Colosseum mode, you can actually play as different Fire Emblem characters and go to different stages. But I think I'm pretty set on storming Hoshido Castle Xander. That works for me. Yeah. So we're just seeing a little slice of the content, but it goes much deeper than this. A slice? A couple of slices. Swords, I'm sorry. I'm so sorry. My brain thinks of puns before I realize what it's doing. Oh, don't put baby in a corner. Yeah, the horse knows better. The horse is trying to get away from Crom. Xander, no. Oh, look at that flip. That horse is amazing. You can get a couple of pirouette kicks in. Oh, a little slide. It's got both of them. Yeah. Yeah, this is not going to go well. He actually got their stun gauges down and that did his special attack, which was a really sound strategy. That you wish he wasn't using it. I wish he wasn't doing it. Okay, so he doesn't have much left to him. Yeah, that took care of him. Yeah. Did you level up on Crom? No, no. I think that was Rowan. Because that would have been rude. Yeah. Crom is still here. Crom will die a dignified death. Crom's tired. Crom's going to go nap now. Don't worry about him. And there it is. I mean, the decision is made. You have to live with it. I don't have to live with anything. So we're just waiting for the gates to crack open now? Yeah, and then we're going to have more Fire Emblem heroes to rip our hearts out. I mean, to battle. But really, that's one of the joys of this game is that we see all of these characters that we love from previous Fire Emblem games and we get to see them interact in new wonderfully painful ways. Now we've got Corrin here defending Hoshido Castle. Yeah, Corrin showed up. For anybody who played Fire Emblem Fates, Corrin is Xander's... Let's go with sister. Yeah. Yeah, let's say sister. Just to summarize. Yes. Pretty upbeat considering they're fighting to the death. Fighting to the nap. Yeah, fighting to the nap. I love how even is Xander is basically trying to wreck House on Corrin. He's still giving pointers and trying to be the tutor here. Very, very big brotherly. Absolutely. I noticed that Xander is shielding or blocking from time to time. The horse is just shaking it all off. The horse doesn't care. I'm telling you, this horse is a beast. This horse is going to save everyone. You've already got Corrin down to less than half. Yeah. Making short work of her. That's what you get for choosing Hoshido. She's got a little support. And now we have Eliana showing up. Don't tell her what happened to Rowan. She might not be happy about it. I love these character introduction scenes as well. Yeah, all of the character introductions, their animations, their special attacks are just so much effort and detail was put into them. Oh, she actually, they are. Wow. Oh wait, okay. I thought they were pushing Xander back for a bit, but he's rallied. It's really rough to be a red shirt here in Hoshido Castle. They're complaining to Wardrobe right now. Yeah, I told you I wanted the blue shirt. Oh, look at this beautiful leaf. Don't you love nature, Rich? Roma hates leaves. Ryoma, why would you do that? That's just awful. He just hates raking. He really does. So now the crown prince of Hoshido who hates leaves in nature has just showed up and Xander's going to make him cry. Go make him cry, Matthew. I'm not Matthew's boss, but I'm acting like it. Go kill things. Kill in my name. Yes. He just happens to coincide with what I'm doing already. Make sure he feels it. No quick death. No honor for him. I'm sure. Yeah, this game makes me feel like a bad person, but in the best of ways. Now we have the legendary blade, Siegfried. So many legends. So many legendary blades. So many blades. Yes. Oh, sorry, Liana. That's going to hurt. It's going to hurt worse in a few minutes. Yeah. We only have a few minutes, and we must make Ryoma suffer. So make him suffer, please. Yeah, the question is, can we cause enough suffering to Ryoma by we, I mean, Matt, before we have to move on? I think it's a team effort. I feel like we're channeling our positive vibes his way. We're all doing it. Yes. We're all winning today. I'm ready. I'm prepared. I love how the enemies drop money, too. Like, they don't need that anymore. Take that off your hands. That'll do it. Nice. Excellent work. Perfectly timed. We didn't get to see him fall, but I'm sure it was glorious. There's nothing more shameful than an off-screen death. Perfect. Now we've got, yeah, the hero of everything. Husband victorious. Yay. Score one for husband. All right. Now that's all of the gameplay that we have to show off today, but we have a little something special that I can't quite reach. All right. I'll give you a hand here. Maybe we can reach them. Cover it up. You better reveal these. The secrets are happening. All right. But behind this hand here, we have a couple of secrets happening, and that is two new Fire Emblem Amiibo, which are right here. Ta-da. We have Krom, who I'm just going to hold a little, and Tiki. Now, these are brand new Fire Emblem Amiibo, and just like all Fire Emblem Amiibo, they will actually be compatible with Fire Emblem Warriors. We're not going to talk about what they can do, but all you need to know is that look how cool they are, and they're compatible.