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Vulkan Graphics

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Published on Nov 3, 2016

This panel on Vulkan pulls together graphics experts from across the industry to discuss the present and future of Vulkan, the new generation graphics and compute API. Vulkan provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

Panelists: Alen Ladavac from Croteam, Dan Ginsburg from Valve, Jeff Bolz from NVIDIA, Rolando Caloca Olivares from Epic, and Mikko Strandborg from Unity Technologies
Moderated by John McDonald from Valve

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